Mapbox 与 Babylon.js 可视化 添加路灯
我决定不从Babylonjs 基础来讲了 直接整合mapbox与babylonjs可视化来讲
我整合一个类库 后续不断更新中
- npm i @haibalai/mapbox-babylonjs
初始化mapbox-babylonjs 类库, map 是mapbox.gl 的map 对象
- import { BabylonMapManager } from "@haibalai/mapbox-babylonjs";
- BabylonMapManager.init(map);
添加正方体
- import { BabylonMapManager } from "@haibalai/mapbox-babylonjs";
- let scene = BabylonMapManager.getScene(map);
- const lampLight = new BABYLON.SpotLight("lampLight", BABYLON.Vector3.Zero(), new BABYLON.Vector3(0, -1, 0), Math.PI, 10, scene);
- lampLight.diffuse = BABYLON.Color3.Yellow();
- //shape to extrude
- const lampShape = [];
- for(let i = 0; i < 20; i++) {
- lampShape.push(new BABYLON.Vector3(Math.cos(i * Math.PI / 10), Math.sin(i * Math.PI / 10), 0));
- }
- lampShape.push(lampShape[0]); //close shape
- //extrusion path
- const lampPath = [];
- lampPath.push(new BABYLON.Vector3(0, 0, 0));
- lampPath.push(new BABYLON.Vector3(0, 10, 0));
- for(let i = 0; i < 20; i++) {