摘要: shadertoy vec3 Rect(vec2 st, float left, float bottom, float right, float top, float blur ){ vec3 col = vec3(0.); float l = smoothstep(left,left+blur, 阅读全文
posted @ 2022-06-22 22:24 卑面派对 阅读(44) 评论(0) 推荐(0) 编辑