Socket通信常用方法

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使用tcp协议,链接服务器的方法
/// <summary> /// 连接使用tcp协议的服务端 /// </summary> /// <param name="ip">服务端的ip</param> /// <param name="port">服务端的端口号</param> /// <returns></returns> public static Socket ConnectServer(string ip, int port) { Socket s = null; try { IPAddress ipAddress = IPAddress.Parse(ip); IPEndPoint ipEndPoint = new IPEndPoint(ipAddress, port); s = new Socket(ipEndPoint.AddressFamily, SocketType.Stream, ProtocolType.Tcp); s.Connect(ipEndPoint); if (s.Connected == false) s = null; } catch (Exception) { } return s; }
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发送数据:

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        /// <summary>
        /// 向远程主机发送数据
        /// </summary>
        /// <param name="socket">连接到远程主机的socket</param>
        /// <param name="buffer">待发送数据</param>
        /// <param name="outTime">发送超时时长,单位是秒(为-1时,将一直等待直到有数据需要发送)</param>
        /// <returns>0:发送成功;-1:超时;-2:出现错误;-3:出现异常</returns>
        public static int SendData(Socket socket, byte[] buffer, int outTime)
        {
            if (socket == null || socket.Connected == false)
            {
                throw new ArgumentException("参数socket为null,或者未连接到远程计算机");
            }
            if (buffer == null || buffer.Length == 0)
            {
                throw new ArgumentException("参数buffer为null ,或者长度为 0");
            }

            int flag = 0;
            try
            {
                int left = buffer.Length;
                int sndLen = 0;
                int hasSend = 0;

                while (true)
                {
                    if ((socket.Poll(outTime * 1000, SelectMode.SelectWrite) == true))
                    {   
                        // 收集了足够多的传出数据后开始发送
                        sndLen = socket.Send(buffer, hasSend, left, SocketFlags.None);
                        left -= sndLen;
                        hasSend += sndLen;

                        // 数据已经全部发送
                        if (left == 0)
                        {                                        
                            flag = 0;
                            break;
                        }
                        else
                        {
                            // 数据部分已经被发送
                            if (sndLen > 0)
                            {                                    
                                continue;
                            }
                            else // 发送数据发生错误
                            {                                                
                                flag = -2;
                                break;
                            }
                        }
                    }
                    else // 超时退出
                    {                                                        
                        flag = -1;
                        break;
                    }
                }
            }
            catch (SocketException)
            {
                //Log
                flag = -3;
            }
            return flag;
        }
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发送string数据,用到方法System.Text.Encoding.Default.GetBytes对上面的方法进行封装

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     /// <summary>
        /// 向远程主机发送数据
        /// </summary>
        /// <param name="socket">连接到远程主机的socket</param>
        /// <param name="buffer">待发送的字符串</param>
        /// <param name="outTime">发送数据的超时时间,单位是秒(为-1时,将一直等待直到有数据需要发送)</param>
        /// <returns>0:发送数据成功;-1:超时;-2:错误;-3:异常</returns>
        public static int SendData(Socket socket, string buffer, int outTime)
        {
            if (buffer == null || buffer.Length == 0)
            {
                throw new ArgumentException("buffer为null或则长度为0.");
            }
            return SendData(socket, System.Text.Encoding.Default.GetBytes(buffer), outTime);
        }
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接收数据:

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        /// <summary>
        /// 接收远程主机发送的数据
        /// </summary>
        /// <param name="socket">要接收数据且已经连接到远程主机的</param>
        /// <param name="buffer">接收数据的缓冲区(需要接收的数据的长度,由 buffer 的长度决定)</param>
        /// <param name="outTime">接收数据的超时时间,单位秒(指定为-1时,将一直等待直到有数据需要接收)</param>
        /// <returns></returns>
        public static int RecvData(Socket socket, byte[] buffer, int outTime)
        {
            if (socket == null || socket.Connected == false)
            {
                throw new ArgumentException("socket为null,或者未连接到远程计算机");
            }
            if (buffer == null || buffer.Length == 0)
            {
                throw new ArgumentException("buffer为null ,或者长度为 0");
            }

            buffer.Initialize();
            int left = buffer.Length;
            int curRcv = 0;
            int hasRecv=0;
            int flag = 0;

            try
            {
                while (true)
                {
                    if (socket.Poll(outTime * 1000, SelectMode.SelectRead) == true)
                    {   
                        // 已经有数据等待接收
                        curRcv = socket.Receive(buffer, hasRecv, left, SocketFlags.None);
                        left -= curRcv;
                        hasRecv += curRcv;

                        // 数据已经全部接收 
                        if (left == 0)
                        {                                    
                            flag = 0;
                            break;
                        }
                        else
                        {
                            // 数据已经部分接收
                            if (curRcv > 0)
                            {                                
                                continue;
                            }
                            else  // 出现错误
                            {                                           
                                flag = -2;
                                break;
                            }
                        }
                    }
                    else // 超时退出
                    {                                                    
                        flag = -1;
                        break;
                    }
                }
            }
            catch (SocketException)
            {
                //Log
                flag = -3;
            }
            return flag;
        }
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原文地址:http://blog.csdn.net/love__coder/article/details/6649688

posted on 2015-06-08 11:58  孤松伴月  阅读(154)  评论(0编辑  收藏  举报