Wpf拖动按钮实现(二)

Main.xaml

    <Grid x:Name="LayoutRoot" Background="Transparent">
        <Grid.RowDefinitions>
            <RowDefinition Height="Auto"/>
            <RowDefinition Height="*"/>
        </Grid.RowDefinitions>

        <!--TitlePanel 包含应用程序的名称和页标题-->
        <StackPanel x:Name="TitlePanel" Grid.Row="0" Margin="12,17,0,28">
            <TextBlock x:Name="ApplicationTitle" Text="我的应用程序" Style="{StaticResource PhoneTextNormalStyle}"/>
            <TextBlock x:Name="PageTitle" Text="页面名称" Margin="9,-7,0,0" Style="{StaticResource PhoneTextTitle1Style}"/>
        </StackPanel>

        <!--ContentPanel - 在此处放置其他内容-->
        <Grid x:Name="ContentPanel" Grid.Row="1" Margin="12,0,12,0">
            <Button Content="Button" Height="72" HorizontalAlignment="Left" Margin="135,138,0,0" Name="button1" VerticalAlignment="Top" Width="160" Click="button1_Click" />
        </Grid>
    </Grid>

Main.xaml.cs

    public partial class MainPage : PhoneApplicationPage
    {
        // 构造函数
        public MainPage()
        {
            InitializeComponent();
        }

        private void button1_Click(object sender, RoutedEventArgs e)
        {
            this.NavigationService.Navigate(new Uri("/MouseIndex.xaml", UriKind.Relative));
        }
    }

MouseIndex.xaml

    <!--LayoutRoot 是包含所有页面内容的根网格-->
    <Canvas x:Name="LayoutRoot" MouseLeave="LayoutRoot_MouseLeave" MouseMove="LayoutRoot_MouseMove">
        <Canvas.Background>
            <ImageBrush Stretch="Fill" ImageSource="./Image/Backgroup.jpg"/>
        </Canvas.Background>
        <TextBlock x:Name="msgBlock" Grid.Row="0" Grid.Column="0" VerticalAlignment="Bottom" Canvas.Left="500" Canvas.Top="48" />
        <TextBlock x:Name="mouseMsg" Grid.Row="0" Grid.Column="1" VerticalAlignment="Bottom" Canvas.Left="528" Canvas.Top="148" />
        <!--TitlePanel 包含应用程序的名称和页标题-->
        <StackPanel  x:Name="TitlePanel" Margin="140,17,12,234" Canvas.Left="419" Canvas.Top="161" Height="96" Width="96">
            <Image x:Name="RightButton" MouseLeftButtonDown="RightButton_MouseLeftButtonDown" MouseLeftButtonUp="RightButton_MouseLeftButtonUp" Stretch="Fill" Source="./Image/doubleClick.png"></Image>
        </StackPanel>
        <StackPanel Margin="82,128,67,118" x:Name="stackPanel2" Canvas.Left="432" Canvas.Top="193">
            <Image x:Name="LeftButton" MouseLeftButtonDown="LeftButton_MouseLeftButtonDown" MouseLeftButtonUp="LeftButton_MouseLeftButtonUp" Stretch="Fill" Source="./Image/click.png" Height="100" Width="100" />
        </StackPanel>
        <!--ContentPanel - 在此处放置其他内容-->
        <Canvas x:Name="ContentPent" Width="450" Height="450" Canvas.Left="12" Canvas.Top="18">
            <Image x:Name="MouseButton" Stretch="Fill" Source="./Image/Button.png" Height="120" Width="120" Canvas.Top="165" Canvas.Left="165" MouseLeftButtonDown="MouseButton_MouseLeftButtonDown" MouseLeave="MouseButton_MouseLeave"/>
        </Canvas>
        <TextBlock x:Name="haha" Canvas.Left="82" Canvas.Top="48" Height="30" Text="TextBlock" />
    </Canvas>

Mouse.xaml.cs

using System;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Input;
using Microsoft.Phone.Controls;
using Model;
using Alien.NetWork;

namespace WP7Face
{
    public partial class MouseIndex : PhoneApplicationPage
    {
        bool IsMove = false;
        Point centerP = new Point(125, 125);
        Point mousePoint;
        const double hahax = 225;//按钮中心据conver顶部的距离
        const double hahay = 225;//按钮中心据conver左边的距离

        private double CentX
        {
            get
            {
                return (double)MouseButton.GetValue(Canvas.LeftProperty) + MouseButton.Width / 2;
            }
            set
            {
                value = value - MouseButton.Width / 2;
                MouseButton.SetValue(Canvas.LeftProperty, value);
            }
        }

        private double CentY
        {
            get
            {
                return (double)MouseButton.GetValue(Canvas.TopProperty) + MouseButton.Height / 2;
            }
            set
            {
                value = value - MouseButton.Height / 2;
                MouseButton.SetValue(Canvas.TopProperty, value);
            }
        }

        public MouseIndex()
        {
            InitializeComponent();
        }

        private void MouseButton_MouseLeftButtonDown(object sender, MouseButtonEventArgs e)
        {
            IsMove = true;
            haha.Text = string.Format("{0}:{1}", (int)CentX, (int)CentY);
        }

        private void MouseButton_MouseLeave(object sender, MouseEventArgs e)
        {
            Point mousePoint = e.GetPosition(ContentPent);
        }

        //提交命令
        public void Submit(string ordor, double submitX, double submitY)
        {
            Message message=new Message();
            message.Type = "mouseContorl";
            string x = submitX.ToString();
            string y = submitY.ToString();
            message.Data = "mov:" + x + ":" + y;
            SocketHelper.Send(message);
        }

        //设置按钮回归原点
        private void ContentPent_MouseLeftButtonUp(object sender, MouseButtonEventArgs e)
        {
            IsMove = false;
            CentX = hahax;
            CentY = hahay;
        }

        private void LayoutRoot_MouseLeave(object sender, MouseEventArgs e)
        {
            IsMove = false;
            CentX = hahax;
            CentY = hahay;
        }

        private void LayoutRoot_MouseMove(object sender, MouseEventArgs e)
        {
            mousePoint = e.GetPosition(ContentPent); //获取鼠标触点
            const int control = 40;//按钮移动范围         
            if (IsMove)
            {
                double lengh = Math.Sqrt((hahax - mousePoint.X) * (hahax - mousePoint.X) + (hahay - mousePoint.Y) * (hahay - mousePoint.Y)); //计算触点到原点的距离
                int v = (int)lengh / 100;  //设置速度

                //根据范围 分别计算按钮移动的范围
                if (lengh < control)
                {
                    CentX = mousePoint.X;
                    CentY = mousePoint.Y;
                }
                else if (mousePoint.X < hahax && mousePoint.Y < hahay)
                {
                    CentX = hahax - control * Math.Abs(hahax - mousePoint.X) / lengh;
                    CentY = hahay - control * Math.Abs(hahay - mousePoint.Y) / lengh;
                }
                else if (mousePoint.X > hahax && mousePoint.Y < hahay)
                {
                    CentX = hahax + control * Math.Abs(hahax - mousePoint.X) / lengh;
                    CentY = hahay - control * Math.Abs(hahay - mousePoint.Y) / lengh;
                }
                else if (mousePoint.X < hahax && mousePoint.Y > hahay)
                {
                    CentX = hahax - control * Math.Abs(hahax - mousePoint.X) / lengh;
                    CentY = hahay + control * Math.Abs(hahay - mousePoint.Y) / lengh;
                }
                else if (mousePoint.X > hahax && mousePoint.Y > hahay)
                {
                    CentX = hahax + control * Math.Abs(hahax - mousePoint.X) / lengh;
                    CentY = hahay + control * Math.Abs(hahay - mousePoint.Y) / lengh;
                }
                int x = (int)(hahax - mousePoint.X) / 10;
                int y = (int)(hahay - mousePoint.Y) / 10;
                if (v >= 1)
                { 
                    x *= v;
                    y *= v;
                    Submit("mov", x, y);  
                }
                else
                {
                    Submit("mov", x, y);
                }
            }
        }

        private void RightButton_MouseLeftButtonDown(object sender, MouseButtonEventArgs e)
        {
            Submit("rid", 0, 0);
        }

        private void RightButton_MouseLeftButtonUp(object sender, MouseButtonEventArgs e)
        {
            Submit("riu", 0, 0);
        }

        private void LeftButton_MouseLeftButtonDown(object sender, MouseButtonEventArgs e)
        {
            Submit("led", 0, 0);
        }

        private void LeftButton_MouseLeftButtonUp(object sender, MouseButtonEventArgs e)
        {
            Submit("leu", 0, 0);
        }
    }
}

昨天通宵 边和妹子聊天编写程序 顺便把这个给完善了。。。

posted @ 2012-03-24 18:33  猫爷爷  阅读(1524)  评论(1编辑  收藏  举报