Creating and Using a Dynamic Link Library
In this walkthrough, you will create a dynamic link library (DLL) containing useful routines that can be used by other applications. Using DLLs is a great way to reuse code. Rather than re-implementing these routines in every program you create, you write them once and reference them from applications that need the functionality.
This walkthrough uses native C++. For a walkthrough using native C++ to create a static library, see Walkthrough: Creating and Using a Static Library. For a walkthrough using Visual C++ that targets the Common Language Runtime, see Walkthrough: Creating and Using a Managed Assembly.
This walkthrough covers the following:
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Creating a new dynamic link library (DLL) project
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Adding a class to the dynamic link library
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Creating an application that references the dynamic link library
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Using the functionality from the class library in the console application
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Running the application
To create a new dynamic link library (DLL) project
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From the File menu, select New and then Project….
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From the Project types pane, under Visual C++, select Win32.
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From the Templates pane, select Win32 Console Application.
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Choose a name for the project, such as MathFuncsDll, and enter it in the Name field. Choose a name for the solution, such as DynamicLibrary, and enter it in the Solution Name field.
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Press OK to start the Win32 application wizard. From the Overview page of the Win32 Application Wizard dialog, press Next.
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From the Application Settings page of the Win32 Application Wizard, under Application type, select DLL if it is available or Console application if DLL is not available. Some versions of Visual Studio do not support creating a DLL project using wizards. You can change this later to make your project compile into a DLL.
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From the Application Settings page of the Win32 Application Wizard, under Additional options, select Empty project.
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Press Finish to create the project.
To add a class to the dynamic link library
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To create a header file for a new class, from the Project menu, select Add New Item…. The Add New Item dialog will be displayed. From the Categories pane, under Visual C++, select Code. From the Templates pane, select Header File (.h). Choose a name for the header file, such as MathFuncsDll.h, and press Add. A blank file will be displayed.
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Add a simple class named MyMathFuncs to do common mathematical operations, such as addition, subtraction, multiplication, and division. The code should resemble the following:
// MathFuncsDll.h namespace MathFuncs { class MyMathFuncs { public: // Returns a + b static __declspec(dllexport) double Add(double a, double b); // Returns a - b static __declspec(dllexport) double Subtract(double a, double b); // Returns a * b static __declspec(dllexport) double Multiply(double a, double b); // Returns a / b // Throws DivideByZeroException if b is 0 static __declspec(dllexport) double Divide(double a, double b); }; }
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Note the __declspec(dllexport) modifier in the method declarations above. These modifiers enable the method to be exported by the DLL so they can be used by other applications. For more information, see dllexport, dllimport.
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To create a source file for a new class, from the Project menu, select Add New Item…. The Add New Item dialog will be displayed. From the Categories pane, under Visual C++, select Code. From the Templates pane, select C++ File (.cpp). Choose a name for the source file, such as MathFuncsDll.cpp, and press Add. A blank file will be displayed.
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Implement the functionality for MyMathFuncs in the source file. The code should resemble the following:
// MathFuncsDll.cpp // compile with: /EHsc /LD #include "MathFuncsDll.h" #include <stdexcept> using namespace std; namespace MathFuncs { double MyMathFuncs::Add(double a, double b) { return a + b; } double MyMathFuncs::Subtract(double a, double b) { return a - b; } double MyMathFuncs::Multiply(double a, double b) { return a * b; } double MyMathFuncs::Divide(double a, double b) { if (b == 0) { throw new invalid_argument("b cannot be zero!"); } return a / b; } }
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To build the project into a DLL, from the Project menu, select MathFuncsDll Properties…. From the left pane, under Configuration Properties, select General. From the right pane, change the Configuration Type to Dynamic Library (.dll). Press OK to save the changes.
Note If building from the command line, use the /LD compiler option to specify that the output file should be a DLL. For more information, see /MD, /MT, /LD (Use Run-Time Library).
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Compile the dynamic link library by selecting Build Solution from the Build menu. This creates a DLL that can be used by other programs. For more information on DLLs, see DLLs.
To create an application that references the dynamic link library
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To create an application that will reference and use the dynamic link library that was just created, from the File menu, select New and then Project….
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From the Project types pane, under Visual C++, select Win32.
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From the Templates pane, select Win32 Console Application.
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Choose a name for the project, such as MyExecRefsDll, and enter it in the Name field. Next to Solution, select Add to Solution from the drop down list. This will add the new project to the same solution as the dynamic link library.
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Press OK to start the Win32 Application Wizard. From the Overview page of the Win32 Application Wizard dialog, press Next.
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From the Application Settings page of the Win32 Application Wizard, under Application type, select Console application.
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From the Application Settings page of the Win32 Application Wizard, under Additional options, deselect Precompiled header.
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Press Finish to create the project.
To use the functionality from the class library in the console application
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After you create a new Console Application, an empty program is created for you. The name for the source file will be the same as the name you chose for the project above. In this example, it is named MyExecRefsDll.cpp.
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To use the math routines that were created in the dynamic link library, you must reference it. To do this, select References… from the Project menu. From the Property Pages dialog, expand the Common Properties node and select References. Then select the Add New Reference… button. For more information on the References… dialog, see References, Common Properties, <Projectname> Property Pages Dialog Box.
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The Add Reference dialog is displayed. This dialog lists all the libraries that you can reference. The Project tab lists all the projects in the current solution and any libraries they contain. From the Projects tab, select MathFuncsDll. Then select OK. For more information on the Add Reference dialog, see Add Reference Dialog Box.
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To reference the header files of the dynamic link library, you must modify the include directories path. To do this, from the Property Pages dialog, expand the Configuration Properties node, then the C/C++ node, and select General. Next to Additional Include Directories, type in the path to the location of the MathFuncsDll.h header file.
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Dynamic link libraries are not loaded by the executable until runtime. You must tell the system where to locate MathFuncsDll.dll. This is done using the PATH environment variable. To do this, from the Property Pages dialog, expand the Configuration Properties node and select Debugging. Next to Environment, type in the following: PATH=<path to MathFuncsDll.dll file>, where <path to MathFuncsDll.dll file> is replaced with the actual location of MathFuncsDll.dll. Press OK to save all the changes made.
Note If you intend to run the executable from the command line rather than from within Visual Studio, then you must manually update the PATH environment variable from the command prompt as follows: set PATH=%PATH%;<path to MathFuncsDll.dll file>, where <path to MathFuncsDll.dll file> is replaced with the actual location of MathFuncsDll.dll.
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You can now use the MyMathFuncs class in this application. Replace the contents of MyExecRefsDll.cpp with the following code:
// MyExecRefsDll.cpp // compile with: /EHsc /link MathFuncsDll.lib #include <iostream> #include "MathFuncsDll.h" using namespace std; int main() { double a = 7.4; int b = 99; cout << "a + b = " << MathFuncs::MyMathFuncs::Add(a, b) << endl; cout << "a - b = " << MathFuncs::MyMathFuncs::Subtract(a, b) << endl; cout << "a * b = " << MathFuncs::MyMathFuncs::Multiply(a, b) << endl; cout << "a / b = " << MathFuncs::MyMathFuncs::Divide(a, b) << endl; return 0; }
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Build the executable by selecting Build Solution from the Build menu.
To run the application
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Make sure MyExecRefsDll is selected as the default project. From the Solution Explorer, select MyExecRefsDll, and then select Set As StartUp Project from the Project menu.
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To run the project, select Start Without Debugging from the Debug menu. The output should look like this:
a + b = 106.4 a - b = -91.6 a * b = 732.6 a / b = 0.0747475