修改Mangos欢迎词为中文
world.cpp中
///- Read the player limit and the Message of the day from the config file
SetPlayerLimit( sConfig.GetIntDefault("PlayerLimit", DEFAULT_PLAYER_LIMIT) );
SetMotd( sConfig.GetStringDefault("Motd", "Welcome to the Massive Network Game Object Server." ).c_str() );
修改为
///- Read the player limit and the Message of the day from the config file
SetPlayerLimit( sConfig.GetIntDefault("PlayerLimit", DEFAULT_PLAYER_LIMIT) );
//SetMotd( sConfig.GetStringDefault("Motd", "Welcome to the Massive Network Game Object Server." ).c_str() );
而后增加
// change to unicode..
char * tempchar = NULL;
int m_lens = strlen(sConfig.GetStringDefault("Motd", "Welcome to the Massive Network Game Object Server." ).c_str());
tempchar = (char*)malloc(m_lens+1);
strcpy(tempchar,sConfig.GetStringDefault("Motd", "Welcome to the Massive Network Game Object Server." ).c_str());
BSTR Uni_text;
int nLen = MultiByteToWideChar(CP_ACP, 0, tempchar, lstrlen(tempchar), NULL, NULL);
Uni_text = SysAllocStringLen(NULL, nLen);
MultiByteToWideChar(CP_ACP, 0, tempchar, lstrlen(tempchar), Uni_text, nLen);
//change to UTF..
char *UTF_Text = NULL;
int nLen2 = WideCharToMultiByte(CP_UTF8, 0, Uni_text, -1, UTF_Text, 0, NULL, NULL);
UTF_Text = (char*)malloc(nLen2+1);
WideCharToMultiByte(CP_UTF8, 0, Uni_text, -1, UTF_Text, nLen2, NULL, NULL);
SetMotd(UTF_Text);
free(tempchar);
SysFreeString(Uni_text);
free(UTF_Text);
爱东东
我的各类资源收集收集网站 http://tag.iddgame.com
我的实验性技术网站 http://www.iddgame.com
我的魔兽世界网站 http://www.iddwow.com.cn