摘要: Shader "Custom/DataFlowEffect" { Properties { _MainColor("Main Color",Color) = (1,1,1,1) _MainTex("Main Texture",2D) = "white"{} _Specular("Specular",Color) = (1,1,1,1... 阅读全文
posted @ 2019-07-30 10:22 守夜人灬 阅读(1750) 评论(0) 推荐(0) 编辑