Qt 3d

Qt 3d

basicshapes-cpp.pro

android|ios|tvos|winrt {
    warning( "This example is not supported for android, ios, tvos, or winrt." )
}

!include( ../examples.pri ) {
    error( "Couldn't find the examples.pri file!" )
}

QT += 3dcore 3drender 3dinput 3dextras
QT += widgets

SOURCES += main.cpp \
    scenemodifier.cpp

HEADERS += \
    scenemodifier.h

 

scenemodifier.h
/****************************************************************************
**
** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
** Contact: https://www.qt.io/licensing/
**
** This file is part of the Qt3D module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:BSD$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** BSD License Usage
** Alternatively, you may use this file under the terms of the BSD license
** as follows:
**
** "Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions are
** met:
**   * Redistributions of source code must retain the above copyright
**     notice, this list of conditions and the following disclaimer.
**   * Redistributions in binary form must reproduce the above copyright
**     notice, this list of conditions and the following disclaimer in
**     the documentation and/or other materials provided with the
**     distribution.
**   * Neither the name of The Qt Company Ltd nor the names of its
**     contributors may be used to endorse or promote products derived
**     from this software without specific prior written permission.
**
**
** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
**
** $QT_END_LICENSE$
**
****************************************************************************/

#ifndef SCENEMODIFIER_H
#define SCENEMODIFIER_H

#include <QtCore/QObject>

#include <Qt3DCore/qentity.h>
#include <Qt3DCore/qtransform.h>

#include <Qt3DExtras/QTorusMesh>
#include <Qt3DExtras/QConeMesh>
#include <Qt3DExtras/QCylinderMesh>
#include <Qt3DExtras/QCuboidMesh>
#include <Qt3DExtras/QPlaneMesh>
#include <Qt3DExtras/QSphereMesh>
#include <Qt3DExtras/QPhongMaterial>

class SceneModifier : public QObject
{
    Q_OBJECT

public:
    explicit SceneModifier(Qt3DCore::QEntity *rootEntity);
    ~SceneModifier();

public slots:
    void enableTorus(bool enabled);
    void enableCone(bool enabled);
    void enableCylinder(bool enabled);
    void enableCuboid(bool enabled);
    void enablePlane(bool enabled);
    void enableSphere(bool enabled);

private:
    Qt3DCore::QEntity *m_rootEntity;
    Qt3DExtras::QTorusMesh *m_torus;
    Qt3DCore::QEntity *m_coneEntity;
    Qt3DCore::QEntity *m_cylinderEntity;
    Qt3DCore::QEntity *m_torusEntity;
    Qt3DCore::QEntity *m_cuboidEntity;
    Qt3DCore::QEntity *m_planeEntity;
    Qt3DCore::QEntity *m_sphereEntity;
};

#endif // SCENEMODIFIER_H

 

scenemodifier.cpp
/****************************************************************************
**
** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
** Contact: https://www.qt.io/licensing/
**
** This file is part of the Qt3D module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:BSD$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** BSD License Usage
** Alternatively, you may use this file under the terms of the BSD license
** as follows:
**
** "Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions are
** met:
**   * Redistributions of source code must retain the above copyright
**     notice, this list of conditions and the following disclaimer.
**   * Redistributions in binary form must reproduce the above copyright
**     notice, this list of conditions and the following disclaimer in
**     the documentation and/or other materials provided with the
**     distribution.
**   * Neither the name of The Qt Company Ltd nor the names of its
**     contributors may be used to endorse or promote products derived
**     from this software without specific prior written permission.
**
**
** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
**
** $QT_END_LICENSE$
**
****************************************************************************/

#include "scenemodifier.h"

#include <QtCore/QDebug>

SceneModifier::SceneModifier(Qt3DCore::QEntity *rootEntity)
    : m_rootEntity(rootEntity)
{

    // Torus shape data
    //! [0]
    m_torus = new Qt3DExtras::QTorusMesh();
    m_torus->setRadius(1.0f);
    m_torus->setMinorRadius(0.4f);
    m_torus->setRings(100);
    m_torus->setSlices(20);
    //! [0]

    // TorusMesh Transform
    //! [1]
    Qt3DCore::QTransform *torusTransform = new Qt3DCore::QTransform();
    torusTransform->setScale(2.0f);
    torusTransform->setRotation(QQuaternion::fromAxisAndAngle(QVector3D(0.0f, 1.0f, 0.0f), 25.0f));
    torusTransform->setTranslation(QVector3D(5.0f, 4.0f, 0.0f));
    //! [1]

    //! [2]
    Qt3DExtras::QPhongMaterial *torusMaterial = new Qt3DExtras::QPhongMaterial();
    torusMaterial->setDiffuse(QColor(QRgb(0xbeb32b)));
    //! [2]

    // Torus
    //! [3]
    m_torusEntity = new Qt3DCore::QEntity(m_rootEntity);
    m_torusEntity->addComponent(m_torus);
    m_torusEntity->addComponent(torusMaterial);
    m_torusEntity->addComponent(torusTransform);
    //! [3]

    // Cone shape data
    Qt3DExtras::QConeMesh *cone = new Qt3DExtras::QConeMesh();
    cone->setTopRadius(0.5);
    cone->setBottomRadius(1);
    cone->setLength(3);
    cone->setRings(50);
    cone->setSlices(20);

    // ConeMesh Transform
    Qt3DCore::QTransform *coneTransform = new Qt3DCore::QTransform();
    coneTransform->setScale(1.5f);
    coneTransform->setRotation(QQuaternion::fromAxisAndAngle(QVector3D(1.0f, 0.0f, 0.0f), 45.0f));
    coneTransform->setTranslation(QVector3D(0.0f, 4.0f, -1.5));

    Qt3DExtras::QPhongMaterial *coneMaterial = new Qt3DExtras::QPhongMaterial();
    coneMaterial->setDiffuse(QColor(QRgb(0x928327)));

    // Cone
    m_coneEntity = new Qt3DCore::QEntity(m_rootEntity);
    m_coneEntity->addComponent(cone);
    m_coneEntity->addComponent(coneMaterial);
    m_coneEntity->addComponent(coneTransform);

    // Cylinder shape data
    Qt3DExtras::QCylinderMesh *cylinder = new Qt3DExtras::QCylinderMesh();
    cylinder->setRadius(1);
    cylinder->setLength(3);
    cylinder->setRings(100);
    cylinder->setSlices(20);

    // CylinderMesh Transform
    Qt3DCore::QTransform *cylinderTransform = new Qt3DCore::QTransform();
    cylinderTransform->setScale(1.5f);
    cylinderTransform->setRotation(QQuaternion::fromAxisAndAngle(QVector3D(1.0f, 0.0f, 0.0f), 45.0f));
    cylinderTransform->setTranslation(QVector3D(-5.0f, 4.0f, -1.5));

    Qt3DExtras::QPhongMaterial *cylinderMaterial = new Qt3DExtras::QPhongMaterial();
    cylinderMaterial->setDiffuse(QColor(QRgb(0x928327)));

    // Cylinder
    m_cylinderEntity = new Qt3DCore::QEntity(m_rootEntity);
    m_cylinderEntity->addComponent(cylinder);
    m_cylinderEntity->addComponent(cylinderMaterial);
    m_cylinderEntity->addComponent(cylinderTransform);

    // Cuboid shape data
    Qt3DExtras::QCuboidMesh *cuboid = new Qt3DExtras::QCuboidMesh();

    // CuboidMesh Transform
    Qt3DCore::QTransform *cuboidTransform = new Qt3DCore::QTransform();
    cuboidTransform->setScale(4.0f);
    cuboidTransform->setTranslation(QVector3D(5.0f, -4.0f, 0.0f));

    Qt3DExtras::QPhongMaterial *cuboidMaterial = new Qt3DExtras::QPhongMaterial();
    cuboidMaterial->setDiffuse(QColor(QRgb(0x665423)));

    //Cuboid
    m_cuboidEntity = new Qt3DCore::QEntity(m_rootEntity);
    m_cuboidEntity->addComponent(cuboid);
    m_cuboidEntity->addComponent(cuboidMaterial);
    m_cuboidEntity->addComponent(cuboidTransform);

    // Plane shape data
    Qt3DExtras::QPlaneMesh *planeMesh = new Qt3DExtras::QPlaneMesh();
    planeMesh->setWidth(2);
    planeMesh->setHeight(2);

    // Plane mesh transform
    Qt3DCore::QTransform *planeTransform = new Qt3DCore::QTransform();
    planeTransform->setScale(1.3f);
    planeTransform->setRotation(QQuaternion::fromAxisAndAngle(QVector3D(1.0f, 0.0f, 0.0f), 45.0f));
    planeTransform->setTranslation(QVector3D(0.0f, -4.0f, 0.0f));

    Qt3DExtras::QPhongMaterial *planeMaterial = new Qt3DExtras::QPhongMaterial();
    planeMaterial->setDiffuse(QColor(QRgb(0xa69929)));

    // Plane
    m_planeEntity = new Qt3DCore::QEntity(m_rootEntity);
    m_planeEntity->addComponent(planeMesh);
    m_planeEntity->addComponent(planeMaterial);
    m_planeEntity->addComponent(planeTransform);

    // Sphere shape data
    Qt3DExtras::QSphereMesh *sphereMesh = new Qt3DExtras::QSphereMesh();
    sphereMesh->setRings(20);
    sphereMesh->setSlices(20);
    sphereMesh->setRadius(2);

    // Sphere mesh transform
    Qt3DCore::QTransform *sphereTransform = new Qt3DCore::QTransform();

    sphereTransform->setScale(1.3f);
    sphereTransform->setTranslation(QVector3D(-5.0f, -4.0f, 0.0f));

    Qt3DExtras::QPhongMaterial *sphereMaterial = new Qt3DExtras::QPhongMaterial();
    sphereMaterial->setDiffuse(QColor(QRgb(0xa69929)));

    // Sphere
    m_sphereEntity = new Qt3DCore::QEntity(m_rootEntity);
    m_sphereEntity->addComponent(sphereMesh);
    m_sphereEntity->addComponent(sphereMaterial);
    m_sphereEntity->addComponent(sphereTransform);
}

SceneModifier::~SceneModifier()
{
}

//! [4]
void SceneModifier::enableTorus(bool enabled)
{
    m_torusEntity->setEnabled(enabled);
}
//! [4]

void SceneModifier::enableCone(bool enabled)
{
    m_coneEntity->setEnabled(enabled);
}

void SceneModifier::enableCylinder(bool enabled)
{
    m_cylinderEntity->setEnabled(enabled);
}

void SceneModifier::enableCuboid(bool enabled)
{
    m_cuboidEntity->setEnabled(enabled);
}

void SceneModifier::enablePlane(bool enabled)
{
    m_planeEntity->setEnabled(enabled);
}

void SceneModifier::enableSphere(bool enabled)
{
    m_sphereEntity->setEnabled(enabled);
}

 

main.cpp

/****************************************************************************
**
** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
** Contact: https://www.qt.io/licensing/
**
** This file is part of the Qt3D module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:BSD$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** BSD License Usage
** Alternatively, you may use this file under the terms of the BSD license
** as follows:
**
** "Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions are
** met:
**   * Redistributions of source code must retain the above copyright
**     notice, this list of conditions and the following disclaimer.
**   * Redistributions in binary form must reproduce the above copyright
**     notice, this list of conditions and the following disclaimer in
**     the documentation and/or other materials provided with the
**     distribution.
**   * Neither the name of The Qt Company Ltd nor the names of its
**     contributors may be used to endorse or promote products derived
**     from this software without specific prior written permission.
**
**
** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
**
** $QT_END_LICENSE$
**
****************************************************************************/

#include "scenemodifier.h"

#include <QGuiApplication>

#include <Qt3DRender/qcamera.h>
#include <Qt3DCore/qentity.h>
#include <Qt3DRender/qcameralens.h>

#include <QtWidgets/QApplication>
#include <QtWidgets/QWidget>
#include <QtWidgets/QHBoxLayout>
#include <QtWidgets/QCheckBox>
#include <QtWidgets/QCommandLinkButton>
#include <QtGui/QScreen>

#include <Qt3DInput/QInputAspect>

#include <Qt3DExtras/qtorusmesh.h>
#include <Qt3DRender/qmesh.h>
#include <Qt3DRender/qtechnique.h>
#include <Qt3DRender/qmaterial.h>
#include <Qt3DRender/qeffect.h>
#include <Qt3DRender/qtexture.h>
#include <Qt3DRender/qrenderpass.h>
#include <Qt3DRender/qsceneloader.h>
#include <Qt3DRender/qpointlight.h>

#include <Qt3DCore/qtransform.h>
#include <Qt3DCore/qaspectengine.h>

#include <Qt3DRender/qrenderaspect.h>
#include <Qt3DExtras/qforwardrenderer.h>

#include <Qt3DExtras/qt3dwindow.h>
#include <Qt3DExtras/qfirstpersoncameracontroller.h>

int main(int argc, char **argv)
{
    QApplication app(argc, argv);
    Qt3DExtras::Qt3DWindow *view = new Qt3DExtras::Qt3DWindow();
    view->defaultFrameGraph()->setClearColor(QColor(QRgb(0x4d4d4f)));
    QWidget *container = QWidget::createWindowContainer(view);
    QSize screenSize = view->screen()->size();
    container->setMinimumSize(QSize(200, 100));
    container->setMaximumSize(screenSize);

    QWidget *widget = new QWidget;
    QHBoxLayout *hLayout = new QHBoxLayout(widget);
    QVBoxLayout *vLayout = new QVBoxLayout();
    vLayout->setAlignment(Qt::AlignTop);
    hLayout->addWidget(container, 1);
    hLayout->addLayout(vLayout);

    widget->setWindowTitle(QStringLiteral("Basic shapes"));

    Qt3DInput::QInputAspect *input = new Qt3DInput::QInputAspect;
    view->registerAspect(input);

    // Root entity
    Qt3DCore::QEntity *rootEntity = new Qt3DCore::QEntity();

    // Camera
    Qt3DRender::QCamera *cameraEntity = view->camera();

    cameraEntity->lens()->setPerspectiveProjection(45.0f, 16.0f/9.0f, 0.1f, 1000.0f);
    cameraEntity->setPosition(QVector3D(0, 0, 20.0f));
    cameraEntity->setUpVector(QVector3D(0, 1, 0));
    cameraEntity->setViewCenter(QVector3D(0, 0, 0));

    Qt3DCore::QEntity *lightEntity = new Qt3DCore::QEntity(rootEntity);
    Qt3DRender::QPointLight *light = new Qt3DRender::QPointLight(lightEntity);
    light->setColor("white");
    light->setIntensity(1);
    lightEntity->addComponent(light);
    Qt3DCore::QTransform *lightTransform = new Qt3DCore::QTransform(lightEntity);
    lightTransform->setTranslation(cameraEntity->position());
    lightEntity->addComponent(lightTransform);

    // For camera controls
    Qt3DExtras::QFirstPersonCameraController *camController = new Qt3DExtras::QFirstPersonCameraController(rootEntity);
    camController->setCamera(cameraEntity);

    // Scenemodifier
    SceneModifier *modifier = new SceneModifier(rootEntity);

    // Set root object of the scene
    view->setRootEntity(rootEntity);

    // Create control widgets
    QCommandLinkButton *info = new QCommandLinkButton();
    info->setText(QStringLiteral("Qt3D ready-made meshes"));
    info->setDescription(QString::fromLatin1("Qt3D provides several ready-made meshes, like torus, cylinder, cone, "
                                             "cube, plane and sphere."));
    info->setIconSize(QSize(0,0));

    QCheckBox *torusCB = new QCheckBox(widget);
    torusCB->setChecked(true);
    torusCB->setText(QStringLiteral("Torus"));

    QCheckBox *coneCB = new QCheckBox(widget);
    coneCB->setChecked(true);
    coneCB->setText(QStringLiteral("Cone"));

    QCheckBox *cylinderCB = new QCheckBox(widget);
    cylinderCB->setChecked(true);
    cylinderCB->setText(QStringLiteral("Cylinder"));

    QCheckBox *cuboidCB = new QCheckBox(widget);
    cuboidCB->setChecked(true);
    cuboidCB->setText(QStringLiteral("Cuboid"));

    QCheckBox *planeCB = new QCheckBox(widget);
    planeCB->setChecked(true);
    planeCB->setText(QStringLiteral("Plane"));

    QCheckBox *sphereCB = new QCheckBox(widget);
    sphereCB->setChecked(true);
    sphereCB->setText(QStringLiteral("Sphere"));

    vLayout->addWidget(info);
    vLayout->addWidget(torusCB);
    vLayout->addWidget(coneCB);
    vLayout->addWidget(cylinderCB);
    vLayout->addWidget(cuboidCB);
    vLayout->addWidget(planeCB);
    vLayout->addWidget(sphereCB);

    QObject::connect(torusCB, &QCheckBox::stateChanged,
                     modifier, &SceneModifier::enableTorus);
    QObject::connect(coneCB, &QCheckBox::stateChanged,
                     modifier, &SceneModifier::enableCone);
    QObject::connect(cylinderCB, &QCheckBox::stateChanged,
                     modifier, &SceneModifier::enableCylinder);
    QObject::connect(cuboidCB, &QCheckBox::stateChanged,
                     modifier, &SceneModifier::enableCuboid);
    QObject::connect(planeCB, &QCheckBox::stateChanged,
                     modifier, &SceneModifier::enablePlane);
    QObject::connect(sphereCB, &QCheckBox::stateChanged,
                     modifier, &SceneModifier::enableSphere);

    torusCB->setChecked(true);
    coneCB->setChecked(true);
    cylinderCB->setChecked(true);
    cuboidCB->setChecked(true);
    planeCB->setChecked(true);
    sphereCB->setChecked(true);

    // Show window
    widget->show();
    widget->resize(1200, 800);

    return app.exec();
}

 

 

 

 

16:16:29: 为项目basicshapes-cpp执行步骤 ...
16:16:29: 正在启动 "E:\Qt\Qt5.9.6\5.9.6\msvc2015_64\bin\qmake.exe" E:\Qt\Qt5.9.6\Examples\Qt-5.9.6\qt3d\basicshapes-cpp\basicshapes-cpp.pro -spec win32-msvc "CONFIG+=debug" "CONFIG+=qml_debug"

Info: creating stash file E:\Qt\Qt5.9.6\Examples\Qt-5.9.6\qt3d\build-basicshapes-cpp-Desktop_Qt_5_9_6_MSVC2015_64bit-Debug\.qmake.stash
16:16:30: 进程"E:\Qt\Qt5.9.6\5.9.6\msvc2015_64\bin\qmake.exe"正常退出。
16:16:30: 正在启动 "E:\Qt\Qt5.9.6\Tools\QtCreator\bin\jom.exe" qmake_all


jom 1.1.2 - empower your cores

16:16:30: 进程"E:\Qt\Qt5.9.6\Tools\QtCreator\bin\jom.exe"正常退出。
16:16:30: 正在启动 "E:\Qt\Qt5.9.6\Tools\QtCreator\bin\jom.exe" 

    E:\Qt\Qt5.9.6\Tools\QtCreator\bin\jom.exe -f Makefile.Debug
    cl -c -nologo -Zc:wchar_t -FS -Zc:rvalueCast -Zc:inline -Zc:strictStrings -Zc:throwingNew -Zi -MDd -W3 -w34100 -w34189 -w44996 -w44456 -w44457 -w44458 -wd4577 -wd4467 -EHsc /Fddebug\basicshapes-cpp.vc.pdb -DUNICODE -D_UNICODE -DWIN32 -DWIN64 -DQT_QML_DEBUG -DQT_3DEXTRAS_LIB -DQT_3DRENDER_LIB -DQT_3DINPUT_LIB -DQT_3DLOGIC_LIB -DQT_3DCORE_LIB -DQT_GAMEPAD_LIB -DQT_WIDGETS_LIB -DQT_GUI_LIB -DQT_NETWORK_LIB -DQT_CORE_LIB -I..\basicshapes-cpp -I. -I..\..\..\..\5.9.6\msvc2015_64\include -I..\..\..\..\5.9.6\msvc2015_64\include\Qt3DExtras -I..\..\..\..\5.9.6\msvc2015_64\include\Qt3DRender -I..\..\..\..\5.9.6\msvc2015_64\include\Qt3DInput -I..\..\..\..\5.9.6\msvc2015_64\include\Qt3DLogic -I..\..\..\..\5.9.6\msvc2015_64\include\Qt3DCore -I..\..\..\..\5.9.6\msvc2015_64\include\QtGamepad -I..\..\..\..\5.9.6\msvc2015_64\include\QtWidgets -I..\..\..\..\5.9.6\msvc2015_64\include\QtGui -I..\..\..\..\5.9.6\msvc2015_64\include\QtANGLE -I..\..\..\..\5.9.6\msvc2015_64\include\QtNetwork -I..\..\..\..\5.9.6\msvc2015_64\include\QtCore -Idebug -I..\..\..\..\5.9.6\msvc2015_64\mkspecs\win32-msvc -Fodebug\ @C:\Users\BIM\AppData\Local\Temp\main.obj.12432.16.jom
main.cpp
    cl -BxE:\Qt\Qt5.9.6\5.9.6\msvc2015_64\bin\qmake.exe -nologo -Zc:wchar_t -FS -Zc:rvalueCast -Zc:inline -Zc:strictStrings -Zc:throwingNew -Zi -MDd -W3 -w34100 -w34189 -w44996 -w44456 -w44457 -w44458 -wd4577 -wd4467 -E ..\..\..\..\5.9.6\msvc2015_64\mkspecs\features\data\dummy.cpp 2>NUL >debug\moc_predefs.h
    E:\Qt\Qt5.9.6\5.9.6\msvc2015_64\bin\moc.exe -DUNICODE -D_UNICODE -DWIN32 -DWIN64 -DQT_QML_DEBUG -DQT_3DEXTRAS_LIB -DQT_3DRENDER_LIB -DQT_3DINPUT_LIB -DQT_3DLOGIC_LIB -DQT_3DCORE_LIB -DQT_GAMEPAD_LIB -DQT_WIDGETS_LIB -DQT_GUI_LIB -DQT_NETWORK_LIB -DQT_CORE_LIB --compiler-flavor=msvc --include debug/moc_predefs.h -IE:/Qt/Qt5.9.6/5.9.6/msvc2015_64/mkspecs/win32-msvc -IE:/Qt/Qt5.9.6/Examples/Qt-5.9.6/qt3d/basicshapes-cpp -IE:/Qt/Qt5.9.6/5.9.6/msvc2015_64/include -IE:/Qt/Qt5.9.6/5.9.6/msvc2015_64/include/Qt3DExtras -IE:/Qt/Qt5.9.6/5.9.6/msvc2015_64/include/Qt3DRender -IE:/Qt/Qt5.9.6/5.9.6/msvc2015_64/include/Qt3DInput -IE:/Qt/Qt5.9.6/5.9.6/msvc2015_64/include/Qt3DLogic -IE:/Qt/Qt5.9.6/5.9.6/msvc2015_64/include/Qt3DCore -IE:/Qt/Qt5.9.6/5.9.6/msvc2015_64/include/QtGamepad -IE:/Qt/Qt5.9.6/5.9.6/msvc2015_64/include/QtWidgets -IE:/Qt/Qt5.9.6/5.9.6/msvc2015_64/include/QtGui -IE:/Qt/Qt5.9.6/5.9.6/msvc2015_64/include/QtANGLE -IE:/Qt/Qt5.9.6/5.9.6/msvc2015_64/include/QtNetwork -IE:/Qt/Qt5.9.6/5.9.6/msvc2015_64/include/QtCore -I. -IE:\VisualStudio_2015\install\VC\INCLUDE -IE:\VisualStudio_2015\install\VC\ATLMFC\INCLUDE -I"C:\Program Files (x86)\Windows Kits\10\include\10.0.14393.0\ucrt" -I"C:\Program Files (x86)\Windows Kits\NETFXSDK\4.6.1\include\um" -I"C:\Program Files (x86)\Windows Kits\10\include\10.0.14393.0\shared" -I"C:\Program Files (x86)\Windows Kits\10\include\10.0.14393.0\um" -I"C:\Program Files (x86)\Windows Kits\10\include\10.0.14393.0\winrt" ..\basicshapes-cpp\scenemodifier.h -o debug\moc_scenemodifier.cpp
    cl -c -nologo -Zc:wchar_t -FS -Zc:rvalueCast -Zc:inline -Zc:strictStrings -Zc:throwingNew -Zi -MDd -W3 -w34100 -w34189 -w44996 -w44456 -w44457 -w44458 -wd4577 -wd4467 -EHsc /Fddebug\basicshapes-cpp.vc.pdb -DUNICODE -D_UNICODE -DWIN32 -DWIN64 -DQT_QML_DEBUG -DQT_3DEXTRAS_LIB -DQT_3DRENDER_LIB -DQT_3DINPUT_LIB -DQT_3DLOGIC_LIB -DQT_3DCORE_LIB -DQT_GAMEPAD_LIB -DQT_WIDGETS_LIB -DQT_GUI_LIB -DQT_NETWORK_LIB -DQT_CORE_LIB -I..\basicshapes-cpp -I. -I..\..\..\..\5.9.6\msvc2015_64\include -I..\..\..\..\5.9.6\msvc2015_64\include\Qt3DExtras -I..\..\..\..\5.9.6\msvc2015_64\include\Qt3DRender -I..\..\..\..\5.9.6\msvc2015_64\include\Qt3DInput -I..\..\..\..\5.9.6\msvc2015_64\include\Qt3DLogic -I..\..\..\..\5.9.6\msvc2015_64\include\Qt3DCore -I..\..\..\..\5.9.6\msvc2015_64\include\QtGamepad -I..\..\..\..\5.9.6\msvc2015_64\include\QtWidgets -I..\..\..\..\5.9.6\msvc2015_64\include\QtGui -I..\..\..\..\5.9.6\msvc2015_64\include\QtANGLE -I..\..\..\..\5.9.6\msvc2015_64\include\QtNetwork -I..\..\..\..\5.9.6\msvc2015_64\include\QtCore -Idebug -I..\..\..\..\5.9.6\msvc2015_64\mkspecs\win32-msvc -Fodebug\ @C:\Users\BIM\AppData\Local\Temp\scenemodifier.obj.12432.47.jom
scenemodifier.cpp
    cl -c -nologo -Zc:wchar_t -FS -Zc:rvalueCast -Zc:inline -Zc:strictStrings -Zc:throwingNew -Zi -MDd -W3 -w34100 -w34189 -w44996 -w44456 -w44457 -w44458 -wd4577 -wd4467 -EHsc /Fddebug\basicshapes-cpp.vc.pdb -DUNICODE -D_UNICODE -DWIN32 -DWIN64 -DQT_QML_DEBUG -DQT_3DEXTRAS_LIB -DQT_3DRENDER_LIB -DQT_3DINPUT_LIB -DQT_3DLOGIC_LIB -DQT_3DCORE_LIB -DQT_GAMEPAD_LIB -DQT_WIDGETS_LIB -DQT_GUI_LIB -DQT_NETWORK_LIB -DQT_CORE_LIB -I..\basicshapes-cpp -I. -I..\..\..\..\5.9.6\msvc2015_64\include -I..\..\..\..\5.9.6\msvc2015_64\include\Qt3DExtras -I..\..\..\..\5.9.6\msvc2015_64\include\Qt3DRender -I..\..\..\..\5.9.6\msvc2015_64\include\Qt3DInput -I..\..\..\..\5.9.6\msvc2015_64\include\Qt3DLogic -I..\..\..\..\5.9.6\msvc2015_64\include\Qt3DCore -I..\..\..\..\5.9.6\msvc2015_64\include\QtGamepad -I..\..\..\..\5.9.6\msvc2015_64\include\QtWidgets -I..\..\..\..\5.9.6\msvc2015_64\include\QtGui -I..\..\..\..\5.9.6\msvc2015_64\include\QtANGLE -I..\..\..\..\5.9.6\msvc2015_64\include\QtNetwork -I..\..\..\..\5.9.6\msvc2015_64\include\QtCore -Idebug -I..\..\..\..\5.9.6\msvc2015_64\mkspecs\win32-msvc -Fodebug\ @C:\Users\BIM\AppData\Local\Temp\moc_scenemodifier.obj.12432.797.jom
moc_scenemodifier.cpp
    link /NOLOGO /DYNAMICBASE /NXCOMPAT /DEBUG /SUBSYSTEM:WINDOWS "/MANIFESTDEPENDENCY:type='win32' name='Microsoft.Windows.Common-Controls' version='6.0.0.0' publicKeyToken='6595b64144ccf1df' language='*' processorArchitecture='*'" /MANIFEST:embed /OUT:debug\basicshapes-cpp.exe @C:\Users\BIM\AppData\Local\Temp\basicshapes-cpp.exe.12432.2188.jom
16:16:33: 进程"E:\Qt\Qt5.9.6\Tools\QtCreator\bin\jom.exe"正常退出。
16:16:33: Elapsed time: 00:04.

 

 

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posted @ 2021-05-04 16:22  西北逍遥  阅读(322)  评论(0编辑  收藏  举报