CSharp: Iterator Pattern in donet core 3
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 | #region Iterator /// <summary> /// 迭代器模式 Iterator Pattern /// geovindu,Geovin Du edit /// </summary> public interface IIterator { /// <summary> /// Reset to first element /// 第一 /// </summary> void First(); /// <summary> /// Get next element /// 下一个 /// </summary> /// <returns></returns> string Next(); /// <summary> /// End of collection check /// 是否最生 /// </summary> /// <returns></returns> bool IsCollectionEnds(); /// <summary> /// Retrieve Current Item /// 是否当前 /// </summary> /// <returns></returns> string CurrentItem(); } /// <summary> /// Science Iterator /// 科学 /// </summary> public class ScienceIterator : IIterator { /// <summary> /// 科目列表 /// </summary> private LinkedList< string > Subjects; /// <summary> /// 位置 /// </summary> private int position; /// <summary> /// /// </summary> /// <param name="subjects">输入科目列表</param> public ScienceIterator(LinkedList< string > subjects) { this .Subjects = subjects; position = 0; } /// <summary> /// 第一个位置,0开始 /// </summary> public void First() { position = 0; } /// <summary> /// 下一个位置,加1 /// </summary> /// <returns></returns> public string Next() { return Subjects.ElementAt(position++); } /// <summary> /// 是否最后 /// </summary> /// <returns></returns> public bool IsCollectionEnds() { if (position < Subjects.Count) { return false ; } else { return true ; } } /// <summary> /// 当前目录 /// </summary> /// <returns></returns> public string CurrentItem() { return Subjects.ElementAt(position); } } /// <summary> /// Arts Iterator /// 行为艺术 /// </summary> public class ArtsIterator : IIterator { /// <summary> /// 科目列表 /// </summary> private string [] Subjects; /// <summary> /// 位置位 /// </summary> private int position; /// <summary> /// 行位艺术构造对象 /// </summary> /// <param name="subjects">输入科目列表</param> public ArtsIterator( string [] subjects) { this .Subjects = subjects; position = 0; } /// <summary> /// 第一 /// </summary> public void First() { position = 0; } /// <summary> /// 下一个 /// </summary> /// <returns></returns> public string Next() { //Console.WriteLine("Currently pointing to the subject: "+ this.CurrentItem()); return Subjects[position++]; } /// <summary> /// 是否最后 /// </summary> /// <returns></returns> public bool IsCollectionEnds() { if (position >= Subjects.Length) { return true ; } else { return false ; } } /// <summary> /// 当前 /// </summary> /// <returns></returns> public string CurrentItem() { return Subjects[position]; } } #endregion #region Aggregate /// <summary> /// /// </summary> public interface ISubjects { IIterator CreateIterator(); } /// <summary> /// 科学 /// </summary> public class Science : ISubjects { /// <summary> /// 科目列表 /// </summary> private LinkedList< string > Subjects; /// <summary> /// 科学构造对象方法 /// /// </summary> public Science() { Subjects = new LinkedList< string >(); Subjects.AddFirst( "Mathematics 应用数学" ); Subjects.AddFirst( "Computer Science计算机科学" ); Subjects.AddFirst( "Physics物理学" ); Subjects.AddFirst( "Electronics电子学" ); } /// <summary> /// 创建对象 /// </summary> /// <returns></returns> public IIterator CreateIterator() { return new ScienceIterator(Subjects); } } /// <summary> /// 行为艺术 /// </summary> public class Arts : ISubjects { /// <summary> /// 科目列表 /// </summary> private string [] Subjects; /// <summary> /// 构造行为艺术对象 /// </summary> public Arts() { Subjects = new [] { "English英语" , "History历史" , "Geography地理" , "Psychology心理学" }; } /// <summary> /// 创建一个对象方法 /// </summary> /// <returns></returns> public IIterator CreateIterator() { return new ArtsIterator(Subjects); } } #endregion |
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 | /// <summary> /// 迭代器模式 Iterator Pattern /// geovindu,Geovin Du edit /// </summary> /// <typeparam name="T"></typeparam> public class Node<T> { /// <summary> /// /// </summary> /// public T Value; /// <summary> /// /// </summary> public Node<T> Left, Right; /// <summary> /// /// </summary> public Node<T> Parent; /// <summary> /// /// </summary> /// <param name="value"></param> public Node(T value) { Value = value; } /// <summary> /// /// </summary> /// <param name="value"></param> /// <param name="left"></param> /// <param name="right"></param> public Node(T value, Node<T> left, Node<T> right) { Value = value; Left = left; Right = right; left.Parent = right.Parent = this ; } } /// <summary> /// /// </summary> /// <typeparam name="T"></typeparam> public class InOrderIterator<T> { /// <summary> /// /// </summary> public Node<T> Current { get ; set ; } /// <summary> /// /// </summary> private readonly Node<T> root; /// <summary> /// /// </summary> private bool yieldedStart; /// <summary> /// /// </summary> /// <param name="root"></param> public InOrderIterator(Node<T> root) { this .root = Current = root; while (Current.Left != null ) Current = Current.Left; } /// <summary> /// /// </summary> public void Reset() { Current = root; yieldedStart = true ; } /// <summary> /// /// </summary> /// <returns></returns> public bool MoveNext() { if (!yieldedStart) { yieldedStart = true ; return true ; } if (Current.Right != null ) { Current = Current.Right; while (Current.Left != null ) Current = Current.Left; return true ; } else { var p = Current.Parent; while (p != null && Current == p.Right) { Current = p; p = p.Parent; } Current = p; return Current != null ; } } } /// <summary> /// /// </summary> /// <typeparam name="T"></typeparam> public class BinaryTree<T> { /// <summary> /// /// </summary> private Node<T> root; /// <summary> /// /// </summary> /// <param name="root"></param> public BinaryTree(Node<T> root) { this .root = root; } /// <summary> /// /// </summary> /// <returns></returns> public InOrderIterator<T> GetEnumerator() { return new InOrderIterator<T>(root); } /// <summary> /// /// </summary> public IEnumerable<Node<T>> NaturalInOrder { get { IEnumerable<Node<T>> TraverseInOrder(Node<T> current) { if (current.Left != null ) { foreach ( var left in TraverseInOrder(current.Left)) yield return left; } yield return current; if (current.Right != null ) { foreach ( var right in TraverseInOrder(current.Right)) yield return right; } } foreach ( var node in TraverseInOrder(root)) yield return node; } } } |
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 | /// <summary> /// 迭代器模式 Iterator Pattern /// geovindu,Geovin Du edit /// </summary> public static class GeovinDuPrint { /// <summary> /// 打印 /// </summary> /// <param name="iterator"></param> public static void Print(IIterator iterator) { while (!iterator.IsCollectionEnds()) { Console.WriteLine(iterator.Next()); } } } |
调用:
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 | Console.WriteLine( "***迭代器模式 Iterator Pattern Demonstration.***" ); //For Science ISubjects subjects= new Science(); IIterator iterator = subjects.CreateIterator(); Console.WriteLine( "\nScience subjects科学课程: :" ); GeovinDuPrint.Print(iterator); //For Arts subjects = new Arts(); iterator = subjects.CreateIterator(); Console.WriteLine( "\nArts subjects 艺术课程:" ); GeovinDuPrint.Print(iterator); Console.WriteLine(); // var root = new Node< int >(1, new Node< int >(2), new Node< int >(3)); // C++ style var it = new InOrderIterator< int >(root); while (it.MoveNext()) { Console.WriteLine(it.Current.Value); Console.WriteLine( ',' ); } Console.WriteLine(); // C# style var tree = new BinaryTree< int >(root); Console.WriteLine( string .Join( "," , tree.NaturalInOrder.Select(x => x.Value))); // duck typing! foreach ( var node in tree) Console.WriteLine(node.Value); Console.ReadLine(); |
输出:
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 | ***迭代器模式 Iterator Pattern Demonstration.*** Science subjects科学课程: : Electronics电子学 Physics物理学 Computer Science计算机科学 Mathematics 应用数学 Arts subjects 艺术课程: English英语 History历史 Geography地理 Psychology心理学 2 , 1 , 3 , 2,1,3 2 1 3 |
哲学管理(学)人生, 文学艺术生活, 自动(计算机学)物理(学)工作, 生物(学)化学逆境, 历史(学)测绘(学)时间, 经济(学)数学金钱(理财), 心理(学)医学情绪, 诗词美容情感, 美学建筑(学)家园, 解构建构(分析)整合学习, 智商情商(IQ、EQ)运筹(学)生存.---Geovin Du(涂聚文)
分类:
CSharp code
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