Unity Editor 扩展入门1
教程来源:https://www.youtube.com/watch?v=491TSNwXTIg&t=204s
一个点击物体修改材质颜色的简单editor扩展工具
using UnityEngine; using UnityEditor; public class ExampleWindow : EditorWindow { [MenuItem("Window/Colorizer")] public static void ShowWindow() { //Create Instance of Example Window GetWindow<ExampleWindow>("Colorizer"); } private Color color; private void OnGUI() { //Show a label GUILayout.Label("Color the selected objects!",EditorStyles.boldLabel); //Show Input text field Name: m_Name //string name = EditorGUILayout.TextField("Name", name); //name = EditorGUILayout.TextField("Name", name); color = EditorGUILayout.ColorField("Color", color); //Button if (GUILayout.Button("COLORIZE!")) { //Colorize objs which are selected Renderer renderer; foreach (GameObject obj in Selection.gameObjects) { renderer = obj.GetComponent<Renderer>(); if (renderer != null) { renderer.sharedMaterial.color = color; } } } } }
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