Transform操作——平移旋转缩放

Transform操作——平移旋转缩放

1.移动

transform.Translate(Vector3.left * (mouse_x * 15f) * Time.deltaTime);

  

cube.transform.position = cube.transform.position + new Vector3 (0.5f, 0f, 0f);

  

 

2.旋转

 

cube.transform.Rotate (new Vector3(0, 10, 0));

  

cube.transform.RotateAround (cylinder.transform.position, Vector3.up, 10);

  

 

3.缩放

cube.transform.localScale *= 1.2f;

  

 

posted @ 2023-07-31 20:03  gatran  阅读(40)  评论(0编辑  收藏  举报