数组的大小是固定的(不能增加或者删除元素)
ArrayLIst可以用于表示大小可变的项目列表;
下面用代码演示此结果
代码
1 ///
2 /// 抽象类
3 ///
4 public abstract class Animal
5 {
6 private string name;
7 public string Name
8 {
9 get { return name; }
10 set { name = value; }
11 }
12 public Animal()
13 {
14 Name = "the Animal with no name";
15 }
16 public Animal(string newName)
17 {
18 Name = newName;
19 }
20 public void Feed()
21 {
22 Console.WriteLine("{0} has been fed", name);
23 }
24 }
代码
1 ///
2 /// 派生类
3 ///
4 public class Cow : Animal
5 {
6 public void Milk()
7 {
8 Console.WriteLine("{0} has been milked",Name);
9 }
10 public Cow(string newName)
11 : base(newName)
12 {
13 }
14 }
15 ///
16 /// 派生类
17 ///
18 public class Chicken : Animal
19 {
20 public void LayEgg()
21 {
22 Console.WriteLine("{0} has laid an egg", Name);
23 }
24 public Chicken(string newName)
25 : base(newName)
26 {
27 }
28 }
实现方式:
代码
static void Main(string[] args)
{
Console.WriteLine("Create an Array type collection of Animal objects and use it:");
Animal[] animalArray = new Animal[2];
animalArray[0] = new Cow("Deirdre");
animalArray[1] = new Chicken("Ken");
foreach (Animal myAni in animalArray)
{
Console.WriteLine("New {0} object added to Array collection, Name= {1}", myAni.ToString(), myAni.Name);
}
animalArray[0].Feed();
((Cow)animalArray[0]).Milk();
animalArray[1].Feed();
((Chicken)animalArray[1]).LayEgg();
Console.WriteLine("Create an ArrayList type collection of Animal objects and use it:");
ArrayList list = new ArrayList();
list.Add(new Cow("HayLey"));
list.Add(new Chicken("Roy"));
foreach (Animal item in list)
{
Console.WriteLine("New {0} object added to ArrayList collection ,Name = {1} ", item.ToString(), item.Name);
}
Console.WriteLine("ArrayList collection contains {0} objects.", list.Count);
((Animal)list[0]).Feed();
((Cow)list[0]).Milk();
((Animal)list[1]).Feed();
((Chicken)list[1]).LayEgg();
list.RemoveAt(0);
((Animal)list[0]).Feed();
((Chicken)list[0]).LayEgg();
list.AddRange(animalArray);
Cow c = new Cow("small cow");
list.Add(c);
c.Name = "Big cow";
((Cow)list[3]).Milk();
}
怀揣着一点点梦想的年轻人
相信技术和创新的力量
喜欢快速反应的工作节奏
相信技术和创新的力量
喜欢快速反应的工作节奏