摘要: GLuint Texture[1];HBITMAP hBMP;BITMAP BMP;glGenTextures(1, &Texture[0]);hBMP = (HBITMAP)LoadImage(NULL, L"xxx.bmp", IMAGE_BITMAP, 0, 0, LR_CREATEDIBSE... 阅读全文
posted @ 2014-08-29 20:03 idoublewei 阅读(1317) 评论(0) 推荐(0) 编辑