2018年11月19日

Threading and Tasks in Chrome

摘要: Threading and Tasks in Chrome Contents Overview Threads Tasks Prefer Sequences to Threads Posting a Parallel Task Direct Posting to the Task Scheduler 阅读全文

posted @ 2018-11-19 19:48 huangguanyuan 阅读(1238) 评论(0) 推荐(0) 编辑

Audio / Video Playback

摘要: For Developers‎ > ‎Design Documents‎ > ‎ Audio / Video Playback Interested in helping out? Check out our bugs! New to Chromium? GoodFirstBug is your f 阅读全文

posted @ 2018-11-19 19:38 huangguanyuan 阅读(543) 评论(0) 推荐(0) 编辑

Android chromium 2

摘要: Overview JNI (Java Native Interface) is the mechanism that enables Java code to call native functions, and native code to call Java functions. Native 阅读全文

posted @ 2018-11-19 19:35 huangguanyuan 阅读(457) 评论(0) 推荐(0) 编辑

Android chromium 1

摘要: For Developers‎ > ‎Design Documents‎ > ‎ Java Resources on Android Overview Chrome for Android uses certain resources in Java code (e.g. Android layou 阅读全文

posted @ 2018-11-19 19:34 huangguanyuan 阅读(169) 评论(0) 推荐(0) 编辑

Pepper plugin implementation

摘要: For Developers‎ > ‎Design Documents‎ > ‎ Pepper plugin implementation This document provides a quick reference for PPAPI integration in Chromium. If y 阅读全文

posted @ 2018-11-19 19:27 huangguanyuan 阅读(471) 评论(0) 推荐(0) 编辑

Embedding Flash Fullscreen in the Browser Window

摘要: For Developers‎ > ‎Design Documents‎ > ‎ Embedding Flash Fullscreen in the Browser Window Author: Yuri Wiitala (miu@chromium.org) Objective Enhance th 阅读全文

posted @ 2018-11-19 19:25 huangguanyuan 阅读(225) 评论(0) 推荐(0) 编辑

DNS Prefetching

摘要: For Developers‎ > ‎Design Documents‎ > ‎ DNS Prefetching 目录 1 Problem 2 Solution 3 Architecture 4 Manual Prefetch 5 DNS Prefetch Control 6 Browser Sta 阅读全文

posted @ 2018-11-19 19:23 huangguanyuan 阅读(155) 评论(0) 推荐(0) 编辑

Browser Window

摘要: For Developers‎ > ‎Design Documents‎ > ‎ Browser Window The Chromium browser window is represented by several objects, some of which are included in t 阅读全文

posted @ 2018-11-19 19:22 huangguanyuan 阅读(163) 评论(0) 推荐(0) 编辑

IDL build

摘要: For Developers‎ > ‎Design Documents‎ > ‎ IDL build 目录 1 Steps 2 GYP 3 Performance 3.1 Details 3.2 Further optimizations 3.3 Cautions 3.4 Rejected opti 阅读全文

posted @ 2018-11-19 19:18 huangguanyuan 阅读(233) 评论(0) 推荐(0) 编辑

The IDL compiler

摘要: The IDL compiler or bindings generator transcompiles Web IDL to C++ code, specifically bindings between V8 (the JavaScript engine) and Blink. That is, 阅读全文

posted @ 2018-11-19 19:16 huangguanyuan 阅读(674) 评论(0) 推荐(0) 编辑

Blink Coordinate Spaces

摘要: For Developers‎ > ‎Design Documents‎ > ‎ Blink Coordinate Spaces Blink Coordinate Spaces Types of Zoom There are two types of zoom in Chromium: Browse 阅读全文

posted @ 2018-11-19 19:13 huangguanyuan 阅读(194) 评论(0) 推荐(0) 编辑

Surfaces

摘要: For Developers‎ > ‎Design Documents‎ > ‎Chromium Graphics // Chrome GPU‎ > ‎ Surfaces Goals Surfaces are a concept to allow graphical embedding of het 阅读全文

posted @ 2018-11-19 18:57 huangguanyuan 阅读(502) 评论(0) 推荐(0) 编辑

GPU Command Buffer

摘要: For Developers‎ > ‎Design Documents‎ > ‎ GPU Command Buffer This are mostly just notes on the GPU command buffer The GPU Command Buffer system is the 阅读全文

posted @ 2018-11-19 18:55 huangguanyuan 阅读(700) 评论(0) 推荐(0) 编辑

Chromium Graphics: Aura

摘要: Aura (obsolete) This document is still good for a high level overview, with contact information, but many technical details are now obsolete; see the 阅读全文

posted @ 2018-11-19 18:51 huangguanyuan 阅读(426) 评论(0) 推荐(0) 编辑

Chromium Graphics: Graphics and Skia

摘要: Graphics and Skia Chrome uses Skia for nearly all graphics operations, including text rendering. GDI is for the most part only used for native theme r 阅读全文

posted @ 2018-11-19 18:50 huangguanyuan 阅读(329) 评论(0) 推荐(0) 编辑

Mojo Associated Interfaces

摘要: Mojo Associated Interfaces yzshen@chromium.org 02/22/2017 Background Before associated interfaces are introduced, each Mojo interface is always run on 阅读全文

posted @ 2018-11-19 18:08 huangguanyuan 阅读(336) 评论(0) 推荐(0) 编辑

导航