Unity 打包到XCode自动化设置参数
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 | [PostProcessBuild] public static void OnPostprocessBuild(BuildTarget buildTarget, string buildPath) { if (buildTarget != BuildTarget.iOS) return ; string pbxProjPath = PBXProject.GetPBXProjectPath(buildPath); var pbxProject = new PBXProject(); pbxProject.ReadFromString(File.ReadAllText(pbxProjPath)); string targetGuid = pbxProject.GetUnityMainTargetGuid(); string frameworkGuid = pbxProject.GetUnityFrameworkTargetGuid(); // 设置关闭Bitcode pbxProject.SetBuildProperty(targetGuid, ENABLE_BITCODE_KEY, "NO" ); pbxProject.SetBuildProperty(frameworkGuid, ENABLE_BITCODE_KEY, "NO" ); // xcode archive filed var token = pbxProject.GetBuildPropertyForAnyConfig(targetGuid, "USYM_UPLOAD_AUTH_TOKEN" ); if ( string .IsNullOrEmpty(token)) { token = "FakeToken" ; } pbxProject.SetBuildProperty(targetGuid, USYM_UPLOAD_AUTH_TOKEN, token); pbxProject.SetBuildProperty(frameworkGuid, USYM_UPLOAD_AUTH_TOKEN, token); //添加系统库(Unity默认会添加部分库,不能添加重复的库,否则会有问题) //例 pbxProject.AddFrameworkToProject(frameworkGuid, "CoreTelephony.framework" , false ); //添加tbd //例 string fileGuidSqlite = pbxProject.AddFile( "usr/lib/libsqlite3.tbd" , "Libraries/libsqlite3.tbd" , PBXSourceTree.Sdk); //添加引用的资源 如 .bundle文件 //例 string p = .bundle地址; string bun = pbxProject.AddFile(p, "名称.bundle" , PBXSourceTree.Absolute); pbxProject.AddFileToBuild(targetGuid, bun); //修改Info.plist文件 SetInfoPlist(buildPath); File.WriteAllText(pbxProjPath, pbxProject.WriteToString()); UnityEngine.Debug.Log( "PBXProject : ---->" + pbxProject.WriteToString()); } public static void SetInfoPlist( string buildPath) { List< string > privacySensiticeData = new List< string >(); PlistDocument plist = GetInfoPlist(buildPath); //选择语言(字符串) plist.root.SetString( "NSPhotoLibraryAddUsageDescription" , "此App需要您的同意,才能保存图片到您的相册" ); plist.root.SetString( "NSPhotoLibraryUsageDescription" , "此App需要您的同意才能读取媒体资料库" ); //(bool值) plist.root.SetBoolean( "ITSAppUsesNonExemptEncryption" , false ); //设置LSApplicationQueriesSchemes(数组) //例 PlistElementArray loginChannelsArr; loginChannelsArr = plist.root.CreateArray( "LSApplicationQueriesSchemes" ); loginChannelsArr.AddString( "mqqapi" ); loginChannelsArr.AddString( "mqq" ); //配置(字典) PlistElementDict plistDic; plistDic = plist.root.CreateDict( "NSAppTransportSecurity" ); plistDic.SetBoolean( "NSAllowsArbitraryLoads" , true ); // 添加 url scheme PlistElementArray urlTypes = plist.root.CreateArray( "CFBundleURLTypes" ); PlistElementDict wxUrl = urlTypes.AddDict(); wxUrl.SetString( "CFBundleTypeRole" , "Editor" ); wxUrl.SetString( "CFBundleURLName" , "weixin" ); wxUrl.SetString( "CFBundleURLSchemes" , "wx..............." ); PlistElementArray wxUrlScheme = wxUrl.CreateArray( "CFBundleURLSchemes" ); wxUrlScheme.AddString( "wx..............." ); plist.WriteToFile(GetInfoPlistPath(buildPath)); } |
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