cpp: Strategy Pattern II

 

// Gold.h : 此文件包含 "Gold" 类。策略模式  Strategy Pattern C++ 14
// 2023年5月1日 涂聚文 Geovin Du Visual Studio 2022 edit. 




#pragma once
//#ifndef GOLD_H 
//#define GOLD_H 
#ifndef _GOLD_ 
#define _GOLD_ 


#include <iostream>
#include <sstream>
#include <vector>
#include "StrategyProfile.h"

using namespace std;




namespace DuJewelryStrategyPattern
{

	////增加策略
enum  ItemAddlife
{
	LF_Corporation,  
	LF_Commerce,  
	LF_Shop,  
};

	class StrategyProfile;//类前向声明

	
	/// <summary>
	/// 黄金  父类
	/// </summary>
	class Gold
	{
	public:
		Gold(int operation, int intellectual, int resource) :Poperation(operation), Pintellectual(intellectual), Presource(resource) {}
		virtual ~Gold() {}

		//public:
		//	void UseItem(ItemAddlife djtype) //
		//	{
		//		if (djtype == LF_Corporation) //
		//		{
		//			Poperation += 200; //补充200点生命值
		//			//if (主角)
		//			//{
		//			//	停止状态,也
		//			//}
		//			//if (主角状态)
		//			//{
		//			//	Poperation += 400; //额外再补充400点
		//			//	Pintellectual += 200; //也再补充200点
		//			//}
		//		}
		//		else if (djtype == LF_Commerce ) //
		//		{
		//			Poperation += 300; //补充300点生命值
		//		}
		//		else if (djtype == LF_Shop) //
		//		{
		//			Poperation += 500; //补充500点生命
		//		}
		//		//其他的一些判断逻辑,略......
		//	}

	public:

		/// <summary>
		/// 
		/// </summary>
		/// <param name="strategy"></param>
		void SetStrategyProfile(StrategyProfile* strategy); //
		/// <summary>
		/// /
		/// </summary>
		void UseItem(); 
		/// <summary>
		/// 获取运营管理
		/// </summary>
		/// <returns></returns>
		int  GetOperation(); 
		/// <summary>
		/// 设置运营管理
		/// </summary>
		/// <param name="operation"></param>
		void SetOperation(int operation); //


	private:
		/// <summary>
		/// 
		/// </summary>
		StrategyProfile* strategyProfile = nullptr; //C++11中支持这样初始化


	protected:
		/// <summary>
		/// 运营管理 operation
		/// </summary>
		int Poperation;
		/// <summary>
		/// 智能技术 intellectual technology
		/// </summary>
		int Pintellectual;

		/// <summary>
		/// 资源配置 (整合)resource allocation
		/// </summary>
		int Presource;


	};


}

#endif


// Gold.cpp 此文件包含 "Gold" 类。策略模式  Strategy Pattern C++ 14
// 2023年5月1日 涂聚文 Geovin Du Visual Studio 2022 edit. 

#include <iostream>
#include "Gold.h"
#include "StrategyProfile.h"
using namespace std;




namespace DuJewelryStrategyPattern
{


	/// <summary>
	/// 设置组合使用的策略
	/// </summary>
	/// <param name="strategy"></param>
	void Gold::SetStrategyProfile(StrategyProfile* strategy)
	{
		strategyProfile = strategy;
	}

	//1例用法
	/// <summary>
	/// 使用组合策略
	/// </summary>
	void Gold::UseItem()
	{
		strategyProfile->UseItem(this); //this
		
	}

	/** 2 例用法
	/// <summary>
	/// 使用组合策略
	/// </summary>
		void Gold::UseItem()
		{
			strategyProfile->UseItem(); //this
		}
    */

	/// <summary>
	/// 获取运营管理
	/// </summary>
	/// <returns></returns>
	int Gold::GetOperation()
	{
		return Poperation;
	}
	/// <summary>
	/// 设置运营管理
	/// </summary>
	/// <param name="operation"></param>
	void Gold::SetOperation(int operation)
	{
		Poperation = operation;
	}


}


// StrategyProfile.h : 此文件包含 "StrategyProfile" 类。策略模式  Strategy Pattern C++ 14
// 2023年5月1日 涂聚文 Geovin Du Visual Studio 2022 edit. 


#pragma once
//#ifndef STRATEGYPROFILE_H 
//#define STRATEGYPROFILE_H 
#ifndef _STRATEGYPROFILE_ 
#define _STRATEGYPROFILE_ 
#include <iostream>
#include <sstream>
#include <vector>
#include "Gold.h"

using namespace std;


namespace DuJewelryStrategyPattern
{

	class Gold;//类前向声明

	/// <summary>
	/// 策略组合 父类 策略类的父类
	/// </summary>
	class StrategyProfile
	{

	private:


	public:

		/** 1 例用法*/

		/// <summary>
		/// 
		/// </summary>
		/// <param name="mainobj"></param>
		virtual void UseItem(Gold* mainobj)=0;  


		/*2 例用法
		/// <summary>
		/// 
		/// </summary>	
		virtual void UseItem() = 0;  
		
		*/
		/// <summary>
		/// 
		/// </summary>
		/// <param name="mainobj"></param>
		//void DuUseItem(Gold* mainobj);
		/// <summary>
		/// 
		/// </summary>
		virtual ~StrategyProfile() {}

	};

}

#endif

// StrategyMarketFocus.h : 此文件包含 "StrategyMarketFocus" 类。策略模式  Strategy Pattern C++ 14
// 2023年5月1日 涂聚文 Geovin Du Visual Studio 2022 edit. 


#pragma once
#ifndef STRATEGYMARKETFOCUS_H 
#define STRATEGYMARKETFOCUS_H 

#include <iostream>
#include <sstream>
#include <vector>
#include "Gold.h"
#include "StrategyProfile.h"

using namespace std;


namespace DuJewelryStrategyPattern
{

	/// <summary>
	///子类   专一化战略(Market focus/focus strategy),也称集中化战略(集中策略)、目标集中战略、目标聚集战略、目标聚集性战略 
	/// </summary>
	class StrategyMarketFocus :public StrategyProfile
	{

	public:
		/// <summary>
		/// 专一化战略
		/// </summary>
		/// <param name="mainobj"></param>
		virtual void UseItem(Gold* mainobj)
		{
			mainobj->SetOperation(mainobj->GetOperation() + 500); //补充500点生命值
			int operatin = mainobj->GetOperation();
			cout << "执行专一化战略,营收增长" + to_string(operatin) + "%" << endl;
		}
	};
}
#endif

// StrategyDifferentiation.h : 此文件包含 "StrategyDifferentiation" 类。策略模式  Strategy Pattern C++ 14
// 2023年5月1日 涂聚文 Geovin Du Visual Studio 2022 edit. 


#pragma once
#ifndef STRATEGYDIFFERENTIATION_H 
#define STRATEGYDIFFERENTIATION_H 

#include <iostream>
#include <sstream>
#include <vector>
#include "Gold.h"
#include "StrategyProfile.h"

using namespace std;


namespace DuJewelryStrategyPattern
{

	/// <summary>
	///子类   
	/// 差异化战略(differentiation/differentiation strategy) 
	/// </summary>
	class StrategyDifferentiation :public StrategyProfile
	{

	public:

		/// <summary>
		/// 
		/// </summary>
		/// <param name="mainobj"></param>
		virtual void UseItem(Gold* mainobj)
		{
			mainobj->SetOperation(mainobj->GetOperation() + 300); //补充300点
			int operatin = mainobj->GetOperation();
			cout << "执行差异化战略,营收增长"+to_string(operatin)+"%" << endl;
		}
	};
}
#endif

// StrategyOverallCost.h : 此文件包含 "StrategyOverallCost" 类。策略模式  Strategy Pattern C++ 14
// 2023年5月1日 涂聚文 Geovin Du Visual Studio 2022 edit. 


#pragma once
#ifndef STRATEGYOVERALLCOST_H 
#define STRATEGYOVERALLCOST_H 

#include <iostream>
#include <sstream>
#include <vector>
#include "Gold.h"
#include "StrategyProfile.h"

using namespace std;


namespace DuJewelryStrategyPattern
{

	/// <summary>
	/// 子类 成本领先战略(Overall cost leadership,也称低成本战略) 
	/// </summary>
	class StrategyOverallCost:public StrategyProfile
	{

	public:
		/// <summary>
		///  成本领先战略
		/// </summary>
		/// <param name="mainobj"></param>
		virtual void UseItem(Gold* mainobj)
		{
			mainobj->SetOperation(mainobj->GetOperation() + 200); //补充200点
			int operatin = mainobj->GetOperation();
			cout << "执行成本领先战略,营收增长" + to_string(operatin) + "%" << endl;
		}

	};

}

#endif

// GeovinDu.cpp : 此文件包含 "GeovinDu" 类。策略模式  Strategy Pattern C++ 14
// 2023年5月1日 涂聚文 Geovin Du Visual Studio 2022 edit. 


#include "GeovinDu.h"
#include <iostream>
#include <sstream>
#include <vector>

#include "Gold.h"
#include "GoldShop.h"
#include "GoldCommerce.h"
#include "GoldCorporation.h"


#include "SupplierDiamond.h"
#include "SupplierGold.h"
#include "SupplierJade.h"
#include "SupplierPearl.h"
#include "SupplierIncrement.h"
#include "StrategyProfile.h"
#include "StrategyDifferentiation.h"
#include "StrategyMarketFocus.h"
#include "StrategyOverallCost.h"



using namespace std;
using namespace DuJewelryStrategyPatternUnabstract;




namespace DuJewelryStrategyPattern
{


	/// <summary>
	/// 
	/// </summary>
	void GeovinDu::displayUnabstract()
	{

			//Gold* prole_war = new SupplierIncrement(1000, 0, 200);//这没有采用工厂模式,如果主角很多,可以考虑采用工厂模式创建对象
			//prole_war->UseItem(LF_Corporation);
			//delete prole_war;

			//创建主角
			Gold* prole_shop = new GoldShop(1000, 0, 200);

			//成本策略1

			//StrategyProfile* strateby;
			//StrategyOverallCost d;
			//strateby = &d;
			
			/* 1 例  问题: 无法实例化抽象类  已解决*/
			StrategyProfile* strateby = new StrategyOverallCost(); //创建成本策略
			prole_shop->SetStrategyProfile(strateby); //主角设置策略
			prole_shop->UseItem(); //主角

			//差异化战略
			StrategyProfile* strateby2 = new StrategyDifferentiation(); //创建差异化战略
			prole_shop->SetStrategyProfile(strateby2); //主角设置策略
			prole_shop->UseItem(); //主角用策略

			//释放资源
			delete strateby;
			delete strateby2;
			delete prole_shop;
			

		// 2 例------------------------------
			/*
			DuJewelryStrategyPatternUnabstract::SupplierGold* pobjud = new DuJewelryStrategyPatternUnabstract::SupplierGold();
			DuJewelryStrategyPatternUnabstract::SupplierIncrement* pobjwar = new DuJewelryStrategyPatternUnabstract::SupplierIncrement();
			pobjwar->createSupplierGold(pobjud); //创建一个黄金供应商

			DuJewelryStrategyPatternUnabstract::SupplierDiamond* pobjelm = new DuJewelryStrategyPatternUnabstract::SupplierDiamond();
		    pobjwar->createSupplierDiamond(pobjelm);//创建一个钻石供应商

		   //资源释放
		   delete pobjwar;
		   delete pobjud;
		   delete pobjelm;
		*/

	}


}

  

调用:

// ConsoleDuStrategyPattern.cpp : 此文件包含 "main" 函数。程序执行将在此处开始并结束。
// 策略模式  Strategy Pattern 
// // 2023年5月1日 涂聚文 Geovin Du Visual Studio 2022 edit. 
//
#define _UNICODE

#include <iostream>
#include "GeovinDu.h"
#include "SupplierIncrement.h"


#ifdef _DEBUG   //只在Debug(调试)模式下
#ifndef DEBUG_NEW
#define DEBUG_NEW new(_NORMAL_BLOCK,__FILE__,__LINE__) //重新定义new运算符
#define new DEBUG_NEW
#endif
#endif

//#include <boost/type_index.hpp>
using namespace std;
//#pragma warning(disable : 4996) 

using namespace DuJewelryStrategyPattern;
using namespace DuJewelryStrategyPatternUnabstract;


int main()
{
    std::cout << "Hello World!!Programa Olá Mundo!涂聚文 Geovin Du\n";
    GeovinDu geovin;
    geovin.displayUnabstract();

    system("pause");

    return 0;
}

// 运行程序: Ctrl + F5 或调试 >“开始执行(不调试)”菜单
// 调试程序: F5 或调试 >“开始调试”菜单

// 入门使用技巧: 
//   1. 使用解决方案资源管理器窗口添加/管理文件
//   2. 使用团队资源管理器窗口连接到源代码管理
//   3. 使用输出窗口查看生成输出和其他消息
//   4. 使用错误列表窗口查看错误
//   5. 转到“项目”>“添加新项”以创建新的代码文件,或转到“项目”>“添加现有项”以将现有代码文件添加到项目
//   6. 将来,若要再次打开此项目,请转到“文件”>“打开”>“项目”并选择 .sln 文件
#define UNICODE

  

输出:

Hello World!!Programa Olá Mundo!涂聚文 Geovin Du
执行成本领先战略,营收增长1200%
执行差异化战略,营收增长1500%
请按任意键继续. . .

  

 

// Gold.h : 此文件包含 "Gold" 类。策略模式  Strategy Pattern C++ 14
// 2023年5月1日 涂聚文 Geovin Du Visual Studio 2022 edit. 




#pragma once
//#ifndef GOLD_H 
//#define GOLD_H 
#ifndef _GOLD_ 
#define _GOLD_ 


#include <iostream>
#include <sstream>
#include <vector>
#include "StrategyProfile.h"

using namespace std;




namespace DuJewelryStrategyPattern
{

	////增加策略
enum  ItemAddlife
{
	/// <summary>
	/// 黄金公司
	/// </summary>
	LF_Corporation,  
	/// <summary>
	/// 商贸商会
	/// </summary>
	LF_Commerce,  
	/// <summary>
	/// 店舖
	/// </summary>
	LF_Shop,  
};
/// <summary>
/// 
/// </summary>
enum ItemOperating
{
	/// <summary>
	/// 
	/// </summary>
	colse,
	/// <summary>
	/// 
	/// </summary>
	bussines,

};

	class StrategyProfile;//类前向声明

	
	/// <summary>
	/// 黄金  父类 
	/// </summary>
	class Gold
	{
	public:
		Gold(int operation, int intellectual, int resource) :Poperation(operation), Pintellectual(intellectual), Presource(resource) {}
		virtual ~Gold() {}

		public:
			/// <summary>
			/// 
			/// </summary>
			/// <param name="djtype"></param>
			/// <param name="operate"></param>
			void UseItem(ItemAddlife djtype, ItemOperating operate) //
			{
				if (djtype == LF_Corporation) //类型:
				{
					int oldp = Poperation;
					int oldi = Pintellectual;
					int oldr = Presource;
					Poperation += 200; //补充200点 poisoning

					if (operate ==colse)
					{
						//
						cout << "黄金公司歇业中,为了更好的准备迎接新的增长点!" << endl;
					}
					if (operate ==bussines)  //musth
					{
						Poperation += 400; //再补充400点
						Pintellectual += 200; //也再补充200点

						cout << "黄金公司营业中,运营增长:("+to_string(oldp) +")"+to_string(Poperation - oldp)+",智能技术增长:(" + to_string(oldi) + ")" +to_string(Pintellectual - oldi)+",资源增长:(" + to_string(oldr) + ")" +to_string(Presource - oldr) << endl;
					}
				}
				else if (djtype == LF_Commerce ) //
				{
					int oldp = Poperation;
					int oldi = Pintellectual;
					int oldr = Presource;
					if (operate ==colse)
					{
						cout << "商贸商会歇业中,为了更好的准备迎接新的增长点!" << endl;
					}
					if (operate ==bussines)
					{
						Poperation += 300; //补充300点
						cout << "商贸商会营业中,运营增长:(" + to_string(oldp) + ")" + to_string(Poperation- oldp) + ",智能技术增长:(" + to_string(oldi) + ")" + to_string(Pintellectual-oldi) + ",资源增长:(" + to_string(oldr) + ")" + to_string(Presource-oldr) << endl;
					}
				}
				else if (djtype == LF_Shop) //
				{
					int oldp = Poperation;
					int oldi = Pintellectual;
					int oldr = Presource;

					if (operate ==colse)
					{
						cout << "店舖歇业中,为了更好的准备迎接新的增长点!" << endl;
					}
					if (operate ==bussines)
					{
						Poperation += 500; //补充500点
						cout << "店舖营业中,运营增长:(" + to_string(oldp) + ")" + to_string(Poperation- oldp) + ",智能技术增长:(" + to_string(oldi) + ")" + to_string(Pintellectual - oldi) + ",资源增长:(" + to_string(oldr) + ")" + to_string(Presource - oldr) << endl;
					}
				}
				//其他的一些判断逻辑,略......
			}

	public:

		/// <summary>
		/// 
		/// </summary>
		/// <param name="strategy"></param>
		void SetStrategyProfile(StrategyProfile* strategy); //设置道具使用的策略
		/// <summary>
		/// /
		/// </summary>
		void UseItem(); //
		/// <summary>
		/// 获取运营管理
		/// </summary>
		/// <returns></returns>
		int  GetOperation(); 
		/// <summary>
		/// 设置运营管理
		/// </summary>
		/// <param name="operation"></param>
		void SetOperation(int operation); //


	private:
		/// <summary>
		/// 
		/// </summary>
		StrategyProfile* strategyProfile = nullptr; //C++11中支持这样初始化


	protected:
		/// <summary>
		/// 运营管理 operation
		/// </summary>
		int Poperation;
		/// <summary>
		/// 智能技术 intellectual technology
		/// </summary>
		int Pintellectual;

		/// <summary>
		/// 资源配置 (整合)resource allocation
		/// </summary>
		int Presource;


	};


}

#endif


// GeovinDu.cpp : 此文件包含 "GeovinDu" 类。策略模式  Strategy Pattern C++ 14
// 2023年5月1日 涂聚文 Geovin Du Visual Studio 2022 edit. 


#include "GeovinDu.h"
#include <iostream>
#include <sstream>
#include <vector>

#include "Gold.h"
#include "GoldShop.h"
#include "GoldCommerce.h"
#include "GoldCorporation.h"


#include "SupplierDiamond.h"
#include "SupplierGold.h"
#include "SupplierJade.h"
#include "SupplierPearl.h"
#include "SupplierIncrement.h"
#include "StrategyProfile.h"
#include "StrategyDifferentiation.h"
#include "StrategyMarketFocus.h"
#include "StrategyOverallCost.h"



using namespace std;
using namespace DuJewelryStrategyPatternUnabstract;




namespace DuJewelryStrategyPattern
{


	class Gold;

	/// <summary>
	/// 
	/// </summary>
	void GeovinDu::displayUnabstract()
	{



		    Gold* prole_cor = new GoldCorporation(1000,20,500);//这没有采用工厂模式,如果主角很多,可以考虑采用工厂模式创建对象
			prole_cor->UseItem(LF_Corporation,colse);
			delete prole_cor;

			//创建主角
			Gold* prole_shop = new GoldShop(1000, 0, 200);
			prole_shop->UseItem(LF_Shop, bussines);


			Gold* prole_Com = new GoldCommerce(8000, 20, 400);


			//成本策略1

			//StrategyProfile* strateby;
			//StrategyOverallCost d;
			//strateby = &d;
			
			/* 1 例  问题: 无法实例化抽象类  已解决*/
			StrategyProfile* strateby = new StrategyOverallCost(); //创建成本策略
			prole_shop->SetStrategyProfile(strateby); //主角设置大还丹策略,准备吃大还丹
			prole_shop->UseItem(); //主角吃大还丹

			//差异化战略
			StrategyProfile* strateby2 = new StrategyDifferentiation(); //创建差异化战略
			prole_shop->SetStrategyProfile(strateby2); //主角设置策略
			prole_shop->UseItem(); //主角用策略

			//释放资源
			delete strateby;
			delete strateby2;
			delete prole_shop;
			

		// 2 例------------------------------
			/*
			DuJewelryStrategyPatternUnabstract::SupplierGold* pobjud = new DuJewelryStrategyPatternUnabstract::SupplierGold();
			DuJewelryStrategyPatternUnabstract::SupplierIncrement* pobjwar = new DuJewelryStrategyPatternUnabstract::SupplierIncrement();
			pobjwar->createSupplierGold(pobjud); //创建一个黄金供应商

			DuJewelryStrategyPatternUnabstract::SupplierDiamond* pobjelm = new DuJewelryStrategyPatternUnabstract::SupplierDiamond();
		    pobjwar->createSupplierDiamond(pobjelm);//创建一个钻石供应商

		   //资源释放
		   delete pobjwar;
		   delete pobjud;
		   delete pobjelm;
		*/

	}


}

  

 

// GeovinDu.cpp : 此文件包含 "GeovinDu" 类。策略模式  Strategy Pattern C++ 14
// 2023年5月1日 涂聚文 Geovin Du Visual Studio 2022 edit. 


#include "GeovinDu.h"
#include <iostream>
#include <sstream>
#include <vector>

#include "Gold.h"
#include "GoldShop.h"
#include "GoldCommerce.h"
#include "GoldCorporation.h"


#include "SupplierDiamond.h"
#include "SupplierGold.h"
#include "SupplierJade.h"
#include "SupplierPearl.h"
#include "SupplierIncrement.h"
#include "StrategyProfile.h"
#include "StrategyDifferentiation.h"
#include "StrategyMarketFocus.h"
#include "StrategyOverallCost.h"



using namespace std;
using namespace DuJewelryStrategyPatternUnabstract;




namespace DuJewelryStrategyPattern
{


	class Gold;

	/// <summary>
	/// 
	/// </summary>
	void GeovinDu::displayUnabstract()
	{


		    //
		   Gold* prole_cor = new GoldCorporation(1000,20,500);//这没有采用工厂模式,如果主角很多,可以考虑采用工厂模式创建对象
			
			

			//创建主角
			Gold* prole_shop = new GoldShop(1000, 0, 200);
			
			//delete prole_shop;


			Gold* prole_Com = new GoldCommerce(8000, 20, 400);
			//prole_Com->UseItem(LF_Commerce, bussines);
			
			//成本策略1

			//StrategyProfile* strateby;
			//StrategyOverallCost d;
			//strateby = &d;
			
			/* 1 例  问题: 无法实例化抽象类  已解决*/
			StrategyProfile* strateby = new StrategyOverallCost(); //创建成本策略
			prole_cor->SetStrategyProfile(strateby); //主角设置策略,准备
			prole_cor->UseItem(LF_Corporation, colse);
			prole_cor->UseItem(); //主角

			//差异化战略
			StrategyProfile* strateby2 = new StrategyDifferentiation(); //创建差异化战略
			prole_shop->SetStrategyProfile(strateby2); //主角设置策略
			prole_shop->UseItem(LF_Shop, bussines);
			prole_shop->UseItem(); //主角用策略
			
			StrategyProfile* strateby3 = new StrategyMarketFocus();			
			prole_Com->SetStrategyProfile(strateby3);
			prole_Com->UseItem(LF_Commerce, bussines);
			prole_Com->UseItem();//


			//释放资源
			delete strateby;
			delete strateby2;
			delete strateby3;
			delete prole_shop;
			delete prole_cor;
			delete prole_Com;


		// 2 例------------------------------/**/
			
			DuJewelryStrategyPatternUnabstract::SupplierGold* pobjud = new DuJewelryStrategyPatternUnabstract::SupplierGold();
			DuJewelryStrategyPatternUnabstract::SupplierIncrement* pobdu = new DuJewelryStrategyPatternUnabstract::SupplierIncrement();
			pobdu->createSupplierGold(pobjud); //创建一个黄金供应商

			DuJewelryStrategyPatternUnabstract::SupplierDiamond* pobjelm = new DuJewelryStrategyPatternUnabstract::SupplierDiamond();
			pobdu->createSupplierDiamond(pobjelm);//创建一个钻石供应商

			DuJewelryStrategyPatternUnabstract::SupplierJade* pobjade = new DuJewelryStrategyPatternUnabstract::SupplierJade();
			pobdu->createSupplierJade(pobjade);//创建一个玉供应商

			DuJewelryStrategyPatternUnabstract::SupplierPearl* pobpearl = new DuJewelryStrategyPatternUnabstract::SupplierPearl();
			pobdu->createSupplierPearl(pobpearl); //创建一个珍珠供应商

		   //资源释放
		   delete pobdu;
		   delete pobjud;
		   delete pobjelm;
		   delete pobjade;
		   delete pobpearl;


	}


}

  

 

posted @ 2023-05-05 09:47  ®Geovin Du Dream Park™  阅读(17)  评论(0编辑  收藏  举报