摘要: zz:http://www.gamasutra.com/view/news/40294/Tips_from_a_combat_designer_Fibonacci_game_design.phpby Mike BirkheadFebruary 15, 2012[In this reprinted#altdevblogadayin-depth piece, Vigil Games' senior designer Mike Birkheadexplains Fibbnoaci game design, and looks at how it can be "a total ac 阅读全文
posted @ 2012-02-16 20:22 GameInfo 阅读(190) 评论(0) 推荐(0) 编辑
摘要: 1. MAXscript:(1 week) 入门熟练基本操作,不然接下去要坑爹,还是自己写可靠2. 纹理资源转换:基本转换功能完成,需要对参数和路径进行处理(很烦的事,一次性解决)3. N3引擎学习,源码分析:主要看渲染部分 阅读全文
posted @ 2012-02-16 10:35 GameInfo 阅读(157) 评论(0) 推荐(0) 编辑