2013年7月1日

使物体描边的SHADER

摘要: Shader "Custom/OutlineShader" { Properties { _Color ("Main Color", Color) = (.5,.5,.5,1) _OutlineColor ("Outline Color", Color) = (1,0.5,0,1) _Outline ("Outline width", Range (0.0, 0.1)) = .05 _MainTex ("Base (RGB)", 2D) = "white" { } } Sub 阅读全文

posted @ 2013-07-01 11:48 geoffyange 阅读(700) 评论(0) 推荐(0) 编辑

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