typescript: Observer Pattern
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 | /** * Observer Pattern 观察者是一种行为设计模式, 允许一个对象将其状态的改变通知其他对象 * file: Observerts.ts * The Subject interface declares a set of methods for managing subscribers. */ interface GeovinSubject { // Attach an observer to the subject. attach(observer: Observer):string ; //void // Detach an observer from the subject. detach(observer: Observer):string ; //void // Notify all observers about an event. notify(): string; //void } /** * The Subject owns some important state and notifies observers when the state * changes. */ class ConcreteSubject implements GeovinSubject { /** * @type {number} For the sake of simplicity, the Subject's state, essential * to all subscribers, is stored in this variable. */ public state: number; /** * @type {Observer[]} List of subscribers. In real life, the list of * subscribers can be stored more comprehensively (categorized by event * type, etc.). */ private observers: Observer[] = []; /** * The subscription management methods. */ public attach(observer: Observer): string { //void const isExist = this .observers.includes(observer); //es2016 later if (isExist) { // console.log('Subject: Observer has been attached already.'); return "Subject: Observer has been attached already." ; } console.log('Subject: Attached an observer. '); this.observers.push(observer); return "Subject: Attached an observer."; } public detach(observer: Observer): string { const observerIndex = this.observers.indexOf(observer); if (observerIndex === -1) { console.log(' Subject: Nonexistent observer. '); return "Subject: Nonexistent observer."; } this.observers.splice(observerIndex, 1); console.log(' Subject: Detached an observer. '); return "Subject: Detached an observer."; } /** * Trigger an update in each subscriber. */ public notify(): string { let getstr=""; console.log(' Subject: Notifying observers... '); for (const observer of this.observers) { observer.update(this); getstr=getstr+"Subject: Notifying observers..."; } return getstr; } /** * Usually, the subscription logic is only a fraction of what a Subject can * really do. Subjects commonly hold some important business logic, that * triggers a notification method whenever something important is about to * happen (or after it). */ public someBusinessLogic(): string { //void let getstr=""; console.log(' \nSubject: I\ 'm doing something important.' ); this .state = Math.floor(Math.random() * (10 + 1)); getstr=getstr+ this .state.toString(); console.log(`Subject: My state has just changed to: ${ this .state}`); getstr=getstr+ this .notify(); return getstr; } } /** * 接口 * The Observer interface declares the update method, used by subjects. */ interface Observer { // Receive update from subject. update(subject: GeovinSubject): string; //void } /** * Concrete Observers react to the updates issued by the Subject they had been * attached to. */ class ConcreteObserverA implements Observer { /** * * @param subject * @returns */ public update(subject: GeovinSubject): string { //void if (subject instanceof ConcreteSubject && subject.state < 3) { console.log( 'ConcreteObserverA: Reacted to the event.' ); return "ConcreteObserverA: Reacted to the event." ; } } } /** * */ class ConcreteObserverB implements Observer { /** * * @param subject * @returns */ public update(subject: GeovinSubject): string { //void if (subject instanceof ConcreteSubject && (subject.state === 0 || subject.state >= 2)) { console.log( 'ConcreteObserverB: Reacted to the event.' ); return "ConcreteObserverB: Reacted to the event." ; } } } //bing AI 生成的代码示例 // 定义被观察者接口 interface Observable { // 添加观察者 addObserver(observer: DuObserver): void; // 删除观察者 removeObserver(observer: DuObserver): void; // 通知所有观察者 notifyObservers(): void; } // 定义观察者接口 interface DuObserver { // 接收被观察者的通知 update(observable: Observable): void; } // 定义一个具体的被观察者类:温度计 class Thermometer implements Observable { // 存储观察者列表 private observers: DuObserver[] = []; // 存储温度值 private temperature: number; // 添加观察者 public addObserver(observer: DuObserver): void { this .observers.push(observer); console.log( "添加了一个观察者" ); } // 删除观察者 public removeObserver(observer: DuObserver): void { const index = this .observers.indexOf(observer); if (index > -1) { this .observers.splice(index, 1); console.log( "删除了一个观察者" ); } } // 通知所有观察者 public notifyObservers(): void { for (const observer of this .observers) { observer.update( this ); } console.log( "通知了所有观察者" ); } // 获取温度值 public getTemperature(): number { return this .temperature; } // 设置温度值,并通知所有观察者 public setTemperature(temperature: number): void { this .temperature = temperature; console.log( "温度变化了" ); this .notifyObservers(); } } // 定义一个具体的观察者类:手机 class Phone implements DuObserver { // 接收被观察者的通知,并打印温度值 public update(observable: Observable): void { if (observable instanceof Thermometer) { console.log( "手机收到了温度变化的通知,温度是:" + observable.getTemperature()); } } } // 定义一个具体的观察者类:电脑 class Computer implements DuObserver { // 接收被观察者的通知,并打印温度值 public update(observable: Observable): void { if (observable instanceof Thermometer) { console.log( "电脑收到了温度变化的通知,温度是:" + observable.getTemperature()); } } } // 测试代码 const thermometer = new Thermometer(); // 创建一个温度计对象 const phone = new Phone(); // 创建一个手机对象 const computer = new Computer(); // 创建一个电脑对象 thermometer.addObserver(phone); // 让手机订阅温度计 thermometer.addObserver(computer); // 让电脑订阅温度计 thermometer.setTemperature(25); // 设置温度为25 thermometer.removeObserver(phone); // 让手机取消订阅 thermometer.setTemperature(30); // 设置温度为30 //ECMAScript 2023 //https://262.ecma-international.org/14.0/ //https://github.com/tc39/ecma262 let pubObserver1= "" ; let pubObserver2= "" ; let pubObserver3= "Geovin Du" ; let pubObserver4= "geovindu" ; /** * The client code. */ const subject = new ConcreteSubject(); const observer1 = new ConcreteObserverA(); pubObserver1=subject.attach(observer1); const observer2 = new ConcreteObserverB(); subject.attach(observer2); pubObserver2=subject.someBusinessLogic(); pubObserver3=subject.someBusinessLogic(); subject.detach(observer2); pubObserver4=subject.someBusinessLogic(); let messageObserver: string = 'Hello World,This is a typescript!,涂聚文 Geovin Du.Web' ; document.body.innerHTML = messageObserver+ ",<br/>one=" +pubObserver1+ ",<br/>two=" +pubObserver2+ ",<br/>three=" +pubObserver3+ ",<br/>four=" +pubObserver4+ ",<br/>TypeScript Observer Pattern 观察者模式" ; |
调用:
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 | <! doctype html> < html lang="en"> < head > < meta charset="UTF-8"> < meta name="viewport" content="width=device-width, user-scalable=no, initial-scale=1.0, maximum-scale=1.0, minimum-scale=1.0"> < meta http-equiv="X-UA-Compatible" content="ie=edge"> < head >< title >TypeScript Hello Observer Pattern 观察者模式</ title > < meta name="Description" content="geovindu,涂聚文,Geovin Du"/> < meta name="Keywords" content="geovindu,涂聚文,Geovin Du"/> < meta name="author" content="geovindu,涂聚文,Geovin Du"/> </ head > < body > < script src="dist/Observerts.js"></ script > </ body > </ html > |
输出:
哲学管理(学)人生, 文学艺术生活, 自动(计算机学)物理(学)工作, 生物(学)化学逆境, 历史(学)测绘(学)时间, 经济(学)数学金钱(理财), 心理(学)医学情绪, 诗词美容情感, 美学建筑(学)家园, 解构建构(分析)整合学习, 智商情商(IQ、EQ)运筹(学)生存.---Geovin Du(涂聚文)
分类:
Ajax&JavaScript
标签:
desgin patterns
, 設計模式
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