贪吃蛇?

#include <windows.h>

LRESULT APIENTRY WndProc(HWND, UINT, WPARAM, LPARAM); //窗口函数

BOOL ckzc(HINSTANCE); //注册窗口类函数
BOOL ckcj(HINSTANCE, int); //创建窗口函数

HINSTANCE hInst; //当前句柄
HWND hWndMain; //窗口句柄
int x=100, y=100, dx=20, dy=0, cxClient, cyClient, color=255;
int A[100], B[100], xs, ys, flag, len=3, dlen=0;
 
BOOL ckzc(HINSTANCE hInstance)
{
  WNDCLASSEX wcexMouse;

  wcexMouse.cbSize = sizeof(WNDCLASSEX);
  wcexMouse.style = CS_DBLCLKS; //支持鼠标双击
  wcexMouse.lpfnWndProc = (WNDPROC)WndProc;
  wcexMouse.cbClsExtra = 0;
  wcexMouse.cbWndExtra = 0;
  wcexMouse.hInstance = hInstance;
  wcexMouse.hIcon = LoadIcon(NULL,IDI_WINLOGO);
  wcexMouse.hCursor = LoadCursor(NULL,IDC_ARROW);
  wcexMouse.hbrBackground = (HBRUSH) GetStockObject(WHITE_BRUSH);
  wcexMouse.lpszMenuName = NULL;
  wcexMouse.lpszClassName = "MouseWClass";
  wcexMouse.hIconSm = LoadIcon(NULL,IDI_WINLOGO);

  //为了保证程序WIN98/NT的兼容性和可移植性,用以下对窗口进行注册
  if (!RegisterClassEx (&wcexMouse))
  {
    if (!RegisterClass((LPWNDCLASS)&wcexMouse.style))
      MessageBox (NULL, TEXT ("注册窗口类失败!"), "wcexMouse", MB_ICONERROR);
      return (FALSE);
  }
  return (TRUE);
}

BOOL ckcj(HINSTANCE hInstance,int nCmdShow)
{
  hInst = hInstance;

  hWndMain = CreateWindow("MouseWClass",
    "我的鼠标---cnscom",
    WS_OVERLAPPEDWINDOW,
    CW_USEDEFAULT,CW_USEDEFAULT,CW_USEDEFAULT,CW_USEDEFAULT,
    NULL,NULL,hInstance,NULL);

  if(!hWndMain)
    return (FALSE);

  ShowWindow(hWndMain,nCmdShow); //显示窗口
  UpdateWindow(hWndMain); //刷新窗口
  return (TRUE);
}

int APIENTRY WinMain(HINSTANCE hInstance,HINSTANCE hPrevInstance,
LPSTR lpCmdLine, int nCmdShow)
{
  MSG msg;

  if(!ckzc(hInstance)) //注册窗口类
    return (FALSE);

  if(!ckcj(hInstance,nCmdShow)) //创建窗口
    return (FALSE);
  InvalidateRect(hWndMain, NULL, TRUE); //按指定区域更新区域

  while(GetMessage(&msg,NULL,0,0))
  {
    TranslateMessage(&msg);
    DispatchMessage(&msg);
  }
  return (msg.wParam);
}

void DrawRectangle (HWND hwnd, int c)
{
    HBRUSH  hBrush ;
    HDC           hdc ;
    RECT          rect ;

    // if (cxClient == 0 || cyClient == 0)            return ;
    SetRect (&rect, x, y, x+20, y+20);
    if (c) hBrush = CreateSolidBrush (RGB (255, 255, 255)) ;
    else if (color)    hBrush = CreateSolidBrush (RGB (70, 0, 0)) ;
    else    hBrush = CreateSolidBrush (RGB (200, 200, 0)) ;
    if (c==0)color=255-color;
    hdc = GetDC (hwnd) ;
    FillRect (hdc, &rect, hBrush) ;
    ReleaseDC (hwnd, hdc) ;
    DeleteObject (hBrush) ;
    if (++dlen>10) {
        dlen=0;
        len++;
    }
}

LRESULT APIENTRY WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
{
  HDC hDc, hMemDc;
  PAINTSTRUCT ps;
  DWORD fwKeys;
  POINT ptMouse;
  char szTitle[100];
  static RECT rect1, rect2;
  static HCURSOR hCursorPen;

  switch(message)
  {
    case WM_CREATE:
      rect1.left = 90;
      rect1.right = 170;
      rect1.top = 8;
      rect1.bottom = 68;

      rect2.left = 90;
      rect2.right = 170;
      rect2.top = 78;
      rect2.bottom = 138;

      hCursorPen = LoadCursor(hInst, "RCCURSOR");
   SetTimer (hWnd, 1, 100, NULL) ;
      // break;
    case WM_SIZE:
      cxClient = LOWORD (lParam)/20*20 ; if (cxClient<20) cxClient=20;
      cyClient = HIWORD (lParam)/20*20 ; if (cyClient<20) cyClient=20;

      break;
 case WM_TIMER:
        xs=x+dx;
        ys=y+dy;
        if (xs<0||xs>cxClient||ys<0||ys>cyClient) break;
        flag=0;
        for (int i=0; i<=len; i++) {
            if (xs==A[i]&&ys==B[i]){
                flag=1;
                len=i-1;
                break;
            }
        }
        // if (flag) break;
        x=A[len]; y=B[len];
        DrawRectangle(hWnd,1);
        x=xs; y=ys;
        for (int i=len; i>0; i--) {
            A[i]=A[i-1]; B[i]=B[i-1];
        }
        A[0]=x; B[0]=y;
        DrawRectangle(hWnd,0);
     break;
    case WM_LBUTTONDOWN:
    case WM_RBUTTONDOWN:
    case WM_MOUSEMOVE:
      ptMouse.x = LOWORD(lParam); //取lParam低字节为横坐标x
      ptMouse.y = HIWORD(lParam); //取lParam高字节为横坐标y
      fwKeys = wParam; //将鼠标按钮和键盘组合赋给32位无符号整数fwKeys

      //很喜欢各个游戏中很有特色的鼠标吧。下面的代码就可以帮助你实现
      //判断是否位于窗口之中否则,采用普通的箭头鼠标。

      if (PtInRect(&rect1, ptMouse) || PtInRect(&rect2, ptMouse)) //判断指定点是否在指定窗口内
        SetCursor(hCursorPen);

      //在标题栏上显示鼠标的当前位置和按键和按键信息
      //把输出格式和输出变量送到szTitle数组
      wsprintf(szTitle, "鼠标测试程序 ---- 鼠标位置:[%d,%d]", ptMouse.x, ptMouse.y);

      if (fwKeys!=0)
      {
        //把指定的内容输出到szTitle数组中
        lstrcat(szTitle, " ---- 您按下了");

        if(fwKeys & MK_CONTROL)
          lstrcat(szTitle, "Ctrl ");
        if(fwKeys & MK_SHIFT)
          lstrcat(szTitle, "Shift ");
        if(fwKeys & MK_LBUTTON)
          lstrcat(szTitle, "鼠标左按钮");
        if(fwKeys & MK_RBUTTON)
          lstrcat(szTitle, "鼠标右按钮");
        lstrcat(szTitle, "");
      }
      SetWindowText(hWnd, szTitle);
      break;

    case WM_LBUTTONDBLCLK:
    case WM_RBUTTONDBLCLK:
      //如果鼠标双击了窗口客户区,那么就显示坐标信息
      hDc = GetDC(hWnd);

      //设置输出字体颜色
      SetTextColor(hDc, (message == WM_LBUTTONDBLCLK) ? RGB(255, 0, 0) : RGB(0, 0, 255));
      wsprintf(szTitle, "(%d,%d)", LOWORD(lParam), HIWORD(lParam));
      TextOut(hDc, LOWORD(lParam), HIWORD(lParam), szTitle, lstrlen(szTitle)); //在指定位置输出文本
 
      ReleaseDC(hWnd, hDc);
      break;
 case WM_KEYUP:
  // SetWindowText(hWnd, "KEYUP");
  break;
 case WM_KEYDOWN:
        wsprintf(szTitle, "键盘测试程序 ----");
  switch(wParam){
   case VK_UP: 
    lstrcat(szTitle, "UP"); dy=-20; dx=0;
    break;
   case VK_DOWN:  
    lstrcat(szTitle, "DOWN"); dy=20; dx=0;
    break;
   case VK_LEFT:  
    lstrcat(szTitle, "LEFT"); dx=-20; dy=0;
    break;
   case VK_RIGHT:  
    lstrcat(szTitle, "RIGHT"); dx=20; dy=0;
    break;
  }
  SetWindowText(hWnd, szTitle);
  break;

    case WM_PAINT:
      hDc = BeginPaint(hWnd, &ps);

      hMemDc = CreateCompatibleDC(hDc);
      // SelectObject(hMemDc, hSun);
      BitBlt(hDc, 90, 8, 80, 60, hMemDc, 0, 0, SRCCOPY);
      DeleteDC(hMemDc);

      hMemDc = CreateCompatibleDC(hDc);
      // SelectObject(hMemDc, hMoon);
      BitBlt(hDc, 90, 78, 80, 60, hMemDc, 0, 0, SRCCOPY);
      DeleteDC(hMemDc);

      EndPaint(hWnd, &ps);
      break;
    case WM_DESTROY:
      // DeleteObject(hSun);
      // DeleteObject(hMoon);
      PostQuitMessage(0);
      break;
    default:
      return (DefWindowProc(hWnd, message, wParam, lParam));
  }
  return (0);
}

 

posted @ 2013-02-22 20:57  海豚爸爸  阅读(283)  评论(0编辑  收藏  举报