原生js实现PC端鼠标拖拽悬浮球效果

<head>
    <meta charset="UTF-8">
    <title></title>
    <style>
        .box {
            position: absolute;
            width: 200px;
            height: 200px;
            border-radius: 100px;
            overflow: hidden;
            box-shadow: 5px 5px 10px deepskyblue;
        }
        .mask {
            width: 177px;
            height: 213px;
            border-radius: 100px;
            background: rgb(173, 13, 13);
            position: absolute;
            top: -125px;
            z-index: 1;
            animation: gun 10s linear infinite;
        }
        .ball {
            width: 200px;
            height: 200px;
            position: relative;
            border-radius: 50%;
            background: linear-gradient(167deg,lightskyblue 57%,deepskyblue 88%);
        }
        @keyframes gun{
                            50% {
                transform: rotate(180deg);
            }

            100% {
                transform: rotate(360deg);
            }
        }
    </style>
</head>

<body>
    <div class="box">
        <div class="mask"></div>
        <div class="ball"></div>
    </div>
    <script>
        var box = document.getElementsByClassName("box")[0]; //获取元素
        var x, y; //鼠标相对与div左边,上边的偏移
        var isDrop = false; //移动状态的判断鼠标按下才能移动
        box.onmousedown = function(e) {
            var e = e || window.event; //要用event这个对象来获取鼠标的位置
            x = e.clientX - box.offsetLeft;
            y = e.clientY - box.offsetTop;
            isDrop = true; //设为true表示可以移动
        }

        document.onmousemove = function(e) {
            //是否为可移动状态                                   
            if(isDrop) {    
                var e = e || window.event;                      
                var moveX = e.clientX - x; //得到距离左边移动距离                      
                var moveY = e.clientY - y; //得到距离上边移动距离
                //可移动最大距离
                var maxX = document.documentElement.clientWidth - box.offsetWidth;
                var maxY = document.documentElement.clientHeight - box.offsetHeight;

                //范围限定  当移动的距离最小时取最大  移动的距离最大时取最小
                //范围限定方法一
                /*if(moveX < 0) {
                    moveX = 0
                } else if(moveX > maxX) {
                    moveX = maxX;
                }

                if(moveY < 0) {
                    moveY = 0;
                } else if(moveY > maxY) {
                    moveY = maxY;
                } */
                //范围限定方法二 
                moveX=Math.min(maxX, Math.max(0,moveX));
                
                moveY=Math.min(maxY, Math.max(0,moveY));
                box.style.left = moveX + "px";  
                box.style.top = moveY + "px";          
            } else {
                return;          
            }

        }

        document.onmouseup = function() {
            isDrop = false; //设置为false不可移动
        }
    </script>
</body>
posted @ 2021-11-10 12:34  举个栗子走天下  阅读(325)  评论(0编辑  收藏  举报