代码:
import android.animation.ValueAnimator; import android.content.Context; import android.graphics.Canvas; import android.graphics.Color; import android.graphics.Paint; import android.support.annotation.Nullable; import android.util.AttributeSet; import android.view.View; import android.view.animation.LinearInterpolator; import net.wt.gate.dev.libs.log.L; import java.util.concurrent.CopyOnWriteArrayList; public class DoorBellAnimal extends View { private int centerX; private int centerY; private int startRadius = 10; private int endRadius = 250; private int startAlpha = 250; private CopyOnWriteArrayList<RippleCircle> rippleCircles = new CopyOnWriteArrayList<>(); public DoorBellAnimal(Context context) { this(context, null); } public DoorBellAnimal(Context context, @Nullable AttributeSet attrs) { this(context, attrs, 0); } public DoorBellAnimal(Context context, @Nullable AttributeSet attrs, int defStyleAttr) { super(context, attrs, defStyleAttr); } @Override protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) { super.onMeasure(widthMeasureSpec, heightMeasureSpec); int width = MeasureSpec.getSize(widthMeasureSpec); int height = MeasureSpec.getSize(heightMeasureSpec); centerX = width / 2; centerY = height / 2; setMeasuredDimension(widthMeasureSpec, heightMeasureSpec); } @Override protected void onDraw(Canvas canvas) { super.onDraw(canvas); for (RippleCircle circle : rippleCircles) { circle.draw(canvas); } } @Override protected void onAttachedToWindow() { super.onAttachedToWindow(); startRipple(); startAnimal(); } private void startRipple() { postOnAnimationDelayed(() -> { RippleCircle rippleCircle = new RippleCircle(); rippleCircles.add(rippleCircle); startRipple(); }, 500); } private ValueAnimator valueAnimator; @Override protected void onDetachedFromWindow() { super.onDetachedFromWindow(); valueAnimator.cancel(); valueAnimator.end(); } private void startAnimal() { valueAnimator = ValueAnimator.ofInt(0, 60); valueAnimator.setInterpolator(new LinearInterpolator()); valueAnimator.setDuration(3000); valueAnimator.setRepeatCount(ValueAnimator.INFINITE); valueAnimator.setRepeatMode(ValueAnimator.RESTART); valueAnimator.addUpdateListener(animation -> postInvalidateOnAnimation()); valueAnimator.start(); } /** * 需要画的 圆圈,需要不断改变半径何透明度 */ private class RippleCircle { private Paint paint; //画笔 private int progress; //当前进度 private int perRadius = (endRadius - startRadius) / 60; private int perAlpha = startAlpha / 60; RippleCircle() { paint = new Paint(Paint.ANTI_ALIAS_FLAG); paint.setColor(Color.WHITE); progress = 0; } void draw(Canvas canvas) { if (paint == null) { return; } if (progress >= 60) { rippleCircles.remove(this); return; } progress++; float currentAlpha = startAlpha - perAlpha * progress; paint.setAlpha((int) (currentAlpha)); //更改透明度 float current = startRadius + perRadius * progress; canvas.drawCircle(centerX, centerY, current, paint); } } }