点边同事移除的办法处理。
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/*
DissolveEdge.ms over comes the problem of leaving the old vertices behind when you remove an edge using the edible poly command...
- this should only be used on edge loops as results will be undesirable otherwise
- select an edge loop and run the script...both the edges and the corresponding verticies will be removed
Author: Chris Harvey
*/
--2011.7.15 盖天解释
---这个就是移除边点的操作
---我之前写了一个移除费点的操作
--就是基于拓扑的操作
--这个操作还是很好,
-----------------用在脚本操作中效果会很好。
(
$.EditablePoly.ConvertSelection #Edge #Vertex --- 这一条命令就是主要是操作点变的转换处理
subobjectLevel = 1
subobjectLevel = 2
($.EditablePoly.Remove ())
subobjectLevel = 1
($.EditablePoly.Remove ())
subobjectLevel = 2
)