790. Domino and Tromino Tiling
We have two types of tiles: a 2x1 domino shape, and an "L" tromino shape. These shapes may be rotated.
XX <- domino XX <- "L" tromino XGiven N, how many ways are there to tile a 2 x N board? Return your answer modulo 10^9 + 7.
(In a tiling, every square must be covered by a tile. Two tilings are different if and only if there are two 4-directionally adjacent cells on the board such that exactly one of the tilings has both squares occupied by a tile.)
Example: Input: 3 Output: 5 Explanation: The five different ways are listed below, different letters indicates different tiles: XYZ XXZ XYY XXY XYY XYZ YYZ XZZ XYY XXY
Note:
- N will be in range
[1, 1000]
.
Approach #1: DP. [C++]
class Solution { public: int numTilings(int N) { constexpr int mod = 1000000007; vector<vector<long>> dp(N+1, vector<long>(2, 0)); dp[0][0] = dp[1][0] = 1; for (int i = 2; i <= N; ++i) { dp[i][0] = (dp[i-1][0] + dp[i-2][0] + 2 * dp[i-1][1]) % mod; dp[i][1] = (dp[i-2][0] + dp[i-1][1]) % mod; } return dp[N][0]; } };
Analysis:
http://zxi.mytechroad.com/blog/dynamic-programming/leetcode-790-domino-and-tromino-tiling/
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