CSharp: Memento Pattern in donet core 3

 

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/// <summary>
///  备忘录模式 Memento Pattern  亦称: 快照、Snapshot、Memento
///  geovindu,Geovin Du edit
/// </summary>   
class Originator
{
 
    /// <summary>
    /// 状态
    /// </summary>
    private string state;
    /// <summary>
    /// Memento myMemento;//not needed now
    /// </summary>
    public Originator()
    {
        //Creating a memento with born state.
        state = "快照 #0.(出生状态)";
        Console.WriteLine($"发起人的当前状态是: {state}");
 
    }
    /// <summary>
    /// 状态
    /// </summary>
    public string State
    {
        get { return state; }
        set
        {
            state = value;
            Console.WriteLine($"发起人的的当前状态是: {state}");
        }
    }
 
 
    /// <summary>
    ///
    /// </summary>
    /// <returns></returns>
    public Memento CurrentMemento()
    {
        //Code segment used in Demonstration-1
        //myMemento = new Memento();//error now, because of private constructor
        //myMemento.State = state;
        //return myMemento;
 
        //Modified code for Demonstration-2
        return new Memento(this.State);
    }
 
    /// <summary>
    /// Back to an old state (Restore)
    /// </summary>
    /// <param name="restoreMemento"></param>
    public void RestoreMemento(Memento restoreMemento)
    {
        this.state = restoreMemento.State;
        //Console.WriteLine("Restored to state : {0}", state);
        Console.WriteLine($"愎复状态是: {state}");
    }
    /// <summary>
    /// Memento class
    /// </summary>
    internal class Memento       
    {
        /// <summary>
        ///
        /// </summary>
        private string state;
        //Now Memento class cannot be initialized outside
        /// <summary>
        ///
        /// </summary>
        private Memento() { }
        /// <summary>
        ///
        /// </summary>
        /// <param name="state">输入状态</param>
        public Memento(string state)
        {
            this.state = state;
        }
        /// <summary>
        ///
        /// </summary>
        public string State
        {
            get
            {
                return state;
            }
            set
            {
                state = value;
            }
        }
    }
 
}

  

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/// <summary>
  ///  备忘录模式 Memento Pattern  亦称: 快照、Snapshot、Memento
  ///  geovindu,Geovin Du edit
  /// </summary>
  public class Memento
  {
 
      /// <summary>
      ///
      /// </summary>
      public int Balance { get; }
      /// <summary>
      ///
      /// </summary>
      /// <param name="balance"></param>
      public Memento(int balance)
      {
          Balance = balance;
      }
  }
  /// <summary>
  ///
  /// </summary>
  public class BankAccount // supports undo/redo
  {
      /// <summary>
      ///
      /// </summary>
      private int balance;
      /// <summary>
      ///
      /// </summary>
      private List<Memento> changes = new List<Memento>();
      /// <summary>
      ///
      /// </summary>
      private int current;
      /// <summary>
      ///
      /// </summary>
      /// <param name="balance"></param>
      public BankAccount(int balance)
      {
          this.balance = balance;
          changes.Add(new Memento(balance));
      }
      /// <summary>
      ///
      /// </summary>
      /// <param name="amount"></param>
      /// <returns></returns>
      public Memento Deposit(int amount)
      {
          balance += amount;
          var m = new Memento(balance);
          changes.Add(m);
          ++current;
          return m;
      }
      /// <summary>
      ///
      /// </summary>
      /// <param name="m"></param>
      public void Restore(Memento m)
      {
          if (m != null)
          {
              balance = m.Balance;
              changes.Add(m);
              current = changes.Count - 1;
          }
      }
      /// <summary>
      ///
      /// </summary>
      /// <returns></returns>
      public Memento Undo()
      {
          if (current > 0)
          {
              var m = changes[--current];
              balance = m.Balance;
              return m;
          }
          return null;
      }
      /// <summary>
      ///
      /// </summary>
      /// <returns></returns>
      public Memento Redo()
      {
          if (current + 1 < changes.Count)
          {
              var m = changes[++current];
              balance = m.Balance;
              return m;
          }
          return null;
      }
      /// <summary>
      ///
      /// </summary>
      /// <returns></returns>
      public override string ToString()
      {
          return $"{nameof(balance)}: {balance}";
      }
  }

  

调用:

 

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//备忘录模式
        Originator originatorObject;
        Originator.Memento currentMemento;
 
       Console.WriteLine("***备忘录模式Memento Pattern Demonstration-2.***");
       Console.WriteLine("发起人 (带有嵌套的内部类“Memento”)在一个单独的文件中维护.\n");
 
       originatorObject = new Originator();           
 
 
       IList<Originator.Memento> savedStates = new List<Originator.Memento>();
       /*
        Adding a memento the list.This memento stores
        the current state of the Origintor.
       */
       savedStates.Add(originatorObject.CurrentMemento());
 
       //Snapshot #1.
       originatorObject.State = "快照 #1";
       //Adding this memento as a  restore point           
       savedStates.Add(originatorObject.CurrentMemento());
 
 
       //Snapshot #2.
       originatorObject.State = "快照 #2";
       //Adding this memento as a  restore point           
       savedStates.Add(originatorObject.CurrentMemento());
 
       //Snapshot #3.
       originatorObject.State = "快照 #3";
       //Adding this memento as a  restore point           
       savedStates.Add(originatorObject.CurrentMemento());
 
       //Snapshot #4. It is not added as a restore point.
       originatorObject.State = "快照 #4";
 
       //Available restore points
       Console.WriteLine("\n当前可用的恢复点为 :");
       foreach (Originator.Memento m in savedStates)
       {
           Console.WriteLine(m.State);
       }
 
       //Undo's
       //Roll back starts...           
       Console.WriteLine("\n现在执行撤销.");
       for (int i = savedStates.Count; i > 0; i--)
       {
           //Get a restore point
           currentMemento = savedStates[i - 1];
           originatorObject.RestoreMemento(currentMemento);
       }
       //Redo's
       Console.WriteLine("\n现在执行重做.");
       for (int i = 1; i < savedStates.Count; i++)
       {
           currentMemento = savedStates[i];
           originatorObject.RestoreMemento(currentMemento);
       }
 
       Console.WriteLine();
 
       var ba = new BankAccount(100);
       ba.Deposit(50);
       ba.Deposit(25);
       Console.WriteLine(ba);
 
       ba.Undo();
       Console.WriteLine($"Undo geovindu #1: {ba}");
       ba.Undo();
       Console.WriteLine($"Undo geovindu #2: {ba}");
       ba.Redo();
       Console.WriteLine($"Redo geovindu #2: {ba}");
 
 
       Console.ReadKey();

  

输出:

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***备忘录模式Memento Pattern Demonstration-2.***
发起人 (带有嵌套的内部类“Memento”)在一个单独的文件中维护.
 
发起人的当前状态是: 快照 #0.(出生状态)
发起人的的当前状态是: 快照 #1
发起人的的当前状态是: 快照 #2
发起人的的当前状态是: 快照 #3
发起人的的当前状态是: 快照 #4
 
当前可用的恢复点为 :
快照 #0.(出生状态)
快照 #1
快照 #2
快照 #3
 
现在执行撤销.
愎复状态是: 快照 #3
愎复状态是: 快照 #2
愎复状态是: 快照 #1
愎复状态是: 快照 #0.(出生状态)
 
现在执行重做.
愎复状态是: 快照 #1
愎复状态是: 快照 #2
愎复状态是: 快照 #3
 
balance: 175
Undo geovindu #1: balance: 150
Undo geovindu #2: balance: 100
Redo geovindu #2: balance: 150

  

posted @   ®Geovin Du Dream Park™  阅读(23)  评论(0编辑  收藏  举报
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