Redis学习--monior命令

学习总结

在redis中使用到缓冲区的功能主要有:

  • 客户端缓冲区
  • 复制积压缓冲区
  • AOF缓冲区

其中客户端缓冲区指客户端通过TCP连接到redis的输入缓冲区和输出缓存区。

参数client-query-buffer-limit用来控制客户端传递给redis的数据大小,默认为1G,在使用Redis时应尽量避免超大Key。

参数client-output-buffer-limit用来控制输出缓冲区大小,可以按照不同的使用场景来进行控制:

# The client output buffer limits can be used to force disconnection of clients
# that are not reading data from the server fast enough for some reason (a
# common reason is that a Pub/Sub client can't consume messages as fast as the
# publisher can produce them).
#
# The limit can be set differently for the three different classes of clients:
#
# normal -> normal clients including MONITOR clients
# replica  -> replica clients
# pubsub -> clients subscribed to at least one pubsub channel or pattern
#
# The syntax of every client-output-buffer-limit directive is the following:
#
# client-output-buffer-limit <class> <hard limit> <soft limit> <soft seconds>
#
# A client is immediately disconnected once the hard limit is reached, or if
# the soft limit is reached and remains reached for the specified number of
# seconds (continuously).
# So for instance if the hard limit is 32 megabytes and the soft limit is
# 16 megabytes / 10 seconds, the client will get disconnected immediately
# if the size of the output buffers reach 32 megabytes, but will also get
# disconnected if the client reaches 16 megabytes and continuously overcomes
# the limit for 10 seconds.
#
# By default normal clients are not limited because they don't receive data
# without asking (in a push way), but just after a request, so only
# asynchronous clients may create a scenario where data is requested faster
# than it can read.
#
# Instead there is a default limit for pubsub and replica clients, since
# subscribers and replicas receive data in a push fashion.
#
# Both the hard or the soft limit can be disabled by setting them to zero.
client-output-buffer-limit normal 0 0 0
client-output-buffer-limit replica 256mb 64mb 60
client-output-buffer-limit pubsub 32mb 8mb 60

# Client query buffers accumulate new commands. They are limited to a fixed
# amount by default in order to avoid that a protocol desynchronization (for
# instance due to a bug in the client) will lead to unbound memory usage in
# the query buffer. However you can configure it here if you have very special
# needs, such us huge multi/exec requests or alike.
#
# client-query-buffer-limit 1gb

默认配置中,不会对normal的客户端进行限制,在使用monitor监听redis的命令请求时,如果redis的QPS较高或者请求数据较多时,客户端无法快速接收这些数据,则会在客户端缓冲区中形成积压,严重消耗redis内存。

在请求频繁的生产环境,应尽量避免使用monitor命令并严格控制monitor命令执行时间。

通过命令client listhe info clients来获取客户端列表和客户端输入输出缓冲区的资源消耗。

源码学习

首先在redisServer结构中会保存所有的从节点列表和监控客户端:

struct redisServer {
	list *slaves, *monitors;    /* List of slaves and MONITORs */
}

当客户端使用monitor请求服务时,会将该客户端加入到monitor列表中:

void monitorCommand(client *c) {
    /* ignore MONITOR if already slave or in monitor mode */
    if (c->flags & CLIENT_SLAVE) return;

    c->flags |= (CLIENT_SLAVE|CLIENT_MONITOR);
    listAddNodeTail(server.monitors,c);
    addReply(c,shared.ok);
}

在命令执行前,会将要执行的命令发送给所有的Monitor:

/* Call() is the core of Redis execution of a command.
 */
void call(client *c, int flags) {
    long long dirty;
    ustime_t start, duration;
    int client_old_flags = c->flags;
    struct redisCommand *real_cmd = c->cmd;

    server.fixed_time_expire++;

    /* Sent the command to clients in MONITOR mode, only if the commands are
     * not generated from reading an AOF. */
    if (listLength(server.monitors) &&
        !server.loading &&
        !(c->cmd->flags & (CMD_SKIP_MONITOR|CMD_ADMIN)))
    {
        replicationFeedMonitors(c,server.monitors,c->db->id,c->argv,c->argc);
    }
    
}

replicationFeedMonitor函数会将命令进行封装,使用addReply函数将封装结果发送到所有monitor的output buffer中。

void replicationFeedMonitors(client *c, list *monitors, int dictid, robj **argv, int argc) {
    listNode *ln;
    listIter li;
    int j;
    sds cmdrepr = sdsnew("+");
    robj *cmdobj;
    struct timeval tv;

    gettimeofday(&tv,NULL);
    cmdrepr = sdscatprintf(cmdrepr,"%ld.%06ld ",(long)tv.tv_sec,(long)tv.tv_usec);
    if (c->flags & CLIENT_LUA) {
        cmdrepr = sdscatprintf(cmdrepr,"[%d lua] ",dictid);
    } else if (c->flags & CLIENT_UNIX_SOCKET) {
        cmdrepr = sdscatprintf(cmdrepr,"[%d unix:%s] ",dictid,server.unixsocket);
    } else {
        cmdrepr = sdscatprintf(cmdrepr,"[%d %s] ",dictid,getClientPeerId(c));
    }

    for (j = 0; j < argc; j++) {
        if (argv[j]->encoding == OBJ_ENCODING_INT) {
            cmdrepr = sdscatprintf(cmdrepr, "\"%ld\"", (long)argv[j]->ptr);
        } else {
            cmdrepr = sdscatrepr(cmdrepr,(char*)argv[j]->ptr,
                        sdslen(argv[j]->ptr));
        }
        if (j != argc-1)
            cmdrepr = sdscatlen(cmdrepr," ",1);
    }
    cmdrepr = sdscatlen(cmdrepr,"\r\n",2);
    cmdobj = createObject(OBJ_STRING,cmdrepr);

    listRewind(monitors,&li);
    while((ln = listNext(&li))) {
        client *monitor = ln->value;
        addReply(monitor,cmdobj);
    }
    decrRefCount(cmdobj);
}

在将监控日志放入客户端output buffer前会检查当前buffer是否有足够空间来存放数据(_addReplyToBuffer),如果空间不足则跳过。当监控日志存入outpu buffer后,会异步检查output buffer的水位线(asyncCloseClientOnOutputBufferLimitReached)

/* Add the object 'obj' string representation to the client output buffer. */
void addReply(client *c, robj *obj) {
    if (prepareClientToWrite(c) != C_OK) return;

    if (sdsEncodedObject(obj)) {
        if (_addReplyToBuffer(c,obj->ptr,sdslen(obj->ptr)) != C_OK)
            _addReplyStringToList(c,obj->ptr,sdslen(obj->ptr));
    } else if (obj->encoding == OBJ_ENCODING_INT) {
        /* For integer encoded strings we just convert it into a string
         * using our optimized function, and attach the resulting string
         * to the output buffer. */
        char buf[32];
        size_t len = ll2string(buf,sizeof(buf),(long)obj->ptr);
        if (_addReplyToBuffer(c,buf,len) != C_OK)
            _addReplyStringToList(c,buf,len);
    } else {
        serverPanic("Wrong obj->encoding in addReply()");
    }
}

/* -----------------------------------------------------------------------------
 * Low level functions to add more data to output buffers.
 * -------------------------------------------------------------------------- */

int _addReplyToBuffer(client *c, const char *s, size_t len) {
    size_t available = sizeof(c->buf)-c->bufpos;

    if (c->flags & CLIENT_CLOSE_AFTER_REPLY) return C_OK;

    /* If there already are entries in the reply list, we cannot
     * add anything more to the static buffer. */
    if (listLength(c->reply) > 0) return C_ERR;

    /* Check that the buffer has enough space available for this string. */
    if (len > available) return C_ERR;

    memcpy(c->buf+c->bufpos,s,len);
    c->bufpos+=len;
    return C_OK;
}

void _addReplyStringToList(client *c, const char *s, size_t len) {
    if (c->flags & CLIENT_CLOSE_AFTER_REPLY) return;

    listNode *ln = listLast(c->reply);
    clientReplyBlock *tail = ln? listNodeValue(ln): NULL;

    /* Note that 'tail' may be NULL even if we have a tail node, becuase when
     * addDeferredMultiBulkLength() is used, it sets a dummy node to NULL just
     * fo fill it later, when the size of the bulk length is set. */

    /* Append to tail string when possible. */
    if (tail) {
        /* Copy the part we can fit into the tail, and leave the rest for a
         * new node */
        size_t avail = tail->size - tail->used;
        size_t copy = avail >= len? len: avail;
        memcpy(tail->buf + tail->used, s, copy);
        tail->used += copy;
        s += copy;
        len -= copy;
    }
    if (len) {
        /* Create a new node, make sure it is allocated to at
         * least PROTO_REPLY_CHUNK_BYTES */
        size_t size = len < PROTO_REPLY_CHUNK_BYTES? PROTO_REPLY_CHUNK_BYTES: len;
        tail = zmalloc(size + sizeof(clientReplyBlock));
        /* take over the allocation's internal fragmentation */
        tail->size = zmalloc_usable(tail) - sizeof(clientReplyBlock);
        tail->used = len;
        memcpy(tail->buf, s, len);
        listAddNodeTail(c->reply, tail);
        c->reply_bytes += tail->size;
    }
    asyncCloseClientOnOutputBufferLimitReached(c);
}

当水位线超过阈值后,会异步关闭客户端,防止output buffer内存消耗过多引发实例异常。

/* Asynchronously close a client if soft or hard limit is reached on the
 * output buffer size. The caller can check if the client will be closed
 * checking if the client CLIENT_CLOSE_ASAP flag is set.
 *
 * Note: we need to close the client asynchronously because this function is
 * called from contexts where the client can't be freed safely, i.e. from the
 * lower level functions pushing data inside the client output buffers. */
void asyncCloseClientOnOutputBufferLimitReached(client *c) {
    if (c->fd == -1) return; /* It is unsafe to free fake clients. */
    serverAssert(c->reply_bytes < SIZE_MAX-(1024*64));
    if (c->reply_bytes == 0 || c->flags & CLIENT_CLOSE_ASAP) return;
    if (checkClientOutputBufferLimits(c)) {
        sds client = catClientInfoString(sdsempty(),c);

        freeClientAsync(c);
        serverLog(LL_WARNING,"Client %s scheduled to be closed ASAP for overcoming of output buffer limits.", client);
        sdsfree(client);
    }
}

参考资料

一文了解 Redis 内存监控和内存消耗

client-output-buffer-limit限制导致主从断开

redis源码浅析--监视器的实现

posted @ 2021-08-01 12:11  TeyGao  阅读(223)  评论(0编辑  收藏  举报