ios 中手势用法
2013-07-13 19:57 甘超波 阅读(710) 评论(0) 编辑 收藏 举报pan拖动手势
- (void)viewDidLoad { [super viewDidLoad]; [self Pan]; // Do any additional setup after loading the view, typically from a nib. } #pragma mark -拖动手势Pan -(void)Pan{ UIView *view=[[UIView alloc] initWithFrame:CGRectMake(100, 50, 100, 100)]; view.backgroundColor=[UIColor redColor]; [self.view addSubview:view]; [view release]; UIPanGestureRecognizer *pin=[[UIPanGestureRecognizer alloc] initWithTarget:self action:@selector(pin:)]; [view addGestureRecognizer:pin]; [pin release]; } -(void)pin:(UIPanGestureRecognizer*)pin{ //得到pin移动的位置,向左拖动是左拖动x为负数,向上拖动y为负数,向下拖动y为整数,向右边拖动为x为整数 CGPoint point= [pin translationInView:self.view]; NSLog(@"%@",NSStringFromCGPoint(point)); //手势结束的状态 if(pin.state==UIGestureRecognizerStateEnded){ NSLog(@"手指已离开屏幕,手势结束"); } //注意一定要加下面一句 ,清除手势为原来坐标 [pin setTranslation:CGPointZero inView:self.view]; }
缩放手势
- (void)viewDidLoad { [super viewDidLoad]; [self Princh]; // Do any additional setup after loading the view, typically from a nib. } #pragma mark -Princh -(void)Princh{ UIView *view=[[UIView alloc] initWithFrame:CGRectMake(50, 50, 200, 200)]; view.backgroundColor=[UIColor redColor]; [self.view addSubview:view]; UIPinchGestureRecognizer *pinch=[[UIPinchGestureRecognizer alloc] initWithTarget:self action:@selector(pinch:)]; [view addGestureRecognizer:pinch]; [pinch release]; [view release]; } -(void)pinch:(UIPinchGestureRecognizer *)pin{ //主要属性 CGFloat scale= pin.scale; pin.view.transform=CGAffineTransformScale(pin.view.transform, pin.scale, pin.scale); if(pin.state==UIGestureRecognizerStateEnded){ } scale=1; }
缩放
[self Rotaion]; // Do any additional setup after loading the view, typically from a nib. } #pragma mark -Princh -(void)Rotaion{ UIView *view=[[UIView alloc] initWithFrame:CGRectMake(50, 50, 200, 200)]; view.backgroundColor=[UIColor redColor]; [self.view addSubview:view]; UIRotationGestureRecognizer *rotation=[[UIRotationGestureRecognizer alloc] initWithTarget:self action:@selector(rote:)]; [view addGestureRecognizer:rotation]; [view release]; } -(void)rote:(UIRotationGestureRecognizer *)rotation{ CGFloat rt=rotation.rotation; rotation.view.transform=CGAffineTransformRotate(rotation.view.transform, rt); if(rotation.state==UIGestureRecognizerStateEnded){ } rt=0; }
Tap手势
-(void)Rotaion{ UIView *view=[[UIView alloc] initWithFrame:CGRectMake(50, 50, 200, 200)]; view.backgroundColor=[UIColor redColor]; [self.view addSubview:view]; UITapGestureRecognizer *tap=[[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(tap:)]; [view addGestureRecognizer:tap]; [tap release]; } -(void)tap:(UITapGestureRecognizer *)tap{ tap.view.backgroundColor=[UIColor yellowColor]; }
原文地址:http://blog.csdn.net/totogo2010/article/details/8615940
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