javascript中WebSocket用法

一.概念

WebSocket定义

WebSocket是html5提供的一种在单个TCP连接上进行双向通信的协议,解决了客户端和服务端之间的实时通信问题。浏览器和服务器只需完成一次握手,两者之间就可以创建一个持久性的TCP连接,此后服务器和客户端通过此TCP连接进行双向实时通信

WebSocket优点

很多网站为了实现数据推送,所用的技术都是ajax轮询。轮询是在特定的时间间隔,由浏览器主动发起请求,将服务器的数据拉回来。轮询需要不断的向服务器发送请求,会占用很多带宽和服务器资源。WebSocket建立TCP连接后,服务器可以主动给客户端传递数据,能够更好的节省服务器资源和带宽,实现更实时的数据通讯

WebSocke的属性

WebSocket的方法

WebSocket的事件

客户端支持WebSocket的浏览器中,在创建socket后,可以通过onopen、onmessage、onclose和onerror四个事件对socket进行响应。WebSocket的所有操作都是采用事件的方式触发的,这样不会阻塞UI,是的UI有更快的响应时间,有更好的用户体验,浏览器通过Javascript向服务器发出建立WebSocket连接的请求,连接建立后,客户端和服务器就可以通过TCP连接直接交换数据。当你获取WebSocket连接后,可以通多send()方法向服务器发送数据,可以通过onmessage事件接收服务器返回的数据.

js实现:

<!DOCTYPE html>
<html>
<head>
    <meta charset="utf-8" />
    <title>WebSocket Test</title>
    <script language="javascript" type="text/javascript">
        var wsUri = "ws://localhost:5000/ws";
        var output;

        function init() {
            output = document.getElementById("output");
        
            document.getElementById('connect').onclick = function (e) {
                   testWebSocket();
            };
        }

        function testWebSocket() {
            websocket = new WebSocket(wsUri);
            websocket.onopen = function (evt) {
                onOpen(evt)
            };
            websocket.onclose = function (evt) {
                onClose(evt)
            };
            websocket.onmessage = function (evt) {
                onMessage(evt)
            };
            websocket.onerror = function (evt) {
                onError(evt)
            };
        }

        function onOpen(evt) {
            writeToScreen("CONNECTED");
            doSend("ping");
        }

        function onClose(evt) {
            writeToScreen("DISCONNECTED");
        }

        function onMessage(evt) {
            writeToScreen('<span style="color: blue;">RESPONSE: ' + evt.data + '</span>');
            websocket.close();
        }

        function onError(evt) {
            writeToScreen('<span style="color: red;">ERROR:</span> ' + evt.data);
        }

        function doSend(message) {
            writeToScreen("SENT: " + message);
            websocket.send(message);
        }

        function writeToScreen(message) {
            var pre = document.createElement("p");
            pre.style.wordWrap = "break-word";
            pre.innerHTML = message;
            output.appendChild(pre);
        }
        window.addEventListener("load", init, false);
    </script>
</head>
<body>
    <h2>WebSocket Test</h2>
    <input type="button" id="connect" value="连接WebSocket"/>
    <div id="output"></div>
</body>
</html>
<script>
    
</script>

后端C#实现:

 public class WebsocketHandlerMiddleware
    {
        private readonly RequestDelegate _next;
        private readonly ILogger _logger;
        private readonly IWebsocketCollection _websocketCollection;

        public WebsocketHandlerMiddleware(
            RequestDelegate next,
            ILoggerFactory loggerFactory
            )
        {
            _next = next;
            _logger = loggerFactory.
                CreateLogger<WebsocketHandlerMiddleware>();
            _websocketCollection = WebsocketCollection.Instance;
        }

        public async Task Invoke(HttpContext context, IAppBasicAuthService appBasicAuth, IConfigService configService)
        {
            if (context.Request.Path == "/ws")
            {
                if (context.WebSockets.IsWebSocketRequest)
                {
                    if (!await appBasicAuth.ValidAsync(context.Request))
                    {
                        context.Response.StatusCode = 401;
                        await context.Response.WriteAsync("basic auth failed .");
                        return;
                    }
                    var appId = context.Request.Headers["appid"];
                    if (string.IsNullOrEmpty(appId))
                    {
                        var appIdSecret = appBasicAuth.GetAppIdSecret(context.Request);
                        appId = appIdSecret.Item1;
                    }
                    context.Request.Query.TryGetValue("client_name", out StringValues name);
                    if (!string.IsNullOrEmpty(name))
                    {
                        name = HttpUtility.UrlDecode(name);
                    }
                    else
                    {
                        _logger.LogInformation("Websocket client request No Name property ");
                    }
                    context.Request.Query.TryGetValue("client_tag", out StringValues tag);
                    if (!string.IsNullOrEmpty(tag))
                    {
                        tag = HttpUtility.UrlDecode(tag);
                    }
                    else
                    {
                        _logger.LogInformation("Websocket client request No TAG property ");
                    }
                    WebSocket webSocket = await context.WebSockets.AcceptWebSocketAsync();
                   
                    var clientIp = GetRemoteIp(context.Request);
                    var client = new WebsocketClient()
                    {
                        Client = webSocket,
                        Id = Guid.NewGuid().ToString(),
                        AppId = appId,
                        LastHeartbeatTime = DateTime.Now,
                        Name = name,
                        Tag = tag,
                        Ip = clientIp.ToString()
                    };
                    _websocketCollection.AddClient(client);
                    _logger.LogInformation("Websocket client {0} Added ", client.Id);

                    try
                    {
                        await Handle(context, client, configService);
                    }
                    catch (Exception ex)
                    {
                        _logger.LogError(ex, "Handle websocket client {0} err .", client.Id);
                        await _websocketCollection.RemoveClient(client, WebSocketCloseStatus.Empty, ex.Message);
                        await context.Response.WriteAsync("500 closed");
                    }
                }
                else
                {
                    context.Response.StatusCode = 400;
                }
            }
            else
            {
                await _next(context);
            }
        }

        public IPAddress GetRemoteIp(HttpRequest httpRequest)
        {
            IPAddress ip;
            var headers = httpRequest.Headers.ToList();
            if (headers.Exists((kvp) => kvp.Key == "X-Forwarded-For"))
            {
                // when running behind a load balancer you can expect this header
                var header = headers.First((kvp) => kvp.Key == "X-Forwarded-For").Value.ToString();
                IPAddress.TryParse(header, out ip);
            }
            else
            {
                // this will always have a value (running locally in development won't have the header)
                ip = httpRequest.HttpContext.Connection.RemoteIpAddress;
            }

            return ip;
        }

        private async Task Handle(HttpContext context, WebsocketClient socketClient, IConfigService configService)
        {
            var buffer = new byte[1024 * 2];
            WebSocketReceiveResult result = null;
            do
            {
                result = await socketClient.Client.ReceiveAsync(new ArraySegment<byte>(buffer), CancellationToken.None);
                socketClient.LastHeartbeatTime = DateTime.Now;
                var message = await ReadWebsocketMessage(result, buffer);
                if (message == "ping")
                {
                    //如果是ping,回复本地数据的md5版本
                    var appId = context.Request.Headers["appid"];
                    var md5 = await configService.AppPublishedConfigsMd5CacheWithInheritanced(appId);
                    await SendMessage(socketClient.Client, $"V:{md5}");
                }
                else
                {
                    //如果不是心跳消息,回复0
                    await SendMessage(socketClient.Client, "0");
                }
            }
            while (!result.CloseStatus.HasValue);
            _logger.LogInformation($"Websocket close , closeStatus:{result.CloseStatus} closeDesc:{result.CloseStatusDescription}");
            await _websocketCollection.RemoveClient(socketClient, result.CloseStatus, result.CloseStatusDescription);
        }

        private async Task SendMessage(WebSocket webSocket, string message)
        {
            var data = Encoding.UTF8.GetBytes(message);
            await webSocket.SendAsync(new ArraySegment<byte>(data, 0, data.Length), WebSocketMessageType.Text, true, CancellationToken.None);
        }

        private async Task<string> ReadWebsocketMessage(WebSocketReceiveResult result, ArraySegment<Byte> buffer)
        {
            using (var ms = new MemoryStream())
            {
                ms.Write(buffer.Array, buffer.Offset, result.Count);
                if (result.MessageType == WebSocketMessageType.Text)
                {
                    ms.Seek(0, SeekOrigin.Begin);
                    using (var reader = new StreamReader(ms, Encoding.UTF8))
                    {
                        return await reader.ReadToEndAsync();
                    }
                }
                return "";
            }
        }
    }

 这里我用了.NetCore中自定义中间件进行拦截请求,判断请求的路径如果是ws,则做出响应的Response。

 

posted @ 2021-08-05 18:33  可乐加冰-Mr-Wang  阅读(3958)  评论(0编辑  收藏  举报