WPF打包独立运行的程序

方案一:使用Costura.Fody插件将自己写的程序打包成一个可以独立运行的EXE文件

第1步:安装Costura.Fody

首先用Visual Studio 2017打开你的解决方案,依次找到“工具”---“NuGet包管理” - “管理解决方案的NuGet程序包”,到了这一步会打开NuGet-解决方案页面,在浏览选项下面的搜索框内输入“ Costura.Fody ”,会自动搜索出Costura.Fody插件,鼠标左键单击一下Costura.Fody插件,在右边的位置会出现你的项目名称,选中你的项目名称,选择安装,到这一步Costura.Fody就成功按照到你的项目上了

第2步:编译一下你的解决方案

直接按照你平常的习惯启动一下你的项目,这个时候,Costura.Fody就会完成打包,打包好的EXE文件在你的解决方案Debug根目录下,你现在可以把这个exe文件复制到任意一台电脑上去试试,完美运行

解决办法:手动添加FodyWeavers.xml文件
 
这样添加:将鼠标移动到你的解决方案上面,单击右键,依次选择“添加” - “新建项目” - “ XML文件 ”,注意在新建XML文件时将文件命名为“ FodyWeavers. xml “,然后将下面这段代码复制到 FodyWeavers.xml文件里面
<?xml version="1.0" encoding="utf-8" ?>
<Weavers>
<Costura />
</Weavers>

解决方案:在csproj所在的文件目录,找到FodyWeavers.xml,添加<Costura/>

<Weavers xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="FodyWeavers.xsd">
 <Costura />
</Weavers>

 编译时有Fody相关的警告

MSBUILD : warning FodyPackageReference: Fody: The package reference for Costura.Fody is missing the 'compile' part in the IncludeAssets setting; it's recommended to completely remove IncludeAssets

解决方案:打开csproj,对Fody的Nuget引用修改IncludeAssets属性,添加compile

<PackageReference Include="Costura.Fody">
<Version>5.7.0</Version>
<IncludeAssets>runtime;compile;build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
<PrivateAssets>all</PrivateAssets>
</PackageReference>

方案二:WPF制作自己的安装程序(可定制)

安装程序原理:

1、将编译好的文件打包成zip的压缩文件,

2、然后将zip以资源的方式内嵌到安装程序中

3、在安装的时候使用ICSharpCode.SharpZipLib.dll将zip文件解压到相应的目录中

4、建立相应的快捷方式,启动主程序程序

5、源码 https://github.com/MrZhaoLin/InstallProject

打包问题

  • 将 API Compatibility Level 由默认设置更改为 .NET 4.x
  • File->Build Settings->Player Settings...->Player->Other Settings。找到标黑的Configuration,将其中的Api compatibility Level*改成.NET 4.x即可

第1步:WPF中将引用的ICSharpCode.SharpZipLib.dll文件打包到exe中

在做一个打包程序中,需要引用到一个ICSharpCode.SharpZipLib.dll的第三方库,编译之后dll需要生成到目录里面exe才能使用,但是只想给用户发送一个纯exe的安装文件,不想有关联的引用,怎么办呢?

在程序入口添加程序集解析事件(wpf的App.xaml.cs文件)

查看代码
 protected override void OnStartup(StartupEventArgs e)
{
  base.OnStartup(e);
  //添加程序集解析事件
  AppDomain.CurrentDomain.AssemblyResolve += OnResolveAssembly;

}

private static Assembly OnResolveAssembly(object sender, ResolveEventArgs args)
{
  Assembly executingAssembly = Assembly.GetExecutingAssembly();
  var executingAssemblyName = executingAssembly.GetName();
  var resName = executingAssemblyName.Name + ".resources";

  AssemblyName assemblyName = new AssemblyName(args.Name); string path = "";
  if (resName == assemblyName.Name)
  {
    path = executingAssemblyName.Name + ".g.resources"; ;
  }
  else
  {
    path = assemblyName.Name + ".dll";
    if (assemblyName.CultureInfo != null && assemblyName.CultureInfo.Equals(CultureInfo.InvariantCulture) == false)
    {
      path = String.Format(@"{0}\{1}", assemblyName.CultureInfo, path);
    }
  }

  using (Stream stream = executingAssembly.GetManifestResourceStream(path))
  {
    if (stream == null)
      return null;

    byte[] assemblyRawBytes = new byte[stream.Length];
    stream.Read(assemblyRawBytes, 0, assemblyRawBytes.Length);
    return Assembly.Load(assemblyRawBytes);
  }
}

更改.csproj的项目文件

在Import节点后面添加如下代码

<Target Name="AfterResolveReferences">
<ItemGroup>
<EmbeddedResource Include="@(ReferenceCopyLocalPaths)" Condition="'%(ReferenceCopyLocalPaths.Extension)' == '.dll'">
<LogicalName>%(ReferenceCopyLocalPaths.DestinationSubDirectory)%(ReferenceCopyLocalPaths.Filename)%(ReferenceCopyLocalPaths.Extension)</LogicalName>
</EmbeddedResource>
</ItemGroup>
</Target>

原理:就是将dll文件以资源的方式嵌入包含到项目中,编译后目录里面仍然会编译出dll,我们将dll删除,发现程序仍然能运行,这是因为我们在入口注册了程序集解析事件

当程序集解析引用异常或有相关错误时,会进入事件,在事件中我们将嵌入的dll文件以流的方式映射加载,就相当于重新加载了删除的dll文件

第2步:解压核心代码

查看代码
 /// <summary>
    /// ZIP助手类
    /// </summary>
    public static class ZIPHelper
    {
        public static Action<double, double, string> ActionProgress;
        /// <summary>
        /// 解压缩zip文件
        /// </summary>
        /// <param name="zipFile">解压的zip文件流</param>
        /// <param name="extractPath">解压到的文件夹路径</param>
        /// <param name="bufferSize">读取文件的缓冲区大小</param>
        public static void Extract(byte[] zipFile, string extractPath, int bufferSize)
        {
            extractPath = extractPath.TrimEnd('/') + "//";
            byte[] data = new byte[bufferSize];
            int size;//缓冲区的大小(字节)
            double max = 0;//带待压文件的大小(字节)
            double osize = 0;//每次解压读取数据的大小(字节)
            using (ZipInputStream s = new ZipInputStream(new System.IO.MemoryStream(zipFile)))
            {
                ZipEntry entry;
                while ((entry = s.GetNextEntry()) != null)
                {
                    max += entry.Size;//获得待解压文件的大小
                }
            }
            using (ZipInputStream s = new ZipInputStream(new System.IO.MemoryStream(zipFile)))
            {
                ZipEntry entry;

                while ((entry = s.GetNextEntry()) != null)
                {
                    string directoryName = Path.GetDirectoryName(entry.Name);
                    string fileName = Path.GetFileName(entry.Name);

                    //先创建目录
                    if (directoryName.Length > 0)
                    {
                        Directory.CreateDirectory(extractPath + directoryName);
                    }
                    if (fileName != String.Empty)
                    {
                        using (FileStream streamWriter = File.Create(extractPath + entry.Name.Replace("/", "//")))
                        {
                            while (true)
                            {
                                size = s.Read(data, 0, data.Length);
                                if (size > 0)
                                {
                                    osize += size;
                                    System.Windows.Forms.Application.DoEvents();
                                    streamWriter.Write(data, 0, size);
                                    string text = Math.Round((osize / max * 100), 0).ToString() + "%";
                                    ActionProgress?.Invoke(max + 5, osize, text);

                                    System.Windows.Forms.Application.DoEvents();
                                }
                                else
                                {
                                    break;
                                }
                            }
                        }
                    }
                }
            }
        }
    }

创建快捷方式

查看代码
 /// <summary>
        /// 执行软件安装
        /// </summary>
        private void Setup()
        {
            try
            {
                IsFinished = false;
                //获取用户选择路径中的最底层文件夹名称
                string fileName = this.txtInstallationPath.Text.Split('\\')[this.txtInstallationPath.Text.Split('\\').Count() - 1];

                //当用户选择的安装路径中最底层的文件夹名称不是“XthkDecryptionTool”时,自动在创建一个“XthkDecryptionTool”文件夹,防止在删除的时候误删别的文件
                if (!fileName.Equals(InstallEntity.InstallFolderName))
                {
                    this.txtInstallationPath.Text = this.txtInstallationPath.Text + @"\" + InstallEntity.InstallFolderName;
                }
                //安装路径
                InstallPath = this.txtInstallationPath.Text;

                //显示安装进度界面
                //this.tcMain.SelectedIndex = 1;
                this.grid_one.Visibility = Visibility.Collapsed;
                this.grid_two.Visibility = Visibility.Visible;
                this.grid_three.Visibility = Visibility.Collapsed;

                //检测是否已经打开
                Process[] procCoursewareDecryptionTool = Process.GetProcessesByName(InstallEntity.AppProcessName);
                if (procCoursewareDecryptionTool.Any())
                {
                    if (MessageBox.Show("" + InstallEntity.DisplayName + "”正在运行中,是否强制覆盖程序?", "提示", MessageBoxButton.YesNo, MessageBoxImage.Information) == MessageBoxResult.Yes)
                    {
                        Common.IsAppKill(InstallEntity.AppProcessName);
                    }
                    else
                    {
                        Application.Current.Shutdown();

                    }
                }

                //创建用户指定的安装目录文件夹
                Directory.CreateDirectory(InstallPath);
                ZIPHelper.ActionProgress -= ActionProgressResult;
                ZIPHelper.ActionProgress += ActionProgressResult;

                this.pbSchedule.Value = 0;
                this.txtSchedule.Text = "0%";

                //将软件解压到用户指定目录
                ZIPHelper.Extract(Install.SetupFiles.Setup, InstallPath, 1024 * 1204);
                //将嵌入的资源释放到用户选择的安装目录下面(卸载程序)
                string uninstallPath = this.txtInstallationPath.Text + @"\" + InstallEntity.UninstallName;
                FileStream fsUninstall = System.IO.File.Open(uninstallPath, FileMode.Create);
                fsUninstall.Write(Install.SetupFiles.Uninstall, 0, Install.SetupFiles.Uninstall.Length);
                fsUninstall.Close();

                //将嵌入的资源释放到用户选择的安装目录下面(快捷图标)
                string InstallIcoPath = this.txtInstallationPath.Text + InstallEntity.IconDirectoryPath;
                FileStream fsInstallIcoPath = System.IO.File.Open(InstallIcoPath, FileMode.Create);
                var InstallIco = Install.SetupFiles.IcoInstall;
                byte[] byInstall = Common.ImageToByteArray(InstallIco);
                fsInstallIcoPath.Write(byInstall, 0, byInstall.Length);
                fsInstallIcoPath.Close();

                //将嵌入的资源释放到用户选择的安装目录下面(快捷卸载图标)
                string UninstallIcoPath = this.txtInstallationPath.Text + InstallEntity.UninstallIconDirectoryPath;
                FileStream fsUninStallIco = System.IO.File.Open(UninstallIcoPath, FileMode.Create);
                var UnInstallIco = Install.SetupFiles.IcoUninstall;
                byte[] byUnInstall = Common.ImageToByteArray(UnInstallIco);
                fsUninStallIco.Write(byUnInstall, 0, byUnInstall.Length);
                fsUninStallIco.Close();

                //释放卸载程序完成,更新进度条
                this.pbSchedule.Value = this.pbSchedule.Value + 1;
                this.txtSchedule.Text = Math.Round((this.pbSchedule.Value / this.pbSchedule.Maximum * 100), 0).ToString() + "%";


                //添加开始菜单快捷方式
                RegistryKey HKEY_CURRENT_USER = Registry.CurrentUser.OpenSubKey(@"Software\Microsoft\Windows\CurrentVersion\Explorer\Shell Folders");
                string programsPath = HKEY_CURRENT_USER.GetValue("Programs").ToString();//获取开始菜单程序文件夹路径
                Directory.CreateDirectory(programsPath + InstallEntity.MenuFolder);//在程序文件夹中创建快捷方式的文件夹

                //更新进度条
                this.pbSchedule.Value = this.pbSchedule.Value + 1;
                this.txtSchedule.Text = Math.Round((this.pbSchedule.Value / this.pbSchedule.Maximum * 100), 0).ToString() + "%";

                //快捷方式名称";
                string IconPath = InstallPath + InstallEntity.IconDirectoryPath;
                string UninstallIconPath = InstallPath + InstallEntity.UninstallIconDirectoryPath;
                string InstallExePath = InstallPath + @"\" + InstallEntity.AppExeName;
                string ExeUnInstallPath = InstallPath + @"\" + InstallEntity.UninstallName;

                //开始菜单打开快捷方式
                shortName = programsPath + InstallEntity.MenuFolder + InstallEntity.ShortcutName;
                Common.CreateShortcut(shortName, InstallExePath, IconPath);//创建快捷方式


                //更新进度条
                this.pbSchedule.Value = this.pbSchedule.Value + 1;
                this.txtSchedule.Text = Math.Round((this.pbSchedule.Value / this.pbSchedule.Maximum * 100), 0).ToString() + "%";
                //开始菜单卸载快捷方式
                Common.CreateShortcut(programsPath + InstallEntity.MenuFolder + InstallEntity.UninstallShortcutName, ExeUnInstallPath, UninstallIconPath);//创建卸载快捷方式

                //更新进度条
                this.pbSchedule.Value = this.pbSchedule.Value + 1;
                this.txtSchedule.Text = Math.Round((this.pbSchedule.Value / this.pbSchedule.Maximum * 100), 0).ToString() + "%";

                //添加桌面快捷方式
                string desktopPath = HKEY_CURRENT_USER.GetValue("Desktop").ToString();//获取桌面文件夹路径
                shortName = desktopPath + @"\" + InstallEntity.ShortcutName;
                Common.CreateShortcut(shortName, InstallExePath, IconPath);//创建快捷方式

                //常见控制面板“程序与功能”
                //可以往root里面写,root需要管理员权限,如果使用了管理员权限,主程序也会以管理员打开,如需常规打开,需要在打开进程的时候做降权处理
                RegistryKey CUKey = RegistryKey.OpenBaseKey(RegistryHive.CurrentUser, Environment.Is64BitOperatingSystem ? RegistryView.Registry64 : RegistryView.Registry32);
                var currentVersion = CUKey.OpenSubKey(@"Software\Microsoft\Windows\CurrentVersion\Uninstall");
                Dictionary<string, string> dic = new Dictionary<string, string>();
                dic.Add("DisplayIcon", InstallExePath);//显示的图标的exe
                dic.Add("DisplayName", InstallEntity.DisplayName);//名称
                dic.Add("Publisher", InstallEntity.Publisher);//发布者
                dic.Add("UninstallString", ExeUnInstallPath);//卸载的exe路径
                dic.Add("DisplayVersion", InstallEntity.VersionNumber);
                RegistryKey CurrentKey = CUKey.OpenSubKey(@"Software\Microsoft\Windows\CurrentVersion\Uninstall\" + InstallEntity.DisplayName, true);
                if (CurrentKey == null)
                {
                    //说明这个路径不存在,需要创建
                    CUKey.CreateSubKey(@"Software\Microsoft\Windows\CurrentVersion\Uninstall\" + InstallEntity.DisplayName);
                    CurrentKey = CUKey.OpenSubKey(@"Software\Microsoft\Windows\CurrentVersion\Uninstall\" + InstallEntity.DisplayName, true);
                }
                foreach (var item in dic)
                {
                    CurrentKey.SetValue(item.Key, item.Value);
                }
                CurrentKey.Close();


                //更新进度条
                this.pbSchedule.Value = this.pbSchedule.Value + 1;
                this.txtSchedule.Text = Math.Round((this.pbSchedule.Value / this.pbSchedule.Maximum * 100), 0).ToString() + "%";

                //安装完毕,显示结束界面
                this.grid_one.Visibility = Visibility.Collapsed;
                this.grid_two.Visibility = Visibility.Collapsed;
                this.grid_three.Visibility = Visibility.Visible;

                IsFinished = true;
            }
            catch (Exception)
            {
                //安装完毕,显示结束界面
                this.grid_one.Visibility = Visibility.Visible;
                this.grid_two.Visibility = Visibility.Collapsed;
                this.grid_three.Visibility = Visibility.Collapsed;
                throw;
            }
        }
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