Houdini SDF/Raymarching/等高曲面绘制
摘要:
1 , SDF <1> union min(a,b) <2> intersect: max(a,b) <3> Substract a-b : if(b> -a){ return b; } return -a; 2, 2d Plane SDF: float planeSDF(float x;float 阅读全文
posted @ 2018-04-30 19:47 gearslogy 阅读(1359) 评论(0) 推荐(0) 编辑