threejs对象控制

threejs对象控制

threejs controls transform

 

<!DOCTYPE html>
<html lang="en">
    <head>
        <title>three.js webgl - transform controls</title>
        <meta charset="utf-8">
        <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
        <link type="text/css" rel="stylesheet" href="main.css">
    </head>
    <body>

        <script type="module">

            import * as THREE from '../build/three.module.js';

            import { OrbitControls } from './jsm/controls/OrbitControls.js';
            import { TransformControls } from './jsm/controls/TransformControls.js';

            let cameraPersp, cameraOrtho, currentCamera;
            let scene, renderer, control, orbit;

            init();
            render();

            function init() {

                renderer = new THREE.WebGLRenderer();
                renderer.setPixelRatio( window.devicePixelRatio );
                renderer.setSize( window.innerWidth, window.innerHeight );
                document.body.appendChild( renderer.domElement );

                const aspect = window.innerWidth / window.innerHeight;

                cameraPersp = new THREE.PerspectiveCamera( 50, aspect, 0.01, 30000 );
                cameraOrtho = new THREE.OrthographicCamera( - 600 * aspect, 600 * aspect, 600, - 600, 0.01, 30000 );
                currentCamera = cameraPersp;

                currentCamera.position.set( 1000, 500, 1000 );
                currentCamera.lookAt( 0, 200, 0 );

                scene = new THREE.Scene();
                scene.add( new THREE.GridHelper( 1000, 10, 0x888888, 0x444444 ) );

                const light = new THREE.DirectionalLight( 0xffffff, 2 );
                light.position.set( 1, 1, 1 );
                scene.add( light );

                const texture = new THREE.TextureLoader().load( 'textures/crate.gif', render );
                texture.anisotropy = renderer.capabilities.getMaxAnisotropy();

                const geometry = new THREE.BoxGeometry( 200, 200, 200 );
                const material = new THREE.MeshLambertMaterial( { map: texture, transparent: true } );

                orbit = new OrbitControls( currentCamera, renderer.domElement );
                orbit.update();
                orbit.addEventListener( 'change', render );

                control = new TransformControls( currentCamera, renderer.domElement );
                control.addEventListener( 'change', render );

                control.addEventListener( 'dragging-changed', function ( event ) {

                    orbit.enabled = ! event.value;

                } );

                const mesh = new THREE.Mesh( geometry, material );
                scene.add( mesh );

                control.attach( mesh );
                scene.add( control );

                window.addEventListener( 'resize', onWindowResize );

                window.addEventListener( 'keydown', function ( event ) {

                    switch ( event.keyCode ) {

                        case 81: // Q
                            control.setSpace( control.space === 'local' ? 'world' : 'local' );
                            break;

                        case 16: // Shift
                            control.setTranslationSnap( 100 );
                            control.setRotationSnap( THREE.MathUtils.degToRad( 15 ) );
                            control.setScaleSnap( 0.25 );
                            break;

                        case 87: // W
                            control.setMode( 'translate' );
                            break;

                        case 69: // E
                            control.setMode( 'rotate' );
                            break;

                        case 82: // R
                            control.setMode( 'scale' );
                            break;

                        case 67: // C
                            const position = currentCamera.position.clone();

                            currentCamera = currentCamera.isPerspectiveCamera ? cameraOrtho : cameraPersp;
                            currentCamera.position.copy( position );

                            orbit.object = currentCamera;
                            control.camera = currentCamera;

                            currentCamera.lookAt( orbit.target.x, orbit.target.y, orbit.target.z );
                            onWindowResize();
                            break;

                        case 86: // V
                            const randomFoV = Math.random() + 0.1;
                            const randomZoom = Math.random() + 0.1;

                            cameraPersp.fov = randomFoV * 160;
                            cameraOrtho.bottom = - randomFoV * 500;
                            cameraOrtho.top = randomFoV * 500;

                            cameraPersp.zoom = randomZoom * 5;
                            cameraOrtho.zoom = randomZoom * 5;
                            onWindowResize();
                            break;

                        case 187:
                        case 107: // +, =, num+
                            control.setSize( control.size + 0.1 );
                            break;

                        case 189:
                        case 109: // -, _, num-
                            control.setSize( Math.max( control.size - 0.1, 0.1 ) );
                            break;

                        case 88: // X
                            control.showX = ! control.showX;
                            break;

                        case 89: // Y
                            control.showY = ! control.showY;
                            break;

                        case 90: // Z
                            control.showZ = ! control.showZ;
                            break;

                        case 32: // Spacebar
                            control.enabled = ! control.enabled;
                            break;

                    }

                } );

                window.addEventListener( 'keyup', function ( event ) {

                    switch ( event.keyCode ) {

                        case 16: // Shift
                            control.setTranslationSnap( null );
                            control.setRotationSnap( null );
                            control.setScaleSnap( null );
                            break;

                    }

                } );

            }

            function onWindowResize() {

                const aspect = window.innerWidth / window.innerHeight;

                cameraPersp.aspect = aspect;
                cameraPersp.updateProjectionMatrix();

                cameraOrtho.left = cameraOrtho.bottom * aspect;
                cameraOrtho.right = cameraOrtho.top * aspect;
                cameraOrtho.updateProjectionMatrix();

                renderer.setSize( window.innerWidth, window.innerHeight );

                render();

            }

            function render() {

                renderer.render( scene, currentCamera );

            }

        </script>

    </body>
</html>

 

 

参考:https://threejs.org/examples/#webgl_animation_keyframes

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posted @ 2022-05-31 17:31  西北逍遥  阅读(209)  评论(0编辑  收藏  举报