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其实是没有什么是终极的,一个抓眼球的标题而已。CLR2.0里带来很多新东东,其中System.IO.Compression就是一个新的命名空间,里面包括两个类GzipStream和DeflaterStream,它们都可以用于解压缩,但是不支持ZIP、RAR等常用的压缩文件,RAR是涉及到专利的问题,而ZIP虽然格式是公开的,但是我想微软不太想支持,它可能更想大家用它自家的私房菜CAB格式,可是Dotnet CLR居然也不支持,一起鄙视它!

       网上有很多贴是关于如何解压缩的问题,但是很少有比较全的介绍,或者是存在有BUG的代码。CSDN上的网友问这个问题也问得比较多,但是没有标准的答案,我现在把我最近写的压缩代码发出来,算是给大家一个标准答案吧。

下面是两个类的代码,均属于ExpertLib.Compress这个空间里,它们分别是

Compress(ExpertLib.Compress.Compress)  //用GzipStream实现的多种常用的压缩函数

ZIP(ExpertLib.Compress.ZIP)       //可以将目录打包解压的ZIP标准文件

 

代码支持:

首先你需要在CLR2.0上才能运行这个代码,因为GzipStream是2.0才提供的,为什么我不使用DeflaterStream,没有原因!

另外,如果你使用ZIP这个类来实现解压缩ZIP文件,请到此处下载最新的SharpZipLib (下载地址:http://www.icsharpcode.net/OpenSource/SharpZipLib/Download.aspx ),当然你也需要下for2.0版的,这个地址可以下到它的源代码,大家可以看看源代码。

特别提示:

我在Compress这个类里特别提供了ToBase64String和FromBase64String两个方法,主要是通过HTTP协议传输数据时,这个编码方式可以通过防火墙。

BUG报告:

ZIP的实现里用到了FastZip这个类,但是FastZip好象并不支持PassWord,或者是我没用对。
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using System;
using System.Collections.Generic;
using System.Text;
using System.IO;
using System.IO.Compression;
using System.Xml;
using System.Data;
using System.Runtime.Serialization.Formatters.Binary;


namespace Streaming.Compress
{
    /// <summary>
    /// 压缩类,仅支持CLR 2.0,使用了.0新增的GZipStream类
    /// </summary>
    public class Compress
    {

        #region 压缩

        #region CompressXmlDocument
        /// <summary>
        /// 压缩一个XML文档
        /// </summary>
        /// <param name="input">The XML document to compress.</param>
        /// <returns>Returns the compressed XML document.</returns>
        public static byte[] CompressXmlDocument(XmlDocument input)
        {
            return CompressString(input.InnerXml);
        }
        #endregion

        #region CompressDataSet
        /// <summary>
        /// 压缩DataSet
        /// </summary>
        /// <param name="input">The DataSet to compress.</param>
        /// <returns>Returns the compressed DataSet.</returns>
        public static byte[] CompressDataSet(DataSet input)
        {
            BinaryFormatter bf = new BinaryFormatter();

            using (MemoryStream ms = new MemoryStream())
            {
                bf.Serialize(ms, input);
                return CompressBytes(ms.GetBuffer());
            }
        }
        #endregion

        #region CompressString
        /// <summary>
        /// 压缩字符串
        /// </summary>
        /// <param name="unCompressedString"></param>
        /// <returns></returns>
        public static byte[] CompressString(string unCompressedString)
        {
            byte[] bytData = System.Text.Encoding.UTF8.GetBytes(unCompressedString);
            return CompressBytes(bytData);
        }
        #endregion CompressString

        #region CompressBytes

        /// <summary>
        /// 压缩字节数组
        /// </summary>
        public static byte[] CompressBytes(byte[] data)
        {
            MemoryStream output = new MemoryStream();
            GZipStream gzip = new GZipStream(output,
                              CompressionMode.Compress, true);
            gzip.Write(data, 0, data.Length);
            gzip.Close();
            return output.ToArray();
        }
        #endregion

        #endregion

        #region 解压缩

        #region DecompressXmlDocument
        /// <summary>
        /// 解压缩用CompressXmlDocument生成的Byte数组
        /// </summary>
        /// <param name="input">The buffer that contains the compressed
        /// stream with the XML document.</param>
        /// <returns>Returns the decompressed XML document.</returns>
        public static XmlDocument DecompressXmlDocument(byte[] input)
        {
            XmlDocument doc = new XmlDocument();
            doc.LoadXml(DecompressString(input));
            return doc;
        }

        #endregion

        #region DecompresString
        /// <summary>
        /// 解压缩用CompressString压缩生成的字符串
        /// </summary>
        /// <param name="data"></param>
        /// <returns></returns>
        public static string DecompressString(byte[] data)
        {
            return System.Text.Encoding.UTF8.GetString(DecompressBytes(data));
        }

        #endregion

        #region DecompressDataSet

        /// <summary>
        /// 解压缩用CompressDataSet生成的Byte数组
        /// </summary>
        /// <param name="input">The buffer that contains the compressed
        /// stream with the DataSet.</param>
        /// <returns>Returns the decompressed DataSet.</returns>
        public static DataSet DecompressDataSet(byte[] input)
        {
            BinaryFormatter bf = new BinaryFormatter();

            byte[] buffer = DecompressBytes(input);
            using (MemoryStream ms = new MemoryStream(buffer))
            {
                return (DataSet)bf.Deserialize(ms);
            }
        }

        #endregion

        #region DecompressBytes

        /// <summary>
        /// 解压字节数组
        /// </summary>
        /// <param name="data">The buffer that contains the compressed
        /// stream with the bytes.</param>
        /// <returns>Returns the decompressed bytes.</returns>
        public static byte[] DecompressBytes(byte[] data)
        {

            MemoryStream input = new MemoryStream();
            input.Write(data, 0, data.Length);
            input.Position = 0;
            GZipStream gzip = new GZipStream(input, CompressionMode.Decompress, true);

            MemoryStream output = new MemoryStream();
            byte[] buff = new byte[4096];
            int read = -1;
            read = gzip.Read(buff, 0, buff.Length);
            while (read > 0)
            {
                output.Write(buff, 0, read);
                read = gzip.Read(buff, 0, buff.Length);
            }
            gzip.Close();
            return output.ToArray();
        }

        #endregion

        #endregion

 

        #region 辅助函数
        #region ToBase64String
        /// <summary>
        /// 转成可以在网上传输的Base64编码字符串
        /// </summary>
        public static string ToBase64String(byte[] data)
        {
            return Convert.ToBase64String(data);
        }
        #endregion

        #region FromBase64String
        /// <summary>
        /// 从Base64编码字符串转成字节数组
        /// </summary>
        public static byte[] FromBase64String(string str)
        {
            return Convert.FromBase64String(str);
        }

        #endregion

        #endregion

    }
}


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using System;
using System.Collections.Generic;
using System.Text;
using System.IO;
using ICSharpCode.SharpZipLib;
using ICSharpCode.SharpZipLib.Core;
using ICSharpCode.SharpZipLib.Zip;

namespace Streaming.Compress
{
    #region 委托
    public class ZipProcessEventArgs : System.EventArgs
    {
        public string Name;
        public bool ContinueRunning;
        /// <summary>
        /// 文件或目录,false表示文件,true表示目录
        /// </summary>
        public bool FileOrDirectory;
    }
    public delegate void ZipProcessEventDelegate(object sender, ZipProcessEventArgs e);
    #endregion

    /// <summary>
    /// ZIP格式文件解压缩类
    /// </summary>
    public class ZIP
    {
        #region 内部变量
        private FastZipEvents events;
        private FastZip fz;
        #endregion

        #region 构造器
        public ZIP()
        {
            events = new FastZipEvents();
            events.ProcessDirectory = new  ProcessDirectoryHandler(OnProcessDirectory);
            events.ProcessFile = new ProcessFileHandler(OnProcessFile);
            fz = new FastZip(events);
        }
        #endregion

        #region Event
        /// <summary>
        /// 处理文件时发生
        /// </summary>
        public event ZipProcessEventDelegate ProcessFileEvent;
        /// <summary>
        /// 处理目录时发生
        /// </summary>
        public event ZipProcessEventDelegate ProcessDirectoryEvent;
        #endregion

        #region 私有方法
        private void OnProcessFile(object sender, ScanEventArgs e)
        {
            if (this.ProcessFileEvent != null)
            {
                ZipProcessEventArgs ea = new ZipProcessEventArgs();
                ea.Name = e.Name;
                ea.ContinueRunning = true;
                ea.FileOrDirectory = false;
                this.ProcessFileEvent(this, ea);
                e.ContinueRunning = ea.ContinueRunning;
            }
        }

        private void OnProcessDirectory(object sender, DirectoryEventArgs e)
        {
            if (this.ProcessDirectoryEvent != null)
            {
                ZipProcessEventArgs ea = new ZipProcessEventArgs();
                ea.Name = e.Name;
                ea.ContinueRunning = true;
                ea.FileOrDirectory = true;
                this.ProcessDirectoryEvent(this, ea);
                e.ContinueRunning = ea.ContinueRunning;
            }
        }
        #endregion

        #region ZipDirectory
        /// <summary>
        /// 将一个目录中所有的文件压缩到一个Zip包中
        /// </summary>
        /// <param name="zipFilename">压缩后的文件名</param>
        /// <param name="sourceDirectory">待压缩文件的所在目录</param>
        public void ZipDirectory(string zipFile, string sourceDirectory)
        {
            ZipDirectory(zipFile, sourceDirectory, null);
        }
        /// <summary>
        /// 将一个目录中所有的文件压缩到一个Zip包中
        /// </summary>
        public void ZipDirectory(string zipFile, string sourceDirectory, string password)
        {
            if ((zipFile == null) || (zipFile.Trim() == ""))
            {
                throw new System.ArgumentNullException("zipFile");
            }

            if ((sourceDirectory == null) || (sourceDirectory.Trim() == ""))
            {
                throw new System.ArgumentNullException("sourceDirectory");
            }

            if (!Directory.Exists(sourceDirectory))
            {
                throw new System.Exception("No Exists Directory!");
            }

            if ((password == null) || (password == ""))
            {
                fz.Password = null;
            }
            else
            {
                fz.Password = password;
            }

            fz.CreateZip(zipFile, sourceDirectory, true, null);
            fz.Password = null;
        }
        #endregion

        #region UnzipDirectory
        /// <summary>
        /// 解压缩一个zip文件到一个目录中
        /// </summary>
        /// <param name="zipFile">待解压缩的文件</param>
        /// <param name="directory">解压缩后文件存放的目录</param>
        public void UnzipDirectory(string zipFile, string directory)
        {
            UnzipDirectory(zipFile, directory, null);
        }

        /// <summary>
        /// 解压缩一个zip文件到一个目录中
        /// </summary>
        public void UnzipDirectory(string zipFile, string directory, string password)
        {
            if ((zipFile == null) || (zipFile.Trim() == ""))
            {
                throw new System.ArgumentNullException("zipFile");
            }

            if ((directory == null) || (directory.Trim() == ""))
            {
                throw new System.ArgumentNullException("sourceDirectory");
            }

            if (!File.Exists(zipFile))
            {
                throw new System.Exception("No Exists Zip file: " + zipFile);
            }

            if (!Directory.Exists(directory))
                                Directory.CreateDirectory(directory);

            if ((password == null) || (password == ""))
            {
                fz.Password = null;
            }
            else
            {
                fz.Password = password;
            }

            fz.ExtractZip(zipFile, directory, null);
            fz.Password = null;
        }
        #endregion
    }
}


posted on 2007-10-06 01:37  Jackey  阅读(1100)  评论(1编辑  收藏  举报