ch3 colors
First OpenGL color display
initialize colors pad
std::vector<TXColor> displaycolorlist; void initializecolorlist() { TXColor black( 0.0, 0.0, 0.0); TXColor red(1.0, 0.0, 0.0); TXColor green(0.0, 1.0, 0.0); TXColor yellow(1.0, 1.0, 0.0); TXColor blue(0.0, 0.0, 1.0); TXColor magenta(1.0, 0.0, 1.0); TXColor cyan(0.0, 1.0, 1.0); TXColor darkgray(0.25, 0.25, 0.25); TXColor brown(0.60f, 0.40f ,0.12f); TXColor pumpkinorange(0.98f ,0.625f, 0.12f); TXColor pastelpink(0.98f ,0.04f, 0.7f); TXColor barneypurple(0.60f, 0.40f, 0.70f); TXColor white(1.0f, 1.0f, 1.0f); displaycolorlist.push_back(black); displaycolorlist.push_back(red); displaycolorlist.push_back(green); displaycolorlist.push_back(yellow); displaycolorlist.push_back(blue); displaycolorlist.push_back(magenta); displaycolorlist.push_back(cyan); displaycolorlist.push_back(darkgray); displaycolorlist.push_back(brown); displaycolorlist.push_back(pumpkinorange); displaycolorlist.push_back(pastelpink); displaycolorlist.push_back(barneypurple); displaycolorlist.push_back(white); }