Kinect SDK 开发包的 默认BUg解决办法

Posted on 2015-07-01 14:56  霍先生的博客  阅读(530)  评论(0编辑  收藏  举报

 

Microsoft Kinect SDK Wrapper For Unity Crash Bug Fix

嘿嘿,本着学习的态度,从外边搞来了这份珍贵的资料,与大家分享。。如果英文不好的读者,课向下看翻译的中文解说。。。

May 10, 2012Dennis

There’s a great free Kinect SDK wrapper available for Unity. It’s free & open source but there are still a few problems getting it to run with the 1.0 SDK (as opposed to the beta).

The first problem is that it is pointing to the wrong dll file. When you get this exception:

DllNotFoundException: C:\Program Files (x86)\Microsoft Research KinectSDK\MSRKINECTNUI.DLL

You should open the file KinectInterop.cs and changes all dll paths to:

C:\Windows\System32\Kinect10.dll

This will fix all compiler errors and it should run without problems.

However, it will only run once. When you run it the second time Unity will freeze and you will have to kill the process. Not very convenient.

This is caused by a bug in the Microsoft SDK. According to this page the problem is:

If C++ code is executing NuiInitializa/NuiShutdown multiple times through
the application's lifetime, SetDeviceStatusCallback should be called once,
before invoking those calls.

So apparently a single call to SetDeviceStatusCallback() should fix the problem. To be able to call this method we need to add some code to the KinectInterop.cs file. First of all we need to add an empty struct:

public struct NuiStatusProc
{
}

Then we need to link the native method. In the NativeMethods class add:

[DllImportAttribute(@"C:\Windows\System32\Kinect10.dll", EntryPoint = "NuiSetDeviceStatusCallback")]
                   public static extern void NuiSetDeviceStatusCallback(NuiStatusProc callback);

Now open the file KinectSensor.cs and add this line to the void Awake() method (just before the line “catch (Exception e)”):

NativeMethods.NuiSetDeviceStatusCallback(new NuiStatusProc());

Now everything should run fine. If it doesn’t let me know :O

解决问题

  ===========中文翻译=========

  1. 1.    找到KinectInterop.cs  改变其中的dll 文件的路径  改为:
  2. 2.   改完这里后只能运行一次 ,第二次运行的时候就会卡死
C:\Windows\System32\Kinect10.dll

找到 KinectInterop.cs 在其中添加空结构

public struct NuiStatusProc
{
}
  1. 3.  然后在NativeMethods 方法中添加

  [DllImportAttribute(@"C:\Windows\System32\Kinect10.dll", EntryPoint="NuiSetDeviceStatusCallback")]

        publicstaticexternvoidNuiSetDeviceStatusCallback(NuiStatusProccallback);

4. KinectSensor.cs catch (Exception e)前加

NativeMethods.NuiSetDeviceStatusCallback(new NuiStatusProc());
至此  错误解决
 
出自:http://www.rozengain.com/blog/2012/05/10/microsoft-kinect-sdk-wrapper-for-unity-crash-bug-fix/
 
 

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