#include <stdio.h>
void if1(int n){ //if else语句
if(n < 10){
printf("the number less than 10\n");
} else {
printf("the number greater than or equal to 10\n");
}
}
void if2(int n){ //多重if else语句
if(n < 16){
printf("he is a boy\n");
} else if(n < 30){
printf("he is a young man\n");
} else if(n < 45){
printf("he is a strong man\n");
} else{
printf("he is an old man\n");
}
}
int main(int argc, char* argv[]){
if1(5);
if2(35);
return 0;
}
.text:00008570
.text:00008570
.text:00008570
.text:00008570 if2 ; CODE XREF: main+10↓p
.text:00008570 ; __unwind {
.text:00008570 CMP R0, #0xF
.text:00008574 BLE loc_85A0 ; if arg0 <= 15 跳转
.text:00008578 CMP R0, #0x1D
.text:0000857C BLE loc_85AC ; if arg0 <= 16+13 =29
.text:00008580 CMP R0, #0x2C ; ','
.text:00008584 BLE loc_8594 ; if arg0 <= 44
.text:00008588 LDR R0, =(aHeIsAnOldMan - 0x8594) ; "he is an old man"
.text:0000858C ADD R0, PC, R0 ; "he is an old man"
.text:00008590 B puts
.text:00008594 ; ---------------------------------------------------------------------------
.text:00008594
.text:00008594 loc_8594 ; CODE XREF: if2+14↑j
.text:00008594 LDR R0, =(aHeIsAStrongMan - 0x85A0) ; "he is a strong man"
.text:00008598 ADD R0, PC, R0 ; "he is a strong man"
.text:0000859C B puts
.text:000085A0 ; ---------------------------------------------------------------------------
.text:000085A0
.text:000085A0 loc_85A0 ; CODE XREF: if2+4↑j
.text:000085A0 LDR R0, =(aHeIsABoy - 0x85AC) ; "he is a boy"
.text:000085A4 ADD R0, PC, R0 ; "he is a boy"
.text:000085A8 B puts
.text:000085AC ; ---------------------------------------------------------------------------
.text:000085AC
.text:000085AC loc_85AC ; CODE XREF: if2+C↑j
.text:000085AC LDR R0, =(aHeIsAYoungMan - 0x85B8) ; "he is a young man"
.text:000085B0 ADD R0, PC, R0 ; "he is a young man"
.text:000085B4 B puts
.text:000085B4 ; End of function if2
.text:000085B4
.text:000085B4 ; ---------------------------------------------------------------------------
.text:000085B8 off_85B8 DCD aHeIsAnOldMan - 0x8594
.text:000085B8 ; DATA XREF: if2+18↑r
.text:000085B8 ; "he is an old man"
.text:000085BC off_85BC DCD aHeIsAStrongMan - 0x85A0
.text:000085BC ; DATA XREF: if2:loc_8594↑r
.text:000085BC ; "he is a strong man"
.text:000085C0 off_85C0 DCD aHeIsABoy - 0x85AC ; DATA XREF: if2:loc_85A0↑r
.text:000085C0 ; "he is a boy"
.text:000085C4 off_85C4 DCD aHeIsAYoungMan - 0x85B8
.text:000085C4 ; DATA XREF: if2:loc_85AC↑r
.text:000085C4 ; } // starts at 8570 ; "he is a young man"
.text:000085C8
.text:000085C8 ; =============== S U B R O U T I N E =======================================
.text:000085C8
.text:000085C8
.text:000085C8 if1 ; CODE XREF: main+8↓p
.text:000085C8 ; __unwind {
.text:000085C8 CMP R0, #9
.text:000085CC BLE loc_85DC ; if arg0 <= 9 跳转
.text:000085D0 LDR R0, =(aTheNumberGreat - 0x85DC) ; "the number greater than or equal to 10"
.text:000085D4 ADD R0, PC, R0 ; "the number greater than or equal to 10"
.text:000085D8 B puts
.text:000085DC ; ---------------------------------------------------------------------------
.text:000085DC
.text:000085DC loc_85DC ; CODE XREF: if1+4↑j
.text:000085DC LDR R0, =(aTheNumberLessT - 0x85E8) ; "the number less than 10"
.text:000085E0 ADD R0, PC, R0 ; "the number less than 10"
.text:000085E4 B puts
.text:000085E4 ; End of function if1
.text:000085E4
.text:000085E4 ; ---------------------------------------------------------------------------
.text:000085E8 off_85E8 DCD aTheNumberGreat - 0x85DC
.text:000085E8 ; DATA XREF: if1+8↑r
.text:000085E8 ; "the number greater than or equal to 10"
.text:000085EC off_85EC DCD aTheNumberLessT - 0x85E8
.text:000085EC ; DATA XREF: if1:loc_85DC↑r
.text:000085EC ; } // starts at 85C8 ; "the number less than 10"
.text:000085F0
.text:000085F0 ; =============== S U B R O U T I N E =======================================
.text:000085F0
.text:000085F0
.text:000085F0 ; int __cdecl main(int argc, const char **argv, const char **envp)
.text:000085F0 main ; CODE XREF: j_main↑j
.text:000085F0 ; __unwind {
.text:000085F0 PUSH {R4,LR}
.text:000085F4 MOV R0, #5
.text:000085F8 BL if1 ; if1
.text:000085FC MOV R0, #0x23 ; '#' ; 35
.text:00008600 BL if2 ; if2
.text:00008604 MOV R0, #0
.text:00008608 POP {R4,PC}
.text:00008608 ; } // starts at 85F0
.text:00008608 ; End of function main