自定义实现类似android主界面的滑屏换屏控件
今天讲一下我开发“微读”阅读软件中实现的一个类似android主界面的滑屏控件,这个滑屏在微读的主界面和看书时左右滑平翻页中都有用到,在具体的应用效果如下:
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微读软件:点击下载
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直接效果图 ,更多内容可以参看:我的android阅读软件“微读”-做最简单的手机阅读软件
实现思路,刚开始的时候我是用ViewFlipper控件来做非常的简单但是实现不了拖拽移动屏幕的效果,最终放弃决定自定义一个控件实现这样效果。
接下来我详细的解说一下我开发时写的这个实验demo,软件中用的滑屏就是由这样的代码实现的。
首先新建一个控件类TouchPageView并且继承自ViewGroup,左右滑动换屏我的实现是在TouchPageView添加3个子view分别代表看不到的左边屏幕、可以看到的中间屏幕、看不到的右边屏幕,这样在滑屏时候就可以通过不断调整这3个view的位置实现连续不间断滑屏换屏,下面的实验中我分别把3个view设置成红色、绿色、黄色这样切换的时候可以看到明显效果,这3个view在TouchPageView的构造方法中调用init方法进行初始化:
private void init()
{
views= new ArrayList<LinearLayout>();
view1=new LinearLayout(context);
view1.setBackgroundColor(Color.YELLOW);
this.addView(view1);
TextView tv=new TextView(context);
tv.setText("测试");
view1.addView(tv);
views.add(view1);
view2=new LinearLayout(context);
view2.setBackgroundColor(Color.RED);
this.addView(view2);
views.add(view2);
view3=new LinearLayout(context);
view3.setBackgroundColor(Color.GREEN);
this.addView(view3);
views.add(view3);
final ViewConfiguration configuration = ViewConfiguration.get(getContext());
mMaximumVelocity = configuration.getScaledMaximumFlingVelocity();
}
接下来的实现是关键,重写onLayout方法对3个view的显示位置布局进行控制,通过下面的这个方法,把3个view进行水平一个跟着一个进行布局显示。
@Override
protected void onLayout(boolean changed, int l, int t, int r, int b) {
int childLeft = -1;
final int count = views.size();
//水平从左到右放置
for (int i = 0; i < count; i++) {
final View child =views.get(i);
if (child.getVisibility() != View.GONE) {
final int childWidth = child.getMeasuredWidth();
if(childLeft==-1)
{
childLeft=-childWidth;
}
child.layout(childLeft, 0, childLeft + childWidth, child.getMeasuredHeight());
childLeft += childWidth;
}
}
}
3个view位置放置好之后,接下来的实现实现手指在屏幕拖拽滑动时让3个view跟着手指的位置进行变化显示,这个肯定是在onTouchEvent方法中实现了,分别在MotionEvent.ACTION_DOWN、MotionEvent.ACTION_MOVE、MotionEvent.ACTION_UP三个手指状态中进行控制,在下面的实现中还采用了VelocityTracker的方法对手指的滑动速度进行跟踪,这样根据滑动速度决定屏幕往哪个方向换屏,关键的代码如下:
@Override
public boolean onTouchEvent(MotionEvent ev){
if(!lock)
{
if (mVelocityTracker == null) {
mVelocityTracker = VelocityTracker.obtain();
}
mVelocityTracker.addMovement(ev);
final int action = ev.getAction();
final float x = ev.getX();
final float y = ev.getY();
switch (action) {
case MotionEvent.ACTION_DOWN://按下去
if(touchState==TOUCH_STATE_REST)
{
//记录按下去的的x坐标
lastMotionX = x;
touchState=TOUCH_STATE_MOVING;
isMoved=false;
}
break;
case MotionEvent.ACTION_MOVE://拖动时
if(touchState==TOUCH_STATE_MOVING)
{
float offsetX=x-lastMotionX;
float offsetY=y-lastMotionY;
if(isMoved)
{
lastMotionX=x;
lastMotionY=y;
final int count = views.size();
//水平从左到右放置
for (int i = 0; i < count; i++) {
final View child =views.get(i);
if (child.getVisibility() != View.GONE) {
final int childWidth = child.getMeasuredWidth();
int childLeft = child.getLeft()+(int)offsetX;
child.layout(childLeft, 0, childLeft + childWidth, child.getMeasuredHeight());
childLeft += childWidth;
}
}
}
else if(Math.abs(offsetX)>TOUCH_SLOP||Math.abs(offsetY)>TOUCH_SLOP)
{
//移动超过阈值,则表示移动了
isMoved=true;
removeCallbacks(mLongPressRunnable);
}
}
break;
case MotionEvent.ACTION_UP://放开时
//释放了
removeCallbacks(mLongPressRunnable);
if(isMoved)
{
if(touchState==TOUCH_STATE_MOVING)
{
touchState=TOUCH_STATE_SLOWING;
int sign=0;
final VelocityTracker velocityTracker = mVelocityTracker;
//计算当前速度
velocityTracker.computeCurrentVelocity(1000, mMaximumVelocity);
//x方向的速度
int velocityX = (int) velocityTracker.getXVelocity();
if(velocityX > SNAP_VELOCITY)//足够的能力向左
{
sign=1;
Log.e("enough to move left", "true");
}
else if (velocityX < -SNAP_VELOCITY)//足够的能力向右
{
sign=-1;
Log.e("enough to move right", "right");
}
else
{
sign=0;
}
moveToFitView(sign);
if (mVelocityTracker != null) {
mVelocityTracker.recycle();
mVelocityTracker = null;
}
}
}
break;
}
}
return true;
}
完成手指滑的功能后,最后在手指离开屏幕的时候,让3个view滑动到合适的位置,保证当前屏幕只能看到一个完整的view另外2个view不可见,并且在滑动的过程中为了达到比较自然的效果,采用减速滑动的实现,这里是用了Handler进行间隔的减速移动效果,这样滑动起来比较舒服,其实最好的效果应该加入阻尼效果,就是让view一定程度的冲过屏幕边界然后在回弹,经过几次这样的缓减至速度为零然后最终停止,这个可以由各位自己去实现,并不难写。
int offset=0;
private void moveToFitView(int sign)
{
boolean b=swapView(sign);
if(true)
{
View view1=views.get(1);
int left=view1.getLeft();
//int offset=0;
if(left!=0)
{
offset=-1*left;
}
moveView();
}
}
FlipAnimationHandler mAnimationHandler;
int ovv=40;
private void moveView()
{
final int count = views.size();
if(offset!=0)
{
int ov=0;
if(offset>0)
{
ov=ovv;
}
else
{
ov=-1*ovv;
}
ovv=ovv-3;
if(ovv<1)
{
ovv=3;
}
if(Math.abs(offset)<Math.abs(ov))
{
ov=offset;
offset=0;
}
else
{
offset=offset-ov;
}
//水平从左到右放置
for (int i = 0; i < count; i++) {
final View child =views.get(i);
final int childWidth = child.getMeasuredWidth();
int childLeft = child.getLeft()+ov;
child.layout(childLeft, 0, childLeft + childWidth, child.getMeasuredHeight());
childLeft += childWidth;
}
if(mAnimationHandler==null)
{
mAnimationHandler = new FlipAnimationHandler();
}
mAnimationHandler.sleep(1);
}
else
{
ovv=40;
touchState=TOUCH_STATE_REST;
}
}
class FlipAnimationHandler extends Handler {
@Override
public void handleMessage(Message msg) {
TouchPageView.this.moveView();
}
public void sleep(long millis) {
this.removeMessages(0);
sendMessageDelayed(obtainMessage(0), millis);
}
}
整个自定义控件核心的思路和代码就上面这些了,实现效果请参看我的微读效果。
完整的代码:
package xx.weidu; import java.util.ArrayList; import java.util.List; import android.content.Context; import android.graphics.Canvas; import android.graphics.Color; import android.os.Handler; import android.os.Message; import android.util.Log; import android.view.MotionEvent; import android.view.VelocityTracker; import android.view.View; import android.view.ViewConfiguration; import android.view.ViewGroup; import android.widget.LinearLayout; import android.widget.TextView; public class TouchPageView extends ViewGroup{ private LinearLayout view1; private LinearLayout view2; private LinearLayout view3; //速度跟踪 private VelocityTracker mVelocityTracker; private int mMaximumVelocity; //手势临界速度,当速度超过这个时切换到下一屏 private static final int SNAP_VELOCITY = 100; //停止状态 private final static int TOUCH_STATE_REST = 0; //滚动状态 private final static int TOUCH_STATE_MOVING = 1; //减速停止状态 private final static int TOUCH_STATE_SLOWING = 2; //当前触摸状态 private int touchState = TOUCH_STATE_REST; private boolean lock=false; private float lastMotionX; private float lastMotionY; private Context context; private List<LinearLayout> views; //是否移动了 private boolean isMoved; //长按的runnable private Runnable mLongPressRunnable; //移动的阈值 private static final int TOUCH_SLOP=10; public int width; public int height; public TouchPageView(Context context) { super(context); this.context=context; init(); } private void init() { views= new ArrayList<LinearLayout>(); view1=new LinearLayout(context); view1.setBackgroundColor(Color.YELLOW); this.addView(view1); TextView tv=new TextView(context); tv.setText("测试"); view1.addView(tv); views.add(view1); view2=new LinearLayout(context); view2.setBackgroundColor(Color.RED); this.addView(view2); views.add(view2); view3=new LinearLayout(context); view3.setBackgroundColor(Color.GREEN); this.addView(view3); views.add(view3); final ViewConfiguration configuration = ViewConfiguration.get(getContext()); mMaximumVelocity = configuration.getScaledMaximumFlingVelocity(); } @Override protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec){ super.onMeasure(widthMeasureSpec, heightMeasureSpec); final int count = views.size(); for (int i = 0; i < count; i++) { final View child =views.get(i); child.measure(widthMeasureSpec,heightMeasureSpec); } int finalWidth, finalHeight; finalWidth = measureWidth(widthMeasureSpec); finalHeight = measureHeight(heightMeasureSpec); this.width=finalWidth; this.height=finalHeight; } private int measureWidth(int measureSpec) { int result = 0; int specMode = MeasureSpec.getMode(measureSpec); int specSize = MeasureSpec.getSize(measureSpec); if (specMode == MeasureSpec.EXACTLY) { result = specSize; } else { result = specSize; } return result; } private int measureHeight(int measureSpec) { int result = 0; int specMode = MeasureSpec.getMode(measureSpec); int specSize = MeasureSpec.getSize(measureSpec); if (specMode == MeasureSpec.EXACTLY) { result = specSize; } else { result = specSize; } return result; } @Override protected void onLayout(boolean changed, int l, int t, int r, int b) { int childLeft = -1; final int count = views.size(); //水平从左到右放置 for (int i = 0; i < count; i++) { final View child =views.get(i); if (child.getVisibility() != View.GONE) { final int childWidth = child.getMeasuredWidth(); if(childLeft==-1) { childLeft=-childWidth; } child.layout(childLeft, 0, childLeft + childWidth, child.getMeasuredHeight()); childLeft += childWidth; } } } //绘制子元素 @Override protected void onDraw(Canvas canvas) { //水平从左到右放置 int count = views.size(); for (int i = 0; i < count; i++) { View child =views.get(i); drawChild(canvas, child, getDrawingTime()); } } @Override public boolean onTouchEvent(MotionEvent ev){ if(!lock) { if (mVelocityTracker == null) { mVelocityTracker = VelocityTracker.obtain(); } mVelocityTracker.addMovement(ev); final int action = ev.getAction(); final float x = ev.getX(); final float y = ev.getY(); switch (action) { case MotionEvent.ACTION_DOWN://按下去 if(touchState==TOUCH_STATE_REST) { //记录按下去的的x坐标 lastMotionX = x; touchState=TOUCH_STATE_MOVING; isMoved=false; } break; case MotionEvent.ACTION_MOVE://拖动时 if(touchState==TOUCH_STATE_MOVING) { float offsetX=x-lastMotionX; float offsetY=y-lastMotionY; if(isMoved) { lastMotionX=x; lastMotionY=y; final int count = views.size(); //水平从左到右放置 for (int i = 0; i < count; i++) { final View child =views.get(i); if (child.getVisibility() != View.GONE) { final int childWidth = child.getMeasuredWidth(); int childLeft = child.getLeft()+(int)offsetX; child.layout(childLeft, 0, childLeft + childWidth, child.getMeasuredHeight()); childLeft += childWidth; } } } else if(Math.abs(offsetX)>TOUCH_SLOP||Math.abs(offsetY)>TOUCH_SLOP) { //移动超过阈值,则表示移动了 isMoved=true; removeCallbacks(mLongPressRunnable); } } break; case MotionEvent.ACTION_UP://放开时 //释放了 removeCallbacks(mLongPressRunnable); if(isMoved) { if(touchState==TOUCH_STATE_MOVING) { touchState=TOUCH_STATE_SLOWING; int sign=0; final VelocityTracker velocityTracker = mVelocityTracker; //计算当前速度 velocityTracker.computeCurrentVelocity(1000, mMaximumVelocity); //x方向的速度 int velocityX = (int) velocityTracker.getXVelocity(); if(velocityX > SNAP_VELOCITY)//足够的能力向左 { sign=1; Log.e("enough to move left", "true"); } else if (velocityX < -SNAP_VELOCITY)//足够的能力向右 { sign=-1; Log.e("enough to move right", "right"); } else { sign=0; } moveToFitView(sign); if (mVelocityTracker != null) { mVelocityTracker.recycle(); mVelocityTracker = null; } } } break; } } return true; } int offset=0; private void moveToFitView(int sign) { boolean b=swapView(sign); if(true) { View view1=views.get(1); int left=view1.getLeft(); //int offset=0; if(left!=0) { offset=-1*left; } moveView(); } } FlipAnimationHandler mAnimationHandler; int ovv=40; private void moveView() { final int count = views.size(); if(offset!=0) { int ov=0; if(offset>0) { ov=ovv; } else { ov=-1*ovv; } ovv=ovv-3; if(ovv<1) { ovv=3; } if(Math.abs(offset)<Math.abs(ov)) { ov=offset; offset=0; } else { offset=offset-ov; } //水平从左到右放置 for (int i = 0; i < count; i++) { final View child =views.get(i); final int childWidth = child.getMeasuredWidth(); int childLeft = child.getLeft()+ov; child.layout(childLeft, 0, childLeft + childWidth, child.getMeasuredHeight()); childLeft += childWidth; } if(mAnimationHandler==null) { mAnimationHandler = new FlipAnimationHandler(); } mAnimationHandler.sleep(1); } else { ovv=40; touchState=TOUCH_STATE_REST; } } class FlipAnimationHandler extends Handler { @Override public void handleMessage(Message msg) { TouchPageView.this.moveView(); } public void sleep(long millis) { this.removeMessages(0); sendMessageDelayed(obtainMessage(0), millis); } } private boolean swapView(int sign) { boolean b=false; if(sign==-1)//向左 { View view0=views.get(0); if(view0.getLeft()<=-1*view0.getMeasuredWidth()) { swapViewIndex(sign); View view2=views.get(1); View view3=views.get(2); int childWidth=view2.getMeasuredWidth(); int childLeft=view2.getLeft()+childWidth; view3.layout(childLeft, 0, childLeft + view3.getMeasuredWidth(), view3.getMeasuredHeight()); b=true; } } else if(sign==1)//向右 { View view3=views.get(2); if(view3.getLeft()>view3.getMeasuredWidth()) { swapViewIndex(sign); View view1=views.get(0); View view2=views.get(1); int childRight=view2.getLeft(); int childLeft=childRight-view1.getMeasuredWidth(); view1.layout(childLeft, 0, childRight, view1.getMeasuredHeight()); b=true; } } return b; } private void swapViewIndex(int sign) { if(sign==-1)//向左 { LinearLayout v=views.remove(0); views.add(v); } else if(sign==1)//向右 { LinearLayout v=views.remove(views.size()-1); views.add(0, v); } } }