IfcSphere
IfcSphere是一个构造实体几何(CSG)三维基本体。它是一个实体,曲面上的所有点与中心点的距离都相同。继承位置属性定义IfcAxisPlacement3D并提供:
①SELF\IfcCsgPrimitive3D.Position:基本体的轴系统的位置和方向。
②SELF\IfcCsgPrimitive3D。位置。位置:球体的中心。
③SELF\IfcCsgPrimitive3D。位置。位置[3] :z轴指向北极的正方向,指向南极的负方向。
下图说明了球体的几何参数。球体位于相对于对象坐标系的其自身放置坐标系内。原点是球体的中心。
注释定义符合ISO/CD 10303-42:1992
球体是由中心和半径定义的具有球形的CSG基元。
注:实体改编自ISO 10303-42中定义的球体。
在IFC2x3中记录新实体。
纹理使用定义
纹理垂直对齐,原点在背面(+Y方向)逆时针旋转。根据重复和重复,纹理被拉伸或重复到赤道周围的范围。
下图说明了具有钳制纹理的默认纹理映射(RepeatS=False和RepeatT=False)。左侧的图像显示了S轴指向右侧而T轴指向上方的纹理。右侧的图像显示应用于几何体的纹理,其中X轴指向右侧,Y轴指向左侧,Z轴指向上方。
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Sphere textures |
# | Attribute | Type | Cardinality | Description | C |
---|---|---|---|---|---|
IfcRepresentationItem | |||||
LayerAssignment | IfcPresentationLayerAssignment @AssignedItems |
S[0:1] | Assignment of the representation item to a single or multiple layer(s). The LayerAssignments can override a LayerAssignments of the IfcRepresentation it is used within the list of Items. | X | |
StyledByItem | IfcStyledItem @Item |
S[0:1] | Reference to the IfcStyledItem that provides presentation information to the representation, e.g. a curve style, including colour and thickness to a geometric curve. | X | |
IfcGeometricRepresentationItem | |||||
IfcCsgPrimitive3D | |||||
1 | Position | IfcAxis2Placement3D | [1:1] | The placement coordinate system to which the parameters of each individual CSG primitive apply. | X |
Dim :=3 |
IfcDimensionCount | [1:1] | The space dimensionality of this geometric representation item, it is always 3. | X | |
IfcSphere | |||||
2 | Radius | IfcPositiveLengthMeasure | [1:1] | The radius of the sphere. | X |
EXPRESS Specification
ENTITY IfcSphere
SUBTYPE OF (IfcCsgPrimitive3D);
Radius : IfcPositiveLengthMeasure;
END_ENTITY;
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