go 接口方和类方法 计算薪资
package main
import("fmt")
type Programer struct {
name string
base float32
extra float32
}
func (p Programer) CalcSalary() float32 {
return p.base
}
type Sale struct {
name string
base float32
extra float32
}
type Employer interface {
CalcSalary() float32
}
func (p Sale) CalcSalary() float32 {
return p.base + p.extra*p.base*0.5
}
func NewProgramer(name string, base ,extra float32) Programer {
return Programer {
name:name,
base:base,
extra:extra,
}
}
func NewSale(name string, base,extra float32) Sale {
return Sale {
name:name,
base:base,
extra:extra,
}
}
func calcAll(e []Employer) float32{
var cost float32
for _, v := range e {
cost = cost + v.CalcSalary()
}
return cost
}
func main(){
p1 := NewProgramer("搬砖1",15000.0,0.0)
p2 := NewProgramer("搬砖2",16000.0,0.0)
p3 := NewProgramer("搬砖3",17000.0,0.0)
s1 := NewSale("销售1",1000.0,2.5)
s2 := NewSale("销售2",1100.0,2.5)
s3 := NewSale("销售3",1200.0,2.5)
var employList []Employer // 切片的接口类型
employList = append(employList, p1) // 由于这些对象都实现了接口方法, 可以把这些对象放入接口切片中
employList = append(employList, p2)
employList = append(employList, p3)
employList = append(employList, s1)
employList = append(employList, s2)
employList = append(employList, s3)
cost := calcAll(employList)
fmt.Printf("这个月的总工资%f",cost)
}
写入自己的博客中才能记得长久