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   原文地址:http://blog.sina.com.cn/s/blog_6427a6b50101el9d.html

在GDI+中,缩放和剪裁可以看作同一个操作,无非就是原始区域的选择不同罢了。

        ///
        /// Resize图片
        ///
        /// 原始Bitmap
        /// 新的宽度
        /// 新的高度
        /// 保留着,暂时未用
        /// 处理以后的图片
        public static Bitmap KiResizeImage(Bitmap bmp, int newW, int newH, int Mode)
        {
            try
            {
                Bitmap b = new Bitmap(newW, newH);
                Graphics g = Graphics.FromImage(b);

                // 插值算法的质量
                g.InterpolationMode = InterpolationMode.HighQualityBicubic;

                g.DrawImage(bmp, new Rectangle(0, 0, newW, newH), new Rectangle(0, 0, bmp.Width, bmp.Height), GraphicsUnit.Pixel);
                g.Dispose();

                return b;
            }
            catch
            {
                return null;
            }
        }

 

// ===============================

         ///
        /// 剪裁 -- 用GDI+
        ///
        /// 原始Bitmap
        /// 开始坐标X
        /// 开始坐标Y
        /// 宽度
        /// 高度
        /// 剪裁后的Bitmap
        public static Bitmap KiCut(Bitmap b, int StartX, int StartY, int iWidth, int iHeight)
        {
            if (b == null)
            {
                return null;
            }

            int w = b.Width;
            int h = b.Height;

            if (StartX >= w || StartY >= h)
            {
                return null;
            }

            if (StartX + iWidth > w)
            {
                iWidth = w - StartX;
            }

            if (StartY + iHeight > h)
            {
                iHeight = h - StartY;
            }

            try
            {
                Bitmap bmpOut = new Bitmap(iWidth, iHeight, PixelFormat.Format24bppRgb);

                Graphics g = Graphics.FromImage(bmpOut);
                g.DrawImage(b, new Rectangle(0, 0, iWidth, iHeight), new Rectangle(StartX, StartY, iWidth, iHeight), GraphicsUnit.Pixel);
                g.Dispose();

                return bmpOut;
            }
            catch
            {
                return null;
            }
        }

注意到区别g.DrawImage中第二个new Rectangle。目标其实都是new Rectangle(0, 0, iWidth, iHeight),缩放算法把整个原始图都往目标区域里塞new Rectangle(0, 0, bmp.Width, bmp.Height),而剪裁只是把原始区域上等宽等高的那个区域new Rectangle(StartX, StartY, iWidth, iHeight)1:1的塞到目标区域里

 

     打印相关内容:

      图片裁剪:http://blog.csdn.net/redder_xu/article/details/6760589

      图片像素相关:http://www.cnblogs.com/yjmyzz/archive/2012/01/09/2316892.html

posted on 2017-01-03 20:41  hhhh2010  阅读(4563)  评论(0编辑  收藏  举报