摘要: let v = 100; let v3 = new Vec3(this.cylinder.forward.x * v, this.cylinder.forward.y * v, this.cylinder.forward.z * v); this.cylinder.getComponent(Rigi 阅读全文
posted @ 2024-09-19 14:29 流星曳尾 阅读(2) 评论(0) 推荐(0) 编辑