Spark版本定制八:Spark Streaming源码解读之RDD生成全生命周期彻底研究和思考

本期内容:

1、DStream与RDD关系彻底研究

2、Streaming中RDD的生成彻底研究

一、DStream与RDD关系彻底研究

课前思考:

RDD是怎么生成的?

RDD依靠什么生成?根据DStream来的

RDD生成的依据是什么?

Spark Streaming中RDD的执行是否和Spark Core中的RDD执行有所不同?

运行之后我们对RDD怎么处理?

ForEachDStream不一定会触发Job的执行,但是它一定会触发job的产生,和Job是否执行没有关系;

 

问:RDD依靠什么生成的?

      下面以官方自带的案例来研究RDD是依靠DStream产生的:  

object NetworkWordCount {
  def main(args: Array[String]) {
    // Create the context with a 1 second batch size
    val sparkConf = new SparkConf().setAppName("NetworkWordCount")
    val ssc = new StreamingContext(sparkConf, Seconds(1))

    val lines = ssc.socketTextStream("Master", 9999)//输入的DStream
    val words = lines.flatMap(_.split(" ")) //输入和输出之间的都是transformation的DStream
    val wordCounts = words.map(x => (x, 1)).reduceByKey(_ + _)
    wordCounts.print() // 内部会导致Action级别的触发  print()输出的DStream
    ssc.start()
    ssc.awaitTermination()
  }
}

从上面的红色代码中分析出此案例依次产生了如下DStream,并且它们是从后往前依赖的:

ReceiverInputDStream-->FlatMappedDStream-->MappedDStream-->ShuffledDStream-->ForEachDStream
如何证明DStream之间是相互依赖的呢,我们随便挑一个子DStream作为入口进行分析,比如MappedDStream:
/** Return a new DStream by applying a function to all elements of this DStream. */
  def map[U: ClassTag](mapFunc: T => U): DStream[U] = ssc.withScope {
    new MappedDStream(this, context.sparkContext.clean(mapFunc))
  }
MappedDStream类:
private[streaming]
class MappedDStream[T: ClassTag, U: ClassTag] (
    parent: DStream[T],
    mapFunc: T => U
  ) extends DStream[U](parent.ssc) {

  override def dependencies: List[DStream[_]] = List(parent)

  override def slideDuration: Duration = parent.slideDuration

  override def compute(validTime: Time): Option[RDD[U]] = {
    parent.getOrCompute(validTime).map(_.map[U](mapFunc))
  }
}

MappedDStream中的compute方法,会先获取parent Dstream.然后基于其结果进行map操作,其中mapFunc就是我们传入的业务逻辑,这就证明了它们的依赖关系!
问:DStream为什么要从后往前依赖呢?
因为DStream代表Spark Streaming业务逻辑,RDD是从后往前依赖的,DStream是lazy级别的。DStream的依赖关系必须和RDD的依赖关系保持高度一致

上面产生的子DStream都继承自DStream,所以我们从DStream入手:
/*
 * DStreams internally is characterized by a few basic properties:
 *  - A list of other DStreams that the DStream depends on
 *  - A time interval at which the DStream generates an RDD
 *  - A function that is used to generate an RDD after each time interval

    大致意思是:

   1.DStream依赖于其他DStream,除了第一个DStream,因为第一个DStream基于数据源产生,用于接收数据,所以无其他依赖;进一步证明了DStream是从后往前依赖!!

   2.基于DStream怎么产生RDD?每隔BatchDuration,DStream生成一个RDD;

   3.每隔BatchDuration,DStream内部函数会生成RDD;

 */

abstract class DStream[T: ClassTag] (
    @transient private[streaming] var ssc: StreamingContext
  ) extends Serializable with Logging {


  // RDDs generated, marked as private[streaming] so that testsuites can access it
//DStream是RDD的模板,每隔一个batchInterval会根据DStream模板生成一个对应的RDD。然后将RDD存储到DStream中的generatedRDDs数据结构中 @transient private[streaming] var generatedRDDs = new HashMap[Time, RDD[T]] ()

generatedRDDs是DStream的成员,说明DStream的实例中均有此成员,但实际运行的时候,只需要知道最好一个DStream即可,因为可以从最后一个推导出之前所以的DStream!!

到此,我们验证了RDD是DStream是产生的结论!

下一节我们分析DStream是到底怎么生存RDD的?

二、Streaming中RDD的生成彻底研究

 //DStream是RDD的模板,每隔一个batchInterval会根据DStream模板生成一个对应的RDD。然后将RDD存储到DStream中的generatedRDDs数据结构中
  @transient
  private[streaming] var generatedRDDs = new HashMap[Time, RDD[T]] ()

generatedRDDs在哪里被实例化的?搞清楚了这里的HashMap在哪里被实例化的话,就知道RDD是怎么产生的!

 1.直接切入主题,进入DStream的getOrCompute方法:

  /**
   * Get the RDD corresponding to the given time; either retrieve it from cache
   * or compute-and-cache it.
* 先根据时间判断HashMap中是否已存在该时间对应的RDD,如果没有则调用compute得到RDD,并放入到HashMap中 */ private[streaming] final def getOrCompute(time: Time): Option[RDD[T]] = { // If RDD was already generated, then retrieve it from HashMap, // or else compute the RDD //看缓存中是否有,有的话直接获取 generatedRDDs.get(time).orElse { // Compute the RDD if time is valid (e.g. correct time in a sliding window) // of RDD generation, else generate nothing. if (isTimeValid(time)) { val rddOption = createRDDWithLocalProperties(time, displayInnerRDDOps = false) { // Disable checks for existing output directories in jobs launched by the streaming // scheduler, since we may need to write output to an existing directory during checkpoint // recovery; see SPARK-4835 for more details. We need to have this call here because // compute() might cause Spark jobs to be launched. PairRDDFunctions.disableOutputSpecValidation.withValue(true) { compute(time) //根据时间计算产生RDD } } //rddOption里面有RDD生成的逻辑,然后生成的RDD,会put到generatedRDDs中 rddOption.foreach { case newRDD => // Register the generated RDD for caching and checkpointing if (storageLevel != StorageLevel.NONE) { newRDD.persist(storageLevel) logDebug(s"Persisting RDD ${newRDD.id} for time $time to $storageLevel") } if (checkpointDuration != null && (time - zeroTime).isMultipleOf(checkpointDuration)) { newRDD.checkpoint() logInfo(s"Marking RDD ${newRDD.id} for time $time for checkpointing") } generatedRDDs.put(time, newRDD) } rddOption } else { None } } }

进入compute方法,发现其并没有具体的实现,说明在其子类中有重写并生成rdd

  /** Method that generates a RDD for the given time */
  def compute(validTime: Time): Option[RDD[T]]

2.进入ReceiverInputDStream的compute方法:/**   * Generates RDDs with blocks received by the receiver of this stream. */

  override def compute(validTime: Time): Option[RDD[T]] = {
    val blockRDD = {

      if (validTime < graph.startTime) {
        // If this is called for any time before the start time of the context,
        // then this returns an empty RDD. This may happen when recovering from a
        // driver failure without any write ahead log to recover pre-failure data.
        new BlockRDD[T](ssc.sc, Array.empty)
      } else {
        // Otherwise, ask the tracker for all the blocks that have been allocated to this stream
        // for this batch
// receiverTracker跟踪数据的产生 val receiverTracker = ssc.scheduler.receiverTracker val blockInfos = receiverTracker.getBlocksOfBatch(validTime).getOrElse(id, Seq.empty) // Register the input blocks information into InputInfoTracker val inputInfo = StreamInputInfo(id, blockInfos.flatMap(_.numRecords).sum) ssc.scheduler.inputInfoTracker.reportInfo(validTime, inputInfo) // Create the BlockRDD
// 创建并返回BlockRDD,由于ReceiverInputDStream没有父依赖,所以自己生成RDD。
// 如果没有输入数据会产生一系列空的RDD
createBlockRDD(validTime, blockInfos) } } Some(blockRDD) }

注意:Spark Streaming实际上在没有输入数据的时候仍然会产生RDD(空的BlockRDD),所以可以在此修改源码,提升性能。反过来仔细思考一下,流处理实际上就是时间极短的情况下完成的批处理!!

 

3.再进入MappedDStream的compute方法:

class MappedDStream[T: ClassTag, U: ClassTag] (
    parent: DStream[T],
    mapFunc: T => U
  ) extends DStream[U](parent.ssc) {
  
//除了第一个DStream产生RDD之外,其他的DStream都是从前面DStream产生的RDD开始计算 override def dependencies: List[DStream[_]] = List(parent) override def slideDuration: Duration = parent.slideDuration override def compute(validTime: Time): Option[RDD[U]] = {

       //getOrCompute是对RDD进行操作,后面的map就是对RDD进行操作
       //DStream里面的计算其实是对RDD进行计算,而mapFunc就是我们要操作的具体业务逻辑

    parent.getOrCompute(validTime).map(_.map[U](mapFunc))
  }
}

4.进入ForEachDStream的compute的方法:

  发现其compute方法没有任何操作,但是重写了generateJob方法!

 

private[streaming]
class ForEachDStream[T: ClassTag] (
    parent: DStream[T],
    foreachFunc: (RDD[T], Time) => Unit,
    displayInnerRDDOps: Boolean
  ) extends DStream[Unit](parent.ssc) {

  override def dependencies: List[DStream[_]] = List(parent)

  override def slideDuration: Duration = parent.slideDuration

  override def compute(validTime: Time): Option[RDD[Unit]] = None

  override def generateJob(time: Time): Option[Job] = {
    parent.getOrCompute(time) match {
      case Some(rdd) =>
        val jobFunc = () => createRDDWithLocalProperties(time, displayInnerRDDOps) {
          foreachFunc(rdd, time)
        }

              //此时考虑jobFunc中一定有action操作
              //因此jobFunc被调用的时候就会触发action操作

        Some(new Job(time, jobFunc))
      case None => None
    }
  }
}

5.从Job生成入手,JobGenerator的generateJobs方法,内部调用的DStreamGraph的generateJobs方法:

  /** Generate jobs and perform checkpoint for the given `time`.  */
  private def generateJobs(time: Time) {
    // Set the SparkEnv in this thread, so that job generation code can access the environment
    // Example: BlockRDDs are created in this thread, and it needs to access BlockManager
    // Update: This is probably redundant after threadlocal stuff in SparkEnv has been removed.
    SparkEnv.set(ssc.env)
    Try {
//根据特定的时间获取具体的数据 jobScheduler.receiverTracker.allocateBlocksToBatch(time) // allocate received blocks to batch
//调用DStreamGraph的generateJobs生成Job graph.generateJobs(time) // generate jobs using allocated block } match { case Success(jobs) => val streamIdToInputInfos = jobScheduler.inputInfoTracker.getInfo(time) jobScheduler.submitJobSet(JobSet(time, jobs, streamIdToInputInfos)) case Failure(e) => jobScheduler.reportError("Error generating jobs for time " + time, e) } eventLoop.post(DoCheckpoint(time, clearCheckpointDataLater = false)) }

  

 DStreamGraph的generateJobs方法调用了OutputStream的generateJob方法,OutputStream就是ForEachDStream:

 def generateJobs(time: Time): Seq[Job] = {
    logDebug("Generating jobs for time " + time)
    val jobs = this.synchronized {
      outputStreams.flatMap { outputStream =>
        val jobOption = outputStream.generateJob(time)
        jobOption.foreach(_.setCallSite(outputStream.creationSite))
        jobOption
      }
    }
    logDebug("Generated " + jobs.length + " jobs for time " + time)
    jobs
  }

  

总结:DStream是RDD的模板,其内部generatedRDDs 保存了每个BatchDuration时间生成的RDD对象实例。DStream的依赖构成了RDD依赖关系,即从后往前计算时,只要对最后一个DStream计算即可。JobGenerator每隔BatchDuration调用DStreamGraph的generateJobs方法,调用了ForEachDStream的generateJob方法,其内部先调用父DStream的getOrCompute方法来获取RDD,然后在进行计算,从后往前推,第一个DStream是ReceiverInputDStream,其comput方法中从receiverTracker中获取对应时间段的metadata信息,然后生成BlockRDD对象,并放入到generatedRDDs中!!

 

特别感谢王家林老师的独具一格的讲解:

王家林老师名片:

中国Spark第一人

新浪微博:http://weibo.com/ilovepains

微信公众号:DT_Spark

博客:http://blog.sina.com.cn/ilovepains

QQ:1740415547

YY课堂:每天20:00现场授课频道68917580

posted on 2016-05-23 22:25  Harvey.Sun  阅读(286)  评论(0编辑  收藏  举报

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