go-websocket服务端/客户端

websocket

websocket.Upgrader升级为websocket协议

服务端

package main

import (
	"fmt"
	"github.com/gin-gonic/gin"
	"github.com/gorilla/websocket"
	"net/http"
	"unsafe"
)

//设置websocket
//CheckOrigin防止跨站点的请求伪造
var upGrader = websocket.Upgrader{
	CheckOrigin: func(r *http.Request) bool {
		return true
	},
}
var count int

//websocket实现
func ping(c *gin.Context) {
	//连接数量限制
	count++
	if count > 1 {
		fmt.Println("连接数超限:", count)
		return
	}

	//升级get请求为webSocket协议
	ws, err := upGrader.Upgrade(c.Writer, c.Request, nil)
	if err != nil {
		return
	}
	defer ws.Close() //返回前关闭

	messageChan := make(chan []byte)
	go readLoop(ws, messageChan)

	for {
		select {
		case message := <-messageChan:
			//读取客户端发送来到消息
			if message != nil {
				fmt.Println("服务端收到消息:", string(message))
				//写入ws数据
				T := string(message) + "收到"
				msg := *(*[]byte)(unsafe.Pointer(&T))
				//服务端发送消息到客户端websocket
				err = ws.WriteMessage(1, msg)
				if err != nil {
					break
				}
				fmt.Println("发送消息:", T)
			}
			fmt.Println("============nil")
		}
	}
}

func readLoop(conn *websocket.Conn, messageChan chan []byte) {
	for {
		_, message, err := conn.ReadMessage()
		if err != nil {
			messageChan <- nil
			return
		}
		messageChan <- message
	}
}

func main() {
	r := gin.Default()
	r.GET("/ping", ping)
	r.Run(":8080")
}

客户端

package main

import (
	"fmt"
	"log"
	"net/url"
	"strconv"
	"sync"
	"time"

	"github.com/gorilla/websocket"
)

type websocketClientManager struct {
	conn        *websocket.Conn
	addr        *string
	path        string
	sendMsgChan chan string
	recvMsgChan chan string
	isAlive     bool
	timeout     int
}

// 构造函数
func NewWsClientManager(addrIp, addrPort, path string, timeout int) *websocketClientManager {
	addrString := addrIp + ":" + addrPort
	var sendChan = make(chan string, 10) //定义channel大小,需要及时处理消费,否则会阻塞
	var recvChan = make(chan string, 10) //定义channel大小,需要及时处理消费,否则会阻塞
	var conn *websocket.Conn
	return &websocketClientManager{
		addr:        &addrString,
		path:        path,
		conn:        conn,
		sendMsgChan: sendChan,
		recvMsgChan: recvChan,
		isAlive:     false,
		timeout:     timeout,
	}
}

// 链接服务端
func (wsc *websocketClientManager) dail() {
	var err error
	u := url.URL{Scheme: "ws", Host: *wsc.addr, Path: wsc.path}
	fmt.Println("connecting to:", u.String())
	wsc.conn, _, err = websocket.DefaultDialer.Dial(u.String(), nil)
	if err != nil {
		fmt.Println(err)
		return
	}
	wsc.isAlive = true
	log.Printf("connecting to %s 链接成功!!!", u.String())


}

// 发送消息到服务端
func (wsc *websocketClientManager) sendMsgThread() {
	go func() {
		for {
			msg := <-wsc.sendMsgChan
			fmt.Println("发送消息:",msg)
			// websocket.TextMessage类型
			err := wsc.conn.WriteMessage(websocket.TextMessage, []byte(msg))
			if err != nil {
				fmt.Println("write:", err)
				continue
			}
		}
	}()
}

// 读取服务端消息
func (wsc *websocketClientManager) readMsgThread() {
	go func() {
		for {
			if wsc.conn != nil {
				_, message, err := wsc.conn.ReadMessage()
				if err != nil {
					log.Println("readErr:", err)
					wsc.isAlive = false
					// 出现错误,退出读取,尝试重连
					break
				}
				// 需要读取数据,不然会阻塞
				wsc.recvMsgChan <- string(message)


			}
		}
	}()
}

// 开启服务并重连
func (wsc *websocketClientManager) start() {
	for {
		if wsc.isAlive == false {
			wsc.dail()
			wsc.sendMsgThread()
			wsc.readMsgThread()
			wsc.Msg() //构造假消息
			wsc.Recv() //接收处理服务端返回到消息
		}
		time.Sleep(time.Second * time.Duration(wsc.timeout))
	}
}

//模拟websocket心跳包,假数据
func (wsc *websocketClientManager)Msg()  {
	go func() {
		a:=0
		for {
			wsc.sendMsgChan <- strconv.Itoa(a)
			time.Sleep(time.Second*1)
			a+=1
		}
	}()
}

//接收处理服务端返回到消息
func (wsc *websocketClientManager) Recv()  {
	go func() {
		for  {
			msg, ok := <-wsc.recvMsgChan
			if ok {
				fmt.Println("收到消息:",msg)
			}
		}
	}()
}

func main() {
	wsc := NewWsClientManager("127.0.0.1", "8080", "/ping", 10)
	wsc.start()
  
	var w1 sync.WaitGroup
	w1.Add(1)
	w1.Wait()
}

websocket服务端--封装版本,广播,心跳等

package main

import (
	"encoding/json"
	"fmt"
	"github.com/gin-gonic/gin"
	"github.com/gorilla/websocket"
	"github.com/pingcap/errors"
	"github.com/pingcap/log"
	"net/http"
	"time"
	"unsafe"
)

type WsServer struct {
	clientMap map[string]*websocket.Conn
	MaxCount  int //最大连接数
	Timer     int //心跳间隔,单位秒
}

// 发送消息结构体
type RespMsg struct {
	Status int         `json:"status"` //状态码
	Type   int         `json:"type"`   //消息类型
	Data   interface{} `json:"data"`   //消息体
	Time   string      `json:"time"`   //消息时间
}

var wsServer *WsServer

// 初始化
func initWs() *WsServer {
	return &WsServer{
		clientMap: make(map[string]*websocket.Conn, 10),
		MaxCount:  3,
		Timer:     5,
	}
}

// 读取数据
func (server *WsServer) readLoop(ws *websocket.Conn) (chanU chan []byte) {
	messageChan := make(chan []byte) //每个ws连接独立的chan
	go func() {
		for {
			_, message, err := ws.ReadMessage()
			if err != nil {
				server.close(ws)
				return
			}
			messageChan <- message
		}
	}()
	return messageChan
}

// 向客户端发送数据
func (server *WsServer) sendLoop(ws *websocket.Conn, ack interface{}, messageType int) error {
	s, _ := json.Marshal(ack)
	msg := *(*[]byte)(unsafe.Pointer(&s))
	//服务端发送消息到客户端websocket
	err := ws.WriteMessage(messageType, msg) //messageType 1.文本消息 2.二进制消息 8.关闭消息 9.ping消息 10.pong消息
	if err != nil {
		return err
	}
	fmt.Println("发送消息:", s)
	return nil
}

// 广播群发消息--帧同步
func (server *WsServer) broadcast(ack interface{}) {
	//写入ws数据
	for _, ws := range server.clientMap {
		resp := RespMsg{
			Status: 200,
			Type:   1,
			Time:   time.Now().Format("2006-01-02 15:04:05"),
			Data:   &ack,
		}
		if err := server.sendLoop(ws, resp, 1); err != nil {
			log.Error(err.Error())
			return
		}
	}
}

// 新建连接
func (server *WsServer) NewClientWs(c *gin.Context) (*websocket.Conn, error) {
	//连接数量限制
	if len(server.clientMap) >= server.MaxCount {
		fmt.Println("连接数超限:", wsServer.MaxCount)
		return nil, errors.New("连接数超限")
	}

	// 设置websocket
	// CheckOrigin防止跨站点的请求伪造
	upGrader := websocket.Upgrader{
		CheckOrigin: func(r *http.Request) bool {
			return true
		},
	}

	//升级get请求为webSocket协议
	ws, err := upGrader.Upgrade(c.Writer, c.Request, nil)
	if err != nil {
		return nil, err
	}
	go server.ping(ws) //心跳
	key := fmt.Sprintf("%p", ws)
	wsServer.clientMap[key] = ws //加入连接map
	return ws, nil
}

// 关闭
func (server *WsServer) close(ws *websocket.Conn) {
	ws.Close()
	//移除链接池
	key := fmt.Sprintf("%p", ws)
	delete(server.clientMap, key)
	fmt.Println("=======删除连接,剩余:", len(wsServer.clientMap))
}

// 心跳
func (server *WsServer) ping(ws *websocket.Conn) {
	for {
		time.Sleep(time.Second * time.Duration(server.Timer))
		ack := "心跳包"
		resp := RespMsg{
			Status: 200,
			Type:   2,
			Time:   time.Now().Format("2006-01-02 15:04:05"),
			Data:   &ack,
		}
		//设置为 9,心跳包,客户端输出将不可见
		if err := server.sendLoop(ws, resp, 9); err != nil {
			fmt.Println("心跳停止,停止心跳包发送")
			return
		}
	}
}

// websocket实现--业务层
func pk(c *gin.Context) {
	//新建ws连接
	ws, err := wsServer.NewClientWs(c)
	if err != nil {
		c.JSON(500, gin.H{
			"err": err.Error(),
		})
		return
	}

	//监听读取数据
	messageChan := wsServer.readLoop(ws)
	//消息处理
	for {
		select {
		case message := <-messageChan:
			//读取客户端发送来到消息
			if message != nil {
				fmt.Println("服务端收到消息:", string(message))

				type s struct {
					Msg string `json:"msg"` //广播内容
				}
				ack := s{Msg: "广播内容"}
				wsServer.broadcast(&ack) //广播群发消息
			}
		}
	}
}

func main() {
	r := gin.Default()
	wsServer = initWs()

	r.GET("/ws", pk)
	r.Run(":8080")

}

posted @ 2022-05-01 18:17  Jeff的技术栈  阅读(1983)  评论(0编辑  收藏  举报
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