Binder学习笔记1—Service示例分析

一、示例一:SystemSuspend对binder使用

1. 示例代码

//vnd/system/hardware/interfaces/suspend/1.0/default/main.cpp

#include <binder/IPCThreadState.h>
#include <binder/IServiceManager.h>
#include <binder/ProcessState.h>
#include <hidl/HidlTransportSupport.h>
#include <hwbinder/ProcessState.h>

using android::hardware::configureRpcThreadpool;
using android::hardware::joinRpcThreadpool;

int main()
(
    ...
    configureRpcThreadpool(1, true /* callerWillJoin */); //操作 /dev/hwbinder

    sp<SuspendControlService> suspendControl = new SuspendControlService();
    auto controlStatus = android::defaultServiceManager()->addService(android::String16("suspend_control"), suspendControl);

    sp<SuspendControlServiceInternal> suspendControlInternal = new SuspendControlServiceInternal();
    controlStatus = android::defaultServiceManager()->addService(android::String16("suspend_control_internal"), suspendControlInternal);

    //Create non-HW binder threadpool for SuspendControlService.
    sp<android::ProcessState> ps{android::ProcessState::self()};
    ps->startThreadPool();


    sp<SystemSuspend> suspend = new SystemSuspend(
        td::move(wakeupCountFd), std::move(stateFd), std::move(suspendStatsFd), kStatsCapacity,
        std::move(kernelWakelockStatsFd), std::move(wakeupReasonsFd), std::move(suspendTimeFd),
        sleepTimeConfig, suspendControl, suspendControlInternal, true /* mUseSuspendCounter*/);

    status_t status = suspend->registerAsService();

    joinRpcThreadpool(); //操作 /dev/hwbinder
}

这里通过 addService 注册的服务可以查询到

# dumpsys | grep suspend_control
  suspend_control
  suspend_control_internal

 

2. configureRpcThreadpool()

调用路径:

configureRpcThreadpool(1, true /* callerWillJoin */); //vnd/system/hardware/interfaces/suspend/1.0/default/main.cpp
    configureBinderRpcThreadpool(maxThreads, callerWillJoin); //vnd/system/libhidl/transport/HidlTransportSupport.cpp
        ProcessState::self()->setThreadPoolConfiguration(maxThreads, callerWillJoin /*callerJoinsPool*/); //vnd/system/libhwbinder/ProcessState.cpp
            ioctl(mDriverFD, BINDER_SET_MAX_THREADS, &kernelMaxThreads)

setThreadPoolConfiguration 函数:

status_t ProcessState::setThreadPoolConfiguration(size_t maxThreads, bool callerJoinsPool) {
    ...
    size_t threadsToAllocate = maxThreads;

    /* 这里的maxThreads包含了当前线程,若传true会减1 */
    if (callerJoinsPool) threadsToAllocate--;

    /* 如果可以,在线程池启动时从用户空间生成一个线程。 这确保一旦启动线程池,总是有一个线程可用于启动更多线程。*/
    bool spawnThreadOnStart = threadsToAllocate > 0;
    if (spawnThreadOnStart) threadsToAllocate--;

    size_t kernelMaxThreads = threadsToAllocate; //此例中为0,即不需要内核再创建binder线程了

    AutoMutex _l(mLock);
    if (ioctl(mDriverFD, BINDER_SET_MAX_THREADS, &kernelMaxThreads) == -1) {
        ALOGE("Binder ioctl to set max threads failed: %s", strerror(errno));
        return -errno;
    }
    ...
}

可见,这个函数操作的是 HIDL 使用的 /dev/hwbinder 节点,参数1表示只需要1个binder线程,而参数2为true表示当前线程(主线程)将会成为一个binder线程,因为不需要再额外创建任何binder线程了。


3. addService()

TODO:


4. ProcessState::self()

sp<ProcessState> ProcessState::self() //ProcessState.cpp
{
    return init(kDefaultDriver, false /*requireDefault*/);
}

sp<ProcessState> ProcessState::init(const char *driver, bool requireDefault)
{
    static sp<ProcessState> gProcess = sp<ProcessState>::make(driver); //创建一个ProcessState,调用其构造函数
    return gProcess;
}

ProcessState::ProcessState(const char *driver): mDriverName(String8(driver)), mDriverFD(open_driver(driver))
{
    mVMStart = mmap(nullptr, BINDER_VM_SIZE, PROT_READ, MAP_PRIVATE | MAP_NORESERVE, mDriverFD, 0); //2M-8K
}

就是调用构造函数,打开设备驱动节点,进行mmap映射。

 

5. ps->startThreadPool()

void ProcessState::startThreadPool() //ProcessState.cpp
{
    AutoMutex _l(mLock);
    if (!mThreadPoolStarted) {
        mThreadPoolStarted = true;
        spawnPooledThread(true);
    }
}

void ProcessState::spawnPooledThread(bool isMain)
{
    if (mThreadPoolStarted) { //true
        String8 name = makeBinderThreadName();
        ALOGV("Spawning new pooled thread, name=%s\n", name.string());
        sp<Thread> t = sp<PoolThread>::make(isMain); //调用PoolThread构造函数,只是将mIsMain=isMain
        /* 这里创建了一个新的线程,通常此时是首个binder线程,名为"Binder:<pid>_1*/
        t->run(name.string());
    }
}

virtual bool threadLoop()
{
    IPCThreadState::self()->joinThreadPool(mIsMain); //这个函数非异常不会退出,循环等待命令处理命令
    return false;
}

void IPCThreadState::joinThreadPool(bool isMain) //IPCThreadState.cpp
{
    ...
    /* 主线程是 BC_ENTER_LOOPER,非主线程是 BC_REGISTER_LOOPER */
    mOut.writeInt32(isMain ? BC_ENTER_LOOPER : BC_REGISTER_LOOPER);

    /* 这里面有个死循环,等待命令处理命令 */
    do {
        processPendingDerefs();
        // now get the next command to be processed, waiting if necessary
        result = getAndExecuteCommand();

        if(result == TIMED_OUT && !isMain) {
            break;
        }
    } while (result != -ECONNREFUSED && result != -EBADF);

    /* 异常退出情况 */
    mOut.writeInt32(BC_EXIT_LOOPER);
    mIsLooper = false;
    talkWithDriver(false);
}

startThreadPool() 的执行路径中就会创建一个binder线程,通常是第一个binder线程,名为"Binder:<pid>_1"。spawnPooledThread 函数传参为true表示是主线程,准确来说应该是首个binder线程,因为其是新创建的然后添加的,并不是当前正在执行的主线程。然后告诉binder驱动此binder线程就绪。

 

6. registerAsService()

TODO:


7. joinRpcThreadpool()

执行路径:

joinRpcThreadpool() //vnd/system/libhidl/transport/HidlTransportSupport.cpp
    joinBinderRpcThreadpool() //vnd/system/libhidl/transport/HidlBinderSupport.cpp
        IPCThreadState::self()->joinThreadPool() //vnd/frameworks/native/libs/binder/IPCThreadState.cpp

joinThreadPool 函数定义为 void IPCThreadState::joinThreadPool(bool isMain = true), 隐式参数,不传参就是true,表示是主线程。标志服务的主线程已经就绪。注意,这里才是真正的主线程,没有创建新线程,而 startThreadPool() 函数中是新创建的线程作为binder线程。

 

二、示例二:SurfaceFlinger对binder使用

1. 示例代码

//sys/frameworks/native/services/surfaceflinger/main_surfaceflinger.cpp

int main(int, char**)
{
    ...
    char value[PROPERTY_VALUE_MAX];
    property_get("debug.sf.binder_test", value, "0");
    bool binder_test = atoi(value);
    ...

    /* 参数传false, 表示当前线程不会成为binder线程,因此后续不用调用 joinRpcThreadpool() */
    hardware::configureRpcThreadpool(1 /* maxThreads */, false /* callerWillJoin */);

    //limit the number of binder threads to 4.
    ProcessState::self()->setThreadPoolMaxThreadCount(4);

    sp<ProcessState> ps(ProcessState::self());
    ps->startThreadPool();

    sp<IServiceManager> sm(defaultServiceManager());
    sm->addService(String16(SurfaceFlinger::getServiceName()), flinger, false, IServiceManager::DUMP_FLAG_PRIORITY_CRITICAL | IServiceManager::DUMP_FLAG_PROTO);
    ...
}

 

三、补充

1. startThreadPool 和 joinThreadPool 传的 isMain 参数都为true。isMain 并不是表示主线程,而是表示不会主动退出的线程。

 

posted on 2022-07-10 21:31  Hello-World3  阅读(1186)  评论(0编辑  收藏  举报

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