mormot websocket
mormot websocket
THttpApiWebSocketServer基于http.sys通讯的websocket server,同时它又能作为普通的http server使用,支持高并发。
下面是它的演示代码:
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 | program Project31WinHTTPEchoServer; {$I Synopse.inc} {$APPTYPE CONSOLE} uses {$I SynDprUses.inc} // use FastMM4 on older Delphi, or set FPC threads SysUtils, SynZip, SynCrtSock, SynCommons, SynTable; type TSimpleWebsocketServer = class private fServer: THttpApiWebSocketServer; // fProtocols: THttpApiWebSocketServerProtocolDynArray; function onHttpRequest(Ctxt: THttpServerRequest): cardinal; function onAccept(Ctxt: THttpServerRequest; var Conn: THttpApiWebSocketConnection): Boolean; procedure onConnect( const Conn: THttpApiWebSocketConnection ); procedure onMessage( const Conn: THttpApiWebSocketConnection; aBufferType: WEB_SOCKET_BUFFER_TYPE; aBuffer: Pointer; aBufferSize: Cardinal); procedure onDisconnect( const Conn: THttpApiWebSocketConnection ; aStatus: WEB_SOCKET_CLOSE_STATUS; aBuffer: Pointer; aBufferSize: Cardinal); public constructor Create; destructor Destroy; override ; end; { TSimpleWebsocketServer } constructor TSimpleWebsocketServer.Create; begin fServer := THttpApiWebSocketServer.Create( false , 8, 10000); fServer.AddUrl( '' , '8888' , False, 'localhost' ); fServer.AddUrlWebSocket( 'whatever' , '8888' , False, 'localhost' ); // ManualFragmentManagement = false - so Server will join all packet fragments // automatically and call onMessage with full message content fServer.RegisterProtocol( 'meow' , False, onAccept, onMessage, onConnect, onDisconnect); fServer.RegisterCompress(CompressDeflate); fServer.OnRequest := onHttpRequest; fServer.Clone(8); end; destructor TSimpleWebsocketServer.Destroy; begin fServer.Free; inherited; end; function TSimpleWebsocketServer.onAccept(Ctxt: THttpServerRequest; var Conn: THttpApiWebSocketConnection): Boolean; begin // You can check some Ctxt parameters here Result := true ; end; procedure TSimpleWebsocketServer.onConnect( const Conn: THttpApiWebSocketConnection); begin Writeln( 'New connection. Assigned connectionID=' , Conn.index); end; procedure TSimpleWebsocketServer.onDisconnect( const Conn: THttpApiWebSocketConnection; aStatus: WEB_SOCKET_CLOSE_STATUS; aBuffer: Pointer; aBufferSize: Cardinal); var str: RawUTF8; begin SetString(str, pUtf8Char(aBuffer), aBufferSize); Writeln( 'Disconnected ' , Conn.index, ' ' ,aStatus, ' ' ,str); end; function TSimpleWebsocketServer.onHttpRequest(Ctxt: THttpServerRequest): cardinal; begin Writeln( 'HTTP request to ' , Ctxt.URL); if Ctxt.URL = '/' then Ctxt.OutContent := 'Project31SimpleEchoServer.html' else if Ctxt.URL = '/favicon.ico' then Ctxt.OutContent := 'favicon.ico' ; Ctxt.OutContentType := HTTP_RESP_STATICFILE; Result := 200; end; procedure TSimpleWebsocketServer.onMessage( const Conn: THttpApiWebSocketConnection; aBufferType: WEB_SOCKET_BUFFER_TYPE; aBuffer: Pointer; aBufferSize: Cardinal); var str: RawUTF8; begin Conn.Send(aBufferType, aBuffer, aBufferSize); // Conn.Protocol.Send(Conn.index, aBufferType, aBuffer, aBufferSize); //also work SetString(str, pUtf8Char(aBuffer), aBufferSize); if aBufferType = WEB_SOCKET_UTF8_MESSAGE_BUFFER_TYPE then Writeln( 'UTF8 message from ' , Conn.index, ': ' ,str) else if aBufferType = WEB_SOCKET_UTF8_FRAGMENT_BUFFER_TYPE then Writeln( 'UTF8 fragment from ' , Conn.index, ': ' ,str) else if (aBufferType = WEB_SOCKET_BINARY_MESSAGE_BUFFER_TYPE) or (aBufferType = WEB_SOCKET_BINARY_FRAGMENT_BUFFER_TYPE) then Writeln(aBufferType, ' from ' , Conn.index, ' of length ' , aBufferSize) else begin Writeln(aBufferType, ' from ' , Conn.index, ': ' ,str); end; end; var _Server: TSimpleWebsocketServer; s: string ; idx: integer; MsgBuffer: RawUTF8; CloseReasonBuffer: RawUTF8; begin MsgBuffer := '' ; CloseReasonBuffer := 'Connection closed by server' ; try _Server := TSimpleWebsocketServer.Create; try Writeln( 'WebSocket server is now listen on ws://localhost:8888/whatever' ); Writeln( 'HTTP server is now listen on http://localhost:8888/' ); Writeln( ' Point your browser to http://localhost:8888/ for initial page' ); WriteLn( 'Type one of a commnad:' ); Writeln( ' - "close connectionID" to close existing webSocket connection' ); Writeln( ' - "sendto connectionID" to send text to specified WebCocket' ); Writeln( ' - "sendall" to send text to specified WebCocket' ); Writeln( ' - press [Enter] to quit' ); Writeln( 'Waiting for command:' ); repeat Readln(s); if Pos( 'close ' , s) = 1 then begin s := SysUtils.Trim(Copy(s, 7, Length(s))); _Server.fServer.Protocols[0].Close(StrToIntDef(s, -1), WEB_SOCKET_SUCCESS_CLOSE_STATUS, Pointer(CloseReasonBuffer), length(CloseReasonBuffer)); end else if Pos( 'sendto ' , s) = 1 then begin s := SysUtils.Trim(Copy(s, 8, Length(s))); idx := StrToIntDef(s, -1); if (idx = -1 ) then Writeln( 'Invalid connection ID. Usage: send connectionID (Example: send 0)' ) else begin Write( 'Type text to send: ' ); Readln(MsgBuffer); if _Server.fServer.Protocols[0].Send( StrToIntDef(s, -1), WEB_SOCKET_UTF8_MESSAGE_BUFFER_TYPE, Pointer(MsgBuffer), length(MsgBuffer) ) then WriteLn( 'Sent successfully. The message should appear in the client. Waiting for command:' ) else WriteLn( 'Error' ) end; end else if (s = 'sendall' ) then begin Write( 'Type text to send: ' ); Readln(MsgBuffer); if _Server.fServer.Protocols[0].Broadcast( WEB_SOCKET_UTF8_MESSAGE_BUFFER_TYPE, Pointer(MsgBuffer), length(MsgBuffer) ) then WriteLn( 'Broadcast successfully. All clients should got a message. Waiting for command:' ) else WriteLn( 'Error' ) end else if (s <> '' ) then WriteLn( 'Invalid comand; Valid command are: close, sendto, sendall' ); until s = '' ; finally _Server.Free; end; except on E: Exception do Writeln(E.ClassName, ': ' , E.Message); end; end. |
本文来自博客园,作者:{咏南中间件},转载请注明原文链接:https://www.cnblogs.com/hnxxcxg/p/12597182.html
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