typesciprt: Command Pattern
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 | /** * * Command Pattern 命令是一种行为设计模式, 它可将请求或简单操作转换为一个对象。 * file: Commandts.ts * The Command interface declares a method for executing a command. * */ interface Command { execute(): string; //void } /** * Some commands can implement simple operations on their own. */ class SimpleCommand implements Command { private payload: string; /** * * @param payload */ constructor(payload: string) { this .payload = payload; } /** * * @returns */ public execute():string { //void console.log(`SimpleCommand: See, I can do simple things like printing (${ this .payload})`); return "SimpleCommand:" + this .payload; } } /** * However, some commands can delegate more complex operations to other objects, * called "receivers." */ class ComplexCommand implements Command { private receiver: Receiver; /** * Context data, required for launching the receiver's methods. */ private a: string; private b: string; /** * Complex commands can accept one or several receiver objects along with * any context data via the constructor. */ constructor(receiver: Receiver, a: string, b: string) { this .receiver = receiver; this .a = a; this .b = b; } /** * Commands can delegate to any methods of a receiver. */ public execute():string { //void let getstr= "" ; console.log('ComplexCommand: Complex stuff should be done by a receiver object. '); getstr=getstr+this.receiver.doSomething(this.a); getstr=getstr+this.receiver.doSomethingElse(this.b); //getstr="ComplexCommand:"+this.a+","+this.b; return getstr; } } /** * The Receiver classes contain some important business logic. They know how to * perform all kinds of operations, associated with carrying out a request. In * fact, any class may serve as a Receiver. */ class Receiver { /** * * @param a * @returns */ public doSomething(a: string): string { //void console.log(`Receiver: Working on (${a}.)`); return "Receiver: Working on "+a+"."; } /** * * @param b * @returns */ public doSomethingElse(b: string):string { //void console.log(`Receiver: Also working on (${b}.)`); return "Receiver: Also working on"+b+"."; } } /** * The Invoker is associated with one or several commands. It sends a request to * the command. */ class Invoker { private onStart: Command; private onFinish: Command; /** * Initialize commands. * @param command * @param message * @returns */ public setOnStart(command: Command,message:string): string { //void let getstr=""; this.onStart = command; getstr="开始运行:"+command.execute()+","+message; return getstr; } /** * * @param command * @param message * @returns */ public setOnFinish(command: Command,message:string): string { //void let getstr=""; this.onFinish = command; getstr="已完成:"+command.execute()+","+message; return getstr; } /** * The Invoker does not depend on concrete command or receiver classes. The * Invoker passes a request to a receiver indirectly, by executing a * command. */ public doSomethingImportant():string { //void let getstr=""; console.log(' Invoker: Does anybody want something done before I begin? '); if (this.isCommand(this.onStart)) { getstr=getstr+this.onStart.execute(); } console.log(' Invoker: ...doing something really important... '); console.log(' Invoker: Does anybody want something done after I finish? '); if (this.isCommand(this.onFinish)) { getstr=getstr+ this.onFinish.execute(); } return getstr; } private isCommand(object): object is Command { return object.execute !== undefined; } } let pubCommand1=""; let pubCommand2=""; let pubCommand3="Geovin Du"; let pubCommand4="geovindu"; /** * The client code can parameterize an invoker with any commands. */ const invoker = new Invoker(); pubCommand1=invoker.setOnStart(new SimpleCommand(' Say Hi! '),"geovindu"); const receiver = new Receiver(); pubCommand2=invoker.setOnFinish(new ComplexCommand(receiver, ' Send email ', ' Save report '),"geovindu"); pubCommand3=invoker.doSomethingImportant(); let messageCommand: string = ' Hello World,This is a typescript!,涂聚文 Geovin Du.Web'; document.body.innerHTML = messageCommand+ ",<br/>one=" +pubCommand1+ ",<br/>two=" +pubCommand2+ ",<br/>three=" +pubCommand3+ ",<br/>four=" +pubCommand4+ ",<br/>TypeScript Command Pattern 命令模式" ; |
调用:
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 | <! doctype html> < html lang="en"> < head > < meta charset="UTF-8"> < meta name="viewport" content="width=device-width, user-scalable=no, initial-scale=1.0, maximum-scale=1.0, minimum-scale=1.0"> < meta http-equiv="X-UA-Compatible" content="ie=edge"> < head >< title >TypeScript Hello Command Pattern 命令模式</ title > < meta name="Description" content="geovindu,涂聚文,Geovin Du"/> < meta name="Keywords" content="geovindu,涂聚文,Geovin Du"/> < meta name="author" content="geovindu,涂聚文,Geovin Du"/> </ head > < body > < script src="dist/Commandts.js"></ script > </ body > </ html > |
输出:
哲学管理(学)人生, 文学艺术生活, 自动(计算机学)物理(学)工作, 生物(学)化学逆境, 历史(学)测绘(学)时间, 经济(学)数学金钱(理财), 心理(学)医学情绪, 诗词美容情感, 美学建筑(学)家园, 解构建构(分析)整合学习, 智商情商(IQ、EQ)运筹(学)生存.---Geovin Du(涂聚文)
分类:
Ajax&JavaScript
标签:
desgin patterns
, 設計模式
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