摘要: 加载场景不销毁物体 挂在不想销毁的物体上 using UnityEngine; public class DontDestroyObject : MonoBehaviour { private static DontDestroyObject instance; private void Awake 阅读全文
posted @ 2023-11-20 20:11 gatran 阅读(16) 评论(0) 推荐(0) 编辑