摘要:
C+++ //用户代码 Point3d point = manip0->Origin(); //获取方位器的原点 Vector3d manip0X = manip0->XAxis(); //获取方位器的X方向 Vector3d manip0Y = manip0->YAxis(); //获取方位器的Y 阅读全文
摘要:
C+++ //用户代码 Point3d point = manip0->Origin(); //获取方位器的原点 Vector3d manip0X = manip0->XAxis(); //获取方位器的X方向 Vector3d manip0Y = manip0->YAxis(); //获取方位器的Y 阅读全文
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