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04 2010 档案

Terrain
摘要:1. To create a flat terrain, just set the y coordinate to 0 2. The vertices in D3D must be defined in clockwise order. see the picture below so, when you specify the two triangles, you should say, (v... 阅读全文

posted @ 2010-04-28 16:22 翰墨小生 阅读(604) 评论(0) 推荐(1) 编辑

Printf(“%d”)
摘要:What’s the output result of the following code snippet? char foo() { unsigned int a = 6; int b = -20; char c; printf("%d ", a + b); (a + b > 6) ? ( c 阅读全文

posted @ 2010-04-20 09:16 翰墨小生 阅读(935) 评论(0) 推荐(0) 编辑

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