380. Insert Delete GetRandom O(1)

Design a data structure that supports all following operations in average O(1) time.

 

  1. insert(val): Inserts an item val to the set if not already present.
  2. remove(val): Removes an item val from the set if present.
  3. getRandom: Returns a random element from current set of elements. Each element must have the same probability of being returned.

 

Example:

// Init an empty set.
RandomizedSet randomSet = new RandomizedSet();

// Inserts 1 to the set. Returns true as 1 was inserted successfully.
randomSet.insert(1);

// Returns false as 2 does not exist in the set.
randomSet.remove(2);

// Inserts 2 to the set, returns true. Set now contains [1,2].
randomSet.insert(2);

// getRandom should return either 1 or 2 randomly.
randomSet.getRandom();

// Removes 1 from the set, returns true. Set now contains [2].
randomSet.remove(1);

// 2 was already in the set, so return false.
randomSet.insert(2);

// Since 2 is the only number in the set, getRandom always return 2.
randomSet.getRandom();

 

 Approach #1: C++.
class RandomizedSet {
public:
    /** Initialize your data structure here. */
    RandomizedSet() {
        
    }
    
    /** Inserts a value to the set. Returns true if the set did not already contain the specified element. */
    bool insert(int val) {
        if (m.count(val)) return false;
        m[val] = nums.size();
        nums.push_back(val);
        return true;
    }
    
    /** Removes a value from the set. Returns true if the set contained the specified element. */
    bool remove(int val) {
        if (!m.count(val)) return false;
        int last = nums.back();
        m[last] = m[val];
        nums[m[val]] = last;
        nums.pop_back();
        m.erase(val);
        return true;
    }
    
    /** Get a random element from the set. */
    int getRandom() {
        return nums[rand() % nums.size()];
    }
    
private:
    vector<int> nums;
    unordered_map<int, int> m;
};

/**
 * Your RandomizedSet object will be instantiated and called as such:
 * RandomizedSet obj = new RandomizedSet();
 * bool param_1 = obj.insert(val);
 * bool param_2 = obj.remove(val);
 * int param_3 = obj.getRandom();
 */

  

Approach #2: Java.

class RandomizedSet {
    ArrayList<Integer> nums;
    HashMap<Integer, Integer> locs;
    java.util.Random rand = new java.util.Random();

    /** Initialize your data structure here. */
    public RandomizedSet() {
        nums = new ArrayList<Integer>();
        locs = new HashMap<Integer, Integer>();
    }
    
    /** Inserts a value to the set. Returns true if the set did not already contain the specified element. */
    public boolean insert(int val) {
        boolean contain = locs.containsKey(val);
        if (contain) return false;
        locs.put(val, nums.size());
        nums.add(val);
        return true;
    }
    
    /** Removes a value from the set. Returns true if the set contained the specified element. */
    public boolean remove(int val) {
        boolean contain = locs.containsKey(val);
        if (!contain) return false;
        int loc = locs.get(val);
        if (loc < nums.size() - 1) {
            int lastone = nums.get(nums.size() - 1);
            nums.set(loc, lastone);
            locs.put(lastone, loc);
        }
        locs.remove(val);
        nums.remove(nums.size() - 1);
        return true;
    }
    
    /** Get a random element from the set. */
    public int getRandom() {
        return nums.get(rand.nextInt(nums.size()));
    }
}

/**
 * Your RandomizedSet object will be instantiated and called as such:
 * RandomizedSet obj = new RandomizedSet();
 * boolean param_1 = obj.insert(val);
 * boolean param_2 = obj.remove(val);
 * int param_3 = obj.getRandom();
 */

  

Approach #3: Python.

import random

class RandomizedSet(object):

    def __init__(self):
        """
        Initialize your data structure here.
        """
        self.nums, self.pos = [], {}
        

    def insert(self, val):
        """
        Inserts a value to the set. Returns true if the set did not already contain the specified element.
        :type val: int
        :rtype: bool
        """
        if val not in self.pos:
            self.nums.append(val)
            self.pos[val] = len(self.nums) - 1
            return True
        return False

    def remove(self, val):
        """
        Removes a value from the set. Returns true if the set contained the specified element.
        :type val: int
        :rtype: bool
        """
        if val in self.pos:
            idx, last = self.pos[val], self.nums[-1]
            self.nums[idx], self.pos[last] = last, idx
            self.nums.pop(); self.pos.pop(val, 0)
            return True
        return False
        

    def getRandom(self):
        """
        Get a random element from the set.
        :rtype: int
        """
        return self.nums[random.randint(0, len(self.nums) - 1)]


# Your RandomizedSet object will be instantiated and called as such:
# obj = RandomizedSet()
# param_1 = obj.insert(val)
# param_2 = obj.remove(val)
# param_3 = obj.getRandom()

  

Time SubmittedStatusRuntimeLanguage
a few seconds ago Accepted 180 ms python
6 minutes ago Accepted 130 ms java
15 minutes ago Accepted 56 ms cpp

 

posted @ 2018-11-15 21:44  Veritas_des_Liberty  阅读(233)  评论(0编辑  收藏  举报