2011年7月15日

点边同事移除的办法处理。

摘要: View Code /*DissolveEdge.ms over comes the problem of leaving the old vertices behind when you remove an edge using the edible poly command... - this should only be used on edge loops as results will be undesirable otherwise - select an edge loop and run the script...both the edges and the correspon 阅读全文

posted @ 2011-07-15 10:19 盖天00 阅读(135) 评论(0) 推荐(0) 编辑

关于旋转的变换处理方法。

摘要: View Code /*Script: Cycle_MOVESummary:Cycles 'Move mode' back and forth between 'View' and 'Local' coordinate space. Author: Chris Harvey*/---2011.7.15 盖天解释 --做视图坐标还有就是 自身的坐标的处理方法( max move --改成移动的操作方式 if getRefCoordSys() == #hybrid then setRefCoordSys #local else setRefCoord 阅读全文

posted @ 2011-07-15 10:02 盖天00 阅读(129) 评论(0) 推荐(0) 编辑

移动的坐标变换

摘要: View Code /*Script: Cycle_MOVESummary:Cycles 'Move mode' back and forth between 'View' and 'Local' coordinate space. Author: Chris Harvey*/---2011.7.15 盖天解释 --做视图坐标还有就是 自身的坐标的处理方法( max move --改成移动的操作方式 if getRefCoordSys() == #hybrid then setRefCoordSys #local else setRefCoord 阅读全文

posted @ 2011-07-15 09:49 盖天00 阅读(167) 评论(0) 推荐(0) 编辑

屏幕坐标的方法

摘要: View Code /*Script: Cycle_CooridinateSpaceSummary:Cycles through the "View", "Screen", "World", "Parent", and "Local"coordinate space. Once assigned to a hot-key, it will advance each time you press the button.Author: Chris Harvey*/---2011.7.15 盖天解释- 阅读全文

posted @ 2011-07-15 09:46 盖天00 阅读(273) 评论(0) 推荐(0) 编辑

改变轴心的操作。

摘要: View Code /*Script: Cycle_CoordinateCenterSummary:Cycles through the various coordinate center options...Local Center (pivot point), Selection Center, and Transform Center. Once assigned to a hot-key, it will advance each time you press the button.Author: Chris Harvey*/( ---2011.7.15 盖天解释 ---之前没有用脚本 阅读全文

posted @ 2011-07-15 09:43 盖天00 阅读(172) 评论(0) 推荐(0) 编辑

把节点归零处理

摘要: View Code /*Basic_ListCNT is designed to set up a simple list controller set-up on all selected objects.It creates a list controller on both rotation and position with a zero track and an animation track.*/---2011.7.15 盖天解释---用于做动画的时候 ---给有控制器的节点加入控制---一定是要有控制器 想bip 就是不行的。(on isEnabled return(select 阅读全文

posted @ 2011-07-15 09:34 盖天00 阅读(179) 评论(0) 推荐(0) 编辑

对其位置

摘要: /*Align_Position simply aligns the position of the selected object (objects) to the position of another objectAuthor: Chris Harvey*/--2011.7.15 盖天解释--用于物体的位置对其处理( foo = selection as array Target = pickobject prompt:"pick the node to align to" Rubberband:(foo[1]).transform.pos foo.pos = Tar 阅读全文

posted @ 2011-07-15 09:29 盖天00 阅读(151) 评论(0) 推荐(0) 编辑

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